|
Licensed Loot
|
|
4
|
918
|
August 11, 2016
|
|
Grappling Hook [Sai Module]
|
|
11
|
794
|
August 11, 2016
|
|
Transfusion Beam [Module]
|
|
0
|
430
|
August 10, 2016
|
|
Fusion Lance [Sai Module]
|
|
4
|
606
|
August 10, 2016
|
|
Flash Warp [S Module]
|
|
2
|
573
|
August 10, 2016
|
|
Tachyon Overcharge [S Module]
|
|
11
|
618
|
August 9, 2016
|
|
Energy Suppressor [Module]
|
|
0
|
405
|
August 8, 2016
|
|
Only Mark 2 and Mark 4 Kits should be salvageable!
|
|
5
|
823
|
August 8, 2016
|
|
System Transfer [Module]
|
|
0
|
473
|
August 8, 2016
|
|
Alt + H works in hangar
|
|
10
|
942
|
August 8, 2016
|
|
Detonation mode - necessary changes needed
|
|
3
|
967
|
August 7, 2016
|
|
bonuses for full preparation status
|
|
9
|
793
|
August 7, 2016
|
|
Allow dealing collision damage to bubbling ECMs
|
|
14
|
959
|
August 6, 2016
|
|
All-purpose warp function
|
|
1
|
1051
|
August 5, 2016
|
|
Yellow module rework
|
|
5
|
705
|
August 5, 2016
|
|
[Priority Issue] Loot in all of it's trashiness
|
|
11
|
772
|
August 4, 2016
|
|
Inhibitor Beam to Block Recon MicroWarp Engine.
|
|
31
|
2162
|
August 4, 2016
|
|
Destroyer modules should have countdown timer displayed on the HUD, until repaired
|
|
2
|
696
|
August 4, 2016
|
|
Rework/Improve Collision system and add features and sound effects!
|
|
13
|
1009
|
August 4, 2016
|
|
Commas in numbers....
|
|
7
|
868
|
August 3, 2016
|
|
AI issues.
|
|
4
|
1704
|
August 3, 2016
|
|
Mouse Sensitivity
|
|
2
|
1266
|
August 3, 2016
|
|
Command's weapon modification (Phaser)
|
|
1
|
678
|
August 3, 2016
|
|
Fusion Laser [Module]
|
|
2
|
593
|
August 3, 2016
|
|
Customizations and what it lacks
|
|
4
|
631
|
August 2, 2016
|
|
Shot-Laser [Weapon]
|
|
3
|
534
|
August 1, 2016
|
|
Protector Shield [Module]
|
|
3
|
472
|
August 1, 2016
|
|
Targeting needs energy
|
|
4
|
549
|
August 1, 2016
|
|
Correct the cost by 20% for Secret Project ships and Destroyers
|
|
19
|
1479
|
August 1, 2016
|
|
Flank Missiles
|
|
2
|
524
|
July 31, 2016
|