Because a counter exists doesn’t mean it is a good counter, nor does it mean it’s balanced. IRL a sniper can destroy an attack helicopter by shooting and killing the pilot, so why did we make things like SAM’s?
Who told you it was a sniper rifle??? The ability allows long range laser shot. This is in no way a sniper rifle. This thing fires laser, at 12km, in a ship, in space, in a sci-fi world. How did you get to the sniper rifle analogy? It is more like a huge laser cannon to me, but absolutely not a sniper rifle.
Its not because call it the sniper ability that is meant to look or act like an IRL sniper rifle.
I’ll answer once more. Because clearly despite many people telling you to deal with it, you are once again asking for more solution. Sorry bro but i’m not able to play in your chair.
I will not repeat all the tips that were given to you and that you clearly choose to ignore. But instead will point at you that you insist on saying it is OP by stating biased or false arguments: despite what you say, no it is not able to fire all across the map easily from spawn, 12km shots doesn’t make all the map. Line of sight clearly lessen its so called almighty viability since there are plenty of rocks and obstacles. No, again, frigates don’t stay in their spawn camp otherwise they would be able to hit people, and wouldn’t be able to shoot people at objectives points. And no downsides did you say? Oh wait, we have like 115 meter per second speed with the worst agility, making us big targets with poor maneuver capabilities for a close range fight. Any interceptor worth his salt will stay in our six reducing our DPS by 66%, and since we are big and slow targets any swarm of medium fighters will take us down in a few seconds, we have no valid escape abilty except maybe for the warpgate, but out afterburner do not allow us to flee any fight. Just read the other thread DPS is not king in this game, speed and agilty are. And like i said in my previous post any main weapon is outdamaging the sniper ability, even the lasers are outdamaging the sniper ability… And to finish, no there aren t many pages of people saying it is OP. The people claiming this are mostly palying in T1 and newbies…
Many people gave you valid tips on how to handle frigates. Ingame many pilots are able to take down frigates in less than 10 seconds. Even frigates fitted for tanking. Are you even reading what we are telling you, or do you just repeat the same false arguments stubbornly in the hope it will change facts? Sniper gun are a bit OP in T1, it is not in the higher tiers, do you see any thread saying sniper ability is king in T3 or T4? No because only inexperienced players still have trouble dealing with it, and most them are still in T1… Check by yourself and find me a thread saying sniper gun is OP in higher tiers, come on go ahead and try to find one… 1500 DPS on a zero resist target, wow lol so OP…
Oh wait you summarized my three long posts by “L2P i fly one it s fine”, which means you don’t even read a damn line even if i take some of my time answering despite the fact that english is not my primary language… Why i do bother answering to you, just stay a bad player, incapable of thinking and incapable of finding counters on his own. I tried to give you tips, now i’m bored,
I played this game for 3 days now, and I am capable in my Phobos fighter to defeat a frigate, just by repeating the tactic used against my frigate.
Now if you don’t want to learn, don’t want to read, or don’t want to listen, then yeah you were right you should probably quit the game…
Frigates won’t be rebalanced because of you being a bad player that doesn’t want to improve his skills. Sorry dude.