NOTE: this is not entirely my idea it first was brought up by Uhmari i only reconsidered the approch
every ship which is t2-1 or higher can equip passive ship modifiers which will improve the ships characteristics
t2-1 only have capacitor tuning
t2-2 capacitor, shield and hull tuning
t3-1 capacitor, shield, hull and cpu tuning
and so on
Uhmari suggested every pilot shall be able to equip these slots as the want to
for example: and t2-2 ship with 3 hull modifiers
the effects of the modifiers would decrease per module if you equip more than one module of the same kind like two armor-plated hulls
the first item (armor-plated hull t2mk3) would increase the hull by 40% and lower the speed by 7%, the next one might only get 30% but also decreases the speed by 7%
my idea would not allow for multiple items of the same kind e.g. you can’t equip to hull modifiers
it would turn the modifier slots in slots like the active and passive modules so they can carry any modification
example
“old”
t2-2 phobos aura
1 shield modifier
1 hull modifier
1 capacitor modifier
“new”
t2-2 phobos aura
3 modifier slots
the 3 slots can be equipped with any kind of modifier you can only equip one item per modifier kind:
1 cpu, 1 hull, 1 engine OR 1 hull, 1 shield, 1 capacitor OR 1 cpu, 1 shield, 1 engine and so on
furthermore i’d like to address the tier - module count ratio
my idea
t1-1
1 passive slot, the remaining stats stay the same
t1-2
1 modifier slot, the remaining stats stay the same
t2-1
2 modifier slot, the remaining stats stay the same
the other tiers remaining the same with all stats