A4: There really is none. Just go check those options.
A6: Speed is lower because the Katana-S has a hidden speed bonus. Try unfitting your ship before comparing, too, you dingus.
A7: And? Turrets still take time in ROTATION. Kinda like the old Heavy Weapons. Remember those?
C1: No, White Noise is fine as is, it’s just on the wrong ship.
C2: The Guard is an Area Denial ship. Tacklers? Sure, bring it.
F3: More than enough to get you away from it.
I2: Exactly. So why the need to kill him twice? Once was bad enough.
J2: http://en.wikipedia.org/wiki/Flare_(countermeasure)
K2: Neither does top gear in a regular market. I’m ok with pilots selling their loot for others to buy, but that’s it.
L1: Depends. How often do you win? Matter of fact, how often do you have a match?
L3: Little discrepancy, there… You can use any LoL champions in any game at any time. Here, you can’t use a Piranha-B in a T1 match.
L6: My total amount of Purples found must be near 50, so far. And 10 salvaged, total. WITH the 30% option. Yeah… Totally fair…
A4. it might actually be lag related. as just from appearance it seems to happen on some servers more than others, but needs more testing. at first seems like a code issue. snib was reporting this in the 0.9.3 thread.
A6. oh yea, right unfitting… forgot about… but since you mentioned it… it should compared them both without mods… since you can’t always equip the same mods on another ship you’re comparing dues to slots…
A7. and it works poorly with the flight system due to looking being tied to barrel vector. if you look left and right and swing your view or your ship around, the guns will be completely where you don’t expect them to be.
C1. no, the covert needs something to prevent quick lockons. it’s a bomber/interceptor basically.
C2. sure, you can deny your entire 1km radius of space, tied to your leash.
F3. what? how can you dodge point blank em torps? they explode as soon as they are fired… :\ unless you have ESP, warning aint help you…
I2. to give him a chance to smarten up, otherwise they don’t learn anything… also… take tennis: love-15-30-40… or something like that, isn’t it? and one side always needs a 2 point advantage to win. because: winning once proves nothing. otherwise it’d be down to the first serve… ACE! game over! ;p pretty boring way to play tennis, no? in fact, when my team kills the commander in 30 secs, the feeling i usually get is… damn that was boring…
J2. except a countermeasure includes many things… and an IR flare is a specific type of CM (infrared)… advanced civilizations won’t mess with infrared, they’ll just use probability-altering missile on you to hit you at all points in the past, present and future… your move… yes, thats a gurren lagann quote.
K2. top gear is available in all rpg markets. it costs more, but it’s there…
L1. win? my stats: 1.3 win ratio or so… i recently messed it up due to quitting laggy RU servers and warping into walls to display my dissatisfaction… don’t see what effect this has on credits per match except first daily bonus.
L3. that’s also true, which means ships should cost less than LoL characters? LoL used to be competitive when you could buy a decent percentage of all the champs, or at least the important ones for 70-100$. now, with so many champs, you gotta spend 200-300$ to have the same advantage as others. which basically puts it out of reach for a great many players… so the game becomes uncompetitive, since there is unfair access to ‘power’… same applies here: a single T4 with mods can run 50$. that is simply unobtainable for a vast number of players.
L6. so 20%… yea, that’s probability at work…