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Filter Gametype for PvP
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1
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654
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April 6, 2013
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New Sticker
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2
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664
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April 6, 2013
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Damage type color and support icons.
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3
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815
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April 6, 2013
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New buying ship system
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8
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749
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April 6, 2013
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Saving ship builds
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0
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835
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April 5, 2013
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Couple of suggestions
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1
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729
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April 5, 2013
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Ignore bomb pickup key
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15
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1191
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April 5, 2013
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Allow viewing of map during close-up of your killer
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0
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515
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April 5, 2013
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Hud color options, ratings
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0
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593
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April 5, 2013
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Slight change of the efficiency system.
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2
|
549
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April 5, 2013
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Better animation for when ships use the warp ability
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7
|
696
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April 5, 2013
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Frigate healing modules
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14
|
632
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April 5, 2013
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license for party really?????
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9
|
1713
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April 5, 2013
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Chat Sub channels
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|
3
|
697
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April 4, 2013
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Module idea's
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10
|
588
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April 4, 2013
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licences and corps
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16
|
1003
|
April 4, 2013
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Some general game mode suggestions (scenarios and PvP)
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0
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721
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April 4, 2013
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Spectator mode so I can watch my friends play
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3
|
1279
|
April 4, 2013
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Racing scenario
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1
|
692
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April 4, 2013
|
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Map Vision and Pre-combat Chamber Interface
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|
2
|
1037
|
April 4, 2013
|
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new game-mode suggestions
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|
3
|
1019
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April 4, 2013
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Detonation: Enemy Beacon HUD markers not visible enough
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5
|
743
|
April 4, 2013
|
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Debuff modules needs some nerf
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|
14
|
732
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April 3, 2013
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Global player ranking
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13
|
2692
|
April 3, 2013
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Stabilized Railgun balancing
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1
|
1506
|
April 3, 2013
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PvP rating B
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35
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2321
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April 3, 2013
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Disconected players
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5
|
693
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April 3, 2013
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Combat reconnaissance - Captain status notes not visible enough
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0
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804
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April 3, 2013
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Making things more different.
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16
|
726
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April 2, 2013
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Ship behind asteroid - Suggestions for HUD, crosshair .
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4
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953
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April 2, 2013
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