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Mauler rework ideas!
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|
10
|
679
|
July 28, 2016
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Battle Ready status in the Hangar
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23
|
1565
|
July 28, 2016
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|
Requesting Two Synergy Upgrades for the Jericho Secret Project Guard, for when it's made.
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35
|
2574
|
July 28, 2016
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introduction of new yellow GS modules
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6
|
1067
|
July 28, 2016
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add an option to automatically salvage Mark 2 and 4 Kits
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6
|
1072
|
July 25, 2016
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Vastus Siphon [Module]
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4
|
555
|
July 25, 2016
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Pirate exchange
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0
|
753
|
July 24, 2016
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Buff Signature Masking.
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0
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709
|
July 24, 2016
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Buff The Weapon System Inhibitor.
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0
|
592
|
July 24, 2016
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Recon Drone [Module]
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4
|
621
|
July 24, 2016
|
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Ammunition Types
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1
|
733
|
July 24, 2016
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Reizen Drive [Module]
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|
1
|
544
|
July 24, 2016
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Make lost join-in-progress battle not count toward W/L
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5
|
919
|
July 23, 2016
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"The Waiting Game"
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18
|
1692
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July 22, 2016
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~Golden Missions~
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0
|
826
|
July 21, 2016
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Plasma gun
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13
|
1059
|
July 21, 2016
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4 ship slots: new options for more strategic and diverse gameplay
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15
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1195
|
July 19, 2016
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Concealment Stat
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18
|
664
|
July 19, 2016
|
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Forum suggestions
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10
|
1091
|
July 18, 2016
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A new in game store proposal
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47
|
3412
|
July 18, 2016
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Ability to abort Special Upgrades mission
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9
|
791
|
July 18, 2016
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Tugboat Drones
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5
|
476
|
July 18, 2016
|
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Corporate assigments for Iridium: Full capacity - give excess corporate Iridium to players!
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3
|
906
|
July 18, 2016
|
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Comm Network game type
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4
|
1323
|
July 18, 2016
|
|
Charger
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12
|
709
|
July 17, 2016
|
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Loot tables.
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6
|
1132
|
July 15, 2016
|
|
Frankenstein Beam
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|
6
|
624
|
July 14, 2016
|
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Deuterium Engine Cooling [Passive Module]
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6
|
577
|
July 13, 2016
|
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Premiums/Destroyer currency rework
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8
|
897
|
July 12, 2016
|
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Faceless man Squads
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23
|
2420
|
July 12, 2016
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