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Player markets
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|
1
|
693
|
July 6, 2013
|
|
Wishlist
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|
1
|
534
|
July 5, 2013
|
|
Looting Overhaul Proposal
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|
43
|
4248
|
July 5, 2013
|
|
Total Engineer Overhaul - the "there are no heals!" class
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|
12
|
757
|
July 5, 2013
|
|
Automatic Data Dump?
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|
2
|
572
|
July 5, 2013
|
|
Bad connection for Long Distance Players
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|
0
|
731
|
July 5, 2013
|
|
Stationary AOE Healing Beacons
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|
10
|
1305
|
July 4, 2013
|
|
Track IR for cockpit view compatibility
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|
1
|
1470
|
July 4, 2013
|
|
Purple/Experimental no longer dropping from PvE?
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|
4
|
943
|
July 4, 2013
|
|
Corporation's Messages
|
|
5
|
935
|
July 4, 2013
|
|
A balancing suggestion
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|
14
|
857
|
July 3, 2013
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|
Solo play: When you are looking for experience, and not a drop in rating..
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|
4
|
2870
|
July 3, 2013
|
|
Jericho Frigates
|
|
4
|
743
|
July 3, 2013
|
|
Basic training on different game types
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|
6
|
951
|
July 3, 2013
|
|
Mass Rebalance: Modules, Ships, the Works.
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|
9
|
1495
|
July 2, 2013
|
|
Squad of 4?! WHY?!
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|
6
|
1158
|
July 1, 2013
|
|
Total ECM overhaul - The Caster
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|
2
|
869
|
June 30, 2013
|
|
Ship Tree Layout (and stuff)
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|
7
|
3174
|
June 30, 2013
|
|
new active module
|
|
3
|
728
|
June 30, 2013
|
|
Engineer Frigs: Idea for passive modules & support structures
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|
8
|
988
|
June 30, 2013
|
|
Modules... Modules Everywhere (Fighters)
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|
17
|
1694
|
June 29, 2013
|
|
Add pilots to the ships
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|
0
|
944
|
June 29, 2013
|
|
Better Hangar Loadout
|
|
2
|
890
|
June 29, 2013
|
|
(most) Debuffs are not fun
|
|
9
|
780
|
June 29, 2013
|
|
Corporation Headquarters, and Faction reputation
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|
4
|
1128
|
June 29, 2013
|
|
referral system
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|
0
|
1411
|
June 28, 2013
|
|
Modules... Modules Everywhere (Tweaks)
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|
0
|
818
|
June 28, 2013
|
|
Survival Module Slot
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|
7
|
825
|
June 28, 2013
|
|
Ideas for new CPU-Modyfier
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|
0
|
544
|
June 28, 2013
|
|
Give a penalty for tanker ships
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|
7
|
759
|
June 28, 2013
|