xlMaXlx Video Section

1 hour ago, xlMaXlx said:

  1. Those reasonable time margins are very subjective. Your opinion can differ from devs opinion on this, I have no problems understanding that. But this still is timewall - not paywall. To see  The Wall Street Journal  you actually have to pay to access content. You can’t get access by grinding some points of w/e. This is a real paywall. We don’t have such.
  2. So what’s exactly broken. I think they just unable to aim, because i dont have such problems with spinning targets. Where do you even see spinning on Anaconda MKII gameplay?

LRF gameplay - no spinning:

Dart gameplay, no spinning:

R9 can be obtained without payment. Resourses fron NY event should be more then enough. After Jan17 Ellydium Station will provide xenocrystals quest just like other factions provide vouchers.

For the spinning I was referring to the Thar’ga videos, where the spinning directions you use are quite predictable, while instead people struggle to hits you. For a lot of weapons those spins you do make actually shooting at you quite hard even for a vets. And it happens not 'cause a lack of skills.

About the paywally: this game is advertised as a freetoplay, any diversions from this “business model” is considered p2w. You need to consider that not all the players can farm everyday the missions in order to get a free r9 thar’ga, or like it happened for r14 destroyers. Sure, in the long (long long long) run everyone will get this new toy for free like it happened with special project ships, meanwhile only paying players can get it without struggling everyday. So atm, paying do makes a big difference, since there is a difference in power between thar’ga and others ships.

The wall street journal is crystal clear about their business scheme: if you want more than free contents we can offer, pay for them. Nowhere they say: we offer all of our contents for free and then put a big: “*” but only if you grind for it everyday, otherwise you need to pay. 

Not sayng you are a n**b, at all let’s be clear. Just that showing off those stuffs about thar’ga opness is really questionable.

I am really curious about the tasks indeed,this was the last day in which we will get Xenochips from tasks from Selena and Ms. Klauss,and from tomorrow we will get tasks from the Ellydium staff,really curious what they will be about.

I’m just sitting on crystals/plates etc until the rest of the ships come out. Gotta be ready. I’ll decide what I want to upgrade after I have all of them.

3 hours ago, Spongejohn said:

For the spinning I was referring to the Thar’ga videos, where the spinning directions you use are quite predictable, while instead people struggle to hits you. For a lot of weapons those spins you do make actually shooting at you quite hard even for a vets. And it happens not 'cause a lack of skills.

How can you be so sure about misses? I dont have much problems with interceptors, when i’m on Gargoyle.

3 hours ago, Spongejohn said:

About the paywally: this game is advertised as a freetoplay, any diversions from this “business model” is considered p2w. You need to consider that not all the players can farm everyday the missions in order to get a free r9 thar’ga, or like it happened for r14 destroyers. Sure, in the long (long long long) run everyone will get this new toy for free like it happened with special project ships, meanwhile only paying players can get it without struggling everyday. So atm, paying do makes a big difference, since there is a difference in power between thar’ga and others ships

This game is Free to Play. not win. Pay to win concept is absurd - i pay a lot, and my friends too. Yet, we still lose battles. Why this happens? Exactly because its not P2W.

3 hours ago, Spongejohn said:

Nowhere they say: we offer all of our contents for free and then put a big: “*” but only if you grind for it everyday, otherwise you need to pay. 

You dont have to grind everyday - dessies will be back, Thar’Ga contruction will be available to everyone after Jan17, and resourses too. Grind whenever you like.

3 hours ago, Spongejohn said:

Just that showing off those stuffs about thar’ga opness is really questionable

Nothing is OP here, I show gameplay and unique mechanics.
Everything in Thar’Ga videos could be done on Mauler - he will just 2-3 shot from PC any target, from much safer distance.
Vigilant can burn everything in 2-5 seconds with SS, and this will be done from safe distance aswell (6km+).
Dart can deal same amount of damage to enemy team, while also buffing entire team.
In case of Thar’Ga  - since this ship is close combat only, its pretty obvious it should have incredible survivability just to contest with current meta-kings.

43 minutes ago, xlMaXlx said:

How can you be so sure about misses? I dont have much problems with interceptors, when i’m on Gargoyle.

This game is Free to Play. not win. Pay to win concept is absurd - i pay a lot, and my friends too. Yet, we still lose battles. Why this happens? Exactly because its not P2W.

You dont have to grind everyday - dessies will be back, Thar’Ga contruction will be available to everyone after Jan17, and resourses too. Grind whenever you like.

Nothing is OP here, I show gameplay and unique mechanics.
Everything in Thar’Ga videos could be done on Mauler - he will just 2-3 shot from PC any target, from much safer distance.
Vigilant can burn everything in 2-5 seconds with SS, and this will be done from safe distance aswell (6km+).
Dart can deal same amount of damage to enemy team, while also buffing entire team.
In case of Thar’Ga  - since this ship is close combat only, its pretty obvious it should have incredible survivability just to contest with current meta-kings.

