Suggestions Balance
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
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Suggestion: Wardens Microwarp changes.
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0 | 490 | March 6, 2013 |
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Weapon Balance
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13 | 988 | March 6, 2013 |
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Special abilities
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17 | 1255 | March 6, 2013 |
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[SOLVED] Sniper Weapon Abilities
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2 | 894 | March 5, 2013 |
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New Mods
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0 | 662 | March 5, 2013 |
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Missile Slots
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5 | 701 | March 4, 2013 |
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4th Ship Tier - Destroyers
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8 | 2928 | March 4, 2013 |
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How Radar Detection Should Work
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7 | 1028 | March 4, 2013 |
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Skills and tier
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2 | 546 | March 4, 2013 |
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T2 heavy weapons
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11 | 1105 | March 4, 2013 |
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Sniper Tank/Frigates - New Builds
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12 | 1760 | March 4, 2013 |
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Punish Team Damage
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7 | 782 | March 4, 2013 |
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Role specific abilities.
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0 | 501 | March 4, 2013 |
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A few issues (both design and gameplay)
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2 | 925 | March 3, 2013 |
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This game is inaccessible
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7 | 871 | March 3, 2013 |
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Railguns Patch 0.6.0 Feedback
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15 | 1343 | March 2, 2013 |
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Balancing of Ship boni
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2 | 628 | March 2, 2013 |
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new weapon type
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5 | 592 | March 1, 2013 |
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[NEW] Pilot Skill Tree - Diversity!
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11 | 1233 | March 1, 2013 |
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Missile defence system
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7 | 676 | February 28, 2013 |
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sniping vs all
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22 | 2021 | February 28, 2013 |
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Sniper Weapons
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10 | 1003 | February 28, 2013 |
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Regenerative Coating rebalancing
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8 | 1230 | February 28, 2013 |
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New Technologies
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0 | 515 | February 27, 2013 |
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Railgun Weapon modifiers
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0 | 582 | February 25, 2013 |
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Poly slots for ship modifiers
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1 | 739 | February 25, 2013 |
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Module Disintegrator too powerful
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3 | 627 | February 25, 2013 |
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Rapid fire plasma cannon redone
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7 | 765 | February 23, 2013 |
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Weapon canceled from the shop?
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3 | 633 | February 23, 2013 |
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Jumpgate Generator
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2 | 759 | February 22, 2013 |