011
February 17, 2013, 5:06pm
#1
(this might be a rather crazy idea but it doesn’t hurt to share it…)
you might have played Black Prophecy or X3: Terran Conflict
in both games were flamethower like weapons…
i’m suggesting to change the rapid fire plasma to a weapon which has a low rof 20/min and a short range ~1500u but deals great amounts of EMP damage
the charge would be like a massive eruption of hot and devastating plasma which deals damage to everything in it’s flight path
the speed is considerable low and the burst would lose it’s original form fast
http://www.x-lexikon.xibo.at/wiki/images/4/43/Plasmastromgenerator_01.jpg
http://www.x-lexikon.xibo.at/wiki/images/a/a2/Plasmastromgenerator_02.jpg
2068551
February 17, 2013, 6:00pm
#2
I´m totally against changing the rapid fire plasma but i do like the idea anyway. Just make it a new weapon and i´m good with it.
011
February 17, 2013, 6:25pm
#3
…a new weapon…i heard some people complaining about some of the feds special abilities…maybe change it to a shockwave weapon creating a deadly ball of plasma around your frigate…
2068551
February 17, 2013, 6:54pm
#4
We have pulsar for that. Too simillar i think.
1604444
February 18, 2013, 12:29am
#5
rapids are fine, they just need a slight reduction in spread, IMO. from 2.5 to 1.8 i think.
you basically are purposing that we change rapids to heavy weapons and this is a bit silly.
2138501
February 19, 2013, 3:57pm
#6
(this might be a rather crazy idea but it doesn’t hurt to share it…)
you might have played Black Prophecy or X3: Terran Conflict
in both games were flamethower like weapons…
i’m suggesting to change the rapid fire plasma to a weapon which has a low rof 20/min and a short range ~1500u but deals great amounts of EMP damage
the charge would be like a massive eruption of hot and devastating plasma which deals damage to everything in it’s flight path
the speed is considerable low and the burst would lose it’s original form fast
http://www.x-lexikon.xibo.at/wiki/images/4/43/Plasmastromgenerator_01.jpg
http://www.x-lexikon.xibo.at/wiki/images/a/a2/Plasmastromgenerator_02.jpg
I think Pulse weapons are allready good, If you look on a poll Uhmari set up to see what weapon people were useing its mostly pulse, and barely and railguns or lasers being used and if anythink railguns defently need some soort of buff in spread reduction or Damage increase and fire rate increast because with stabilised rail gun the spread is nothing at the start of shooting but by the time you’ve got 5 shots off anf barly hurt the enemy you allready have the spread on full
933821
February 19, 2013, 9:44pm
#7
i think weapons are balanced atm - i play with all factions with all weapons - and for every situation there is good weapon - you have to adapt your playstyle
1067611
February 23, 2013, 4:15pm
#8
rapids are fine, they just need a slight reduction in spread, IMO. from 2.5 to 1.8 i think.
you basically are purposing that we change rapids to heavy weapons and this is a bit silly.
rapids are fine,
we got a ton of anti-spread modules and if you look at the ship infos,
then ya see many a federation ship has “reduced plasma spread by 33,3%”.
Every “race” has a favored weapon:
Empire = Laaaaaz0000000r!
Federation = Plasmaaaaargh!
Jerich = Rails
I’m glad they actually made some “rapid” firing weapons fire faster now:)
Especially the railgun is fun.