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Mass Rebalance: Modules, Ships, the Works.
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9
|
1442
|
July 2, 2013
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|
Total ECM overhaul - The Caster
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|
2
|
823
|
June 30, 2013
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Ship Tree Layout (and stuff)
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7
|
3102
|
June 30, 2013
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|
new active module
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3
|
683
|
June 30, 2013
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Engineer Frigs: Idea for passive modules & support structures
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8
|
892
|
June 30, 2013
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Modules... Modules Everywhere (Fighters)
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17
|
1621
|
June 29, 2013
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(most) Debuffs are not fun
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|
9
|
723
|
June 29, 2013
|
|
Modules... Modules Everywhere (Tweaks)
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|
0
|
787
|
June 28, 2013
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Survival Module Slot
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7
|
760
|
June 28, 2013
|
|
Ideas for new CPU-Modyfier
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|
0
|
485
|
June 28, 2013
|
|
Give a penalty for tanker ships
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|
7
|
722
|
June 28, 2013
|
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Engineering frigates gains points when their Warp gate is used.
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7
|
1672
|
June 28, 2013
|
|
Jericho Long Range Frigates
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|
5
|
1881
|
June 27, 2013
|
|
Modules... Modules Everywhere (Frigates)
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|
2
|
788
|
June 27, 2013
|
|
Command Fighter Upgrade > Command Corvette?
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|
2
|
548
|
June 27, 2013
|
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Point Capture on Invincibility Skills: Turn this OFF!
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3
|
720
|
June 27, 2013
|
|
How to truly balance PvP
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8
|
1106
|
June 26, 2013
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Modules... Modules Everywhere (Interceptors)
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|
25
|
2412
|
June 26, 2013
|
|
Yet again, an Engineer alteration suggestion
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|
3
|
960
|
June 24, 2013
|
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Losing non-stop - fix matchmaking, please
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|
2
|
459
|
June 20, 2013
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|
ECM "Virii"
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4
|
646
|
June 18, 2013
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New module idea.
|
|
65
|
3255
|
June 18, 2013
|
|
Modules to rebalance T1 / T2
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|
3
|
623
|
June 16, 2013
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|
Ship, module and weapon transitions.
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|
1
|
707
|
June 16, 2013
|
|
Smart bomb nerf
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|
4
|
1345
|
June 16, 2013
|
|
Proximity Mine Buff
|
|
5
|
1489
|
June 10, 2013
|
|
Shield Transfer
|
|
4
|
1278
|
June 10, 2013
|
|
Guided torpedo: relinquish control / autopilot
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|
5
|
2039
|
June 9, 2013
|
|
Weapon Overcharge on Jericho Frigates
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|
4
|
2663
|
June 9, 2013
|
|
"Paid" ship revamp idea; the third ships!
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|
6
|
973
|
June 9, 2013
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