Great to see someone else that doesn’t only think about the game being p2w,but I wouldn’t expect players like Sponge,Koromac and many others like them complain about it when they have most game end content,Mauler can be only acquired by paying,for now,Kraken could be a better example as it is free,and you don’t need any special materials for it,just the basic currency and stuff,except the monos,those are quite the pain to grind,but kinda paying off in the end.

Also,of course every f2p game has microtransactions but even some games that can be bought have them,here is an example:

Dabllefield1.png

Yes,this is Battlefield 1,for me it costed 42€ yet it has microtransactions,and those things are not worth buying,they “randomly” drop throughout battles and very rarely have useful items,yet everyone loves the game no matter what(I wonder why).

Again,no use comparing here,just pointing out an example.

 

New video:

 

1 hour ago, xlMaXlx said:

New video:

Poor captain had enough decided to run away >.> Your video make my Thar’ga feel like a Hummer compare to your Tesla :open_mouth:

On 14.1.2017 at 11:31 PM, millanbel said:

 just having a thar’ga does not guarantee a win, however I do feel in the past year that the devs consider me a fool with their marketting techniques. There still has not been a significant balancing patch for destroyers and all these new modules (and by balancing I don’t mean changing 25% to 24% or whatever, but actual significant changes).

I  would expect slight buffs and nerfs here and there but not major nerfs : strategy is go on the destroyer poathway, give them more capable opponent ships and modules etc… I imho like that because I personally
 only disliked the op of the small-fly interceptors, taking down destroyers (besides their stop and disable potential).
 

xlMaXlx , do you have some hints how to optimize the key-bindings? why? Some hours ago a inty killed my engy and I saw the after-kill taunt video, his ship spinning on the spot like a wheel (tumble pitch axis) but on the spot not describing a circle or the like. And hell how speed<y like 2 -3 cycles per second.  I wondered how does on do this  … or was it a cheat?

It’s a thing called turn keys people like to exploit, idk if it’s still there as it used to be.

59 minutes ago, ORCA1911 said:

It’s a thing called turn keys people like to exploit, idk if it’s still there as it used to be.

In key bindings there is no ‘turnkeys’, just

up down

left right

forward backward

roll clockwise/counter-clockwise

 

do they have macro keys?

Turnkeys were removed from the game because some (russian) interceptor pilots were using them to dodge all incoming fire while still being able to put out damage. I would have prefered it had they just fixed them properly instead of removing, since I also used the turnkeys a lot with fighters and frigates, in order to carry out certain manoevres. The nerf was necessary though.

ok, just learned how he does it.  Kinda op move. Was really hard killing me. It really messes with the targeting. Only good weopans would be those that keep on lock.

23 minutes ago, millanbel said:

Turnkeys were removed from the game because some (russian) interceptor pilots were using them to dodge all incoming fire while still being able to put out damage. I would have prefered it had they just fixed them properly instead of removing, since I also used the turnkeys a lot with fighters and frigates, in order to carry out certain manoevres. The nerf was necessary though.

Even some of your fellow OWLs used it this way, not only russkies.

19 hours ago, xKostyan said:

Even some of your fellow OWLs used it this way, not only russkies.

Well most of the people I noticed totally abusing it were from well-known Russian corps. Then again there aren’t many non-Russian corps so I’m biased… I think someone must have posted a video on the Russian forum explaining how to do the trick, because all of a sudden everyone and his grandmother was using it (considering the turnkeys have always been in the game and you rarely saw people doing this).

Just now, millanbel said:

Well most of the people I noticed totally abusing it were from well-known Russian corps. Then again there aren’t many non-Russian corps so I’m biased… I think someone must have posted a video on the Russian forum explaining how to do the trick, because all of a sudden everyone and his grandmother was using it (considering the turnkeys have always been in the game and you rarely saw people doing this).

Yep there was a tutorial how to do it when they had the tutorial event (also here in the EN forum).

Just now, John161 said:

Yep there was a tutorial how to do it when they had the tutorial event (also here in the EN forum).

That would explain it.

4 hours ago, millanbel said:

That would explain it.

But it seems that the turnkeys are not blocked for every player? Or why could he spinn like crazy after the kill (like making a fun out of me or to show off )???

9 hours ago, avarshina said:

But it seems that the turnkeys are not blocked for every player? Or why could he spinn like crazy after the kill (like making a fun out of me or to show off )???

??

You can always spin just using the mouse… That was not removed. These turnkeys allowed you to turn your ship up, down, left, and right while keeping the mouse in one place in order to shoot at a target. When you are no longer shooting, you can (and should!!) wiggle away evasively using your mouse.

New video: (It’s not Thar’Ga)