So is it the thing or no?
1 hour ago, xXConflictionXx said:
So is it the thing or no?
?
Oh my mistake I was pm’ing someone. don’t know how I managed to get it in this thread… 
1 hour ago, xXConflictionXx said:
Oh my mistake I was pm’ing someone. don’t know how I managed to get it in this thread… 
Well at least you didn’t send wrong link to your wife.
God I hope I didn’t do that… 
4 hours ago, xlMaXlx said:
New video: (It’s not Thar’Ga)
Why are you using adaptives but no shield rep? Or was this before the nerf? And what on earth is your 4th active module? I don’t recognise it at all! o.O
18 minutes ago, millanbel said:
Why are you using adaptives but no shield rep? Or was this before the nerf? And what on earth is your 4th active module? I don’t recognise it at all! o.O
His 4th Module is the Thar’ga’s slow/rotation reduction(?) cloud that can deal dmg…
29 minutes ago, millanbel said:
Why are you using adaptives but no shield rep? Or was this before the nerf? And what on earth is your 4th active module? I don’t recognise it at all! o.O
Inhibitor Swarm, and since that is a new module, the video gotta be recent too.
Just now, xKostyan said:
Inhibitor Swarm
That and Thar’kth are also available for every gunship apparently,well as long as they have the required ranks,just felt like pointing this out…
33 minutes ago, John161 said:
His 4th Module is the Thar’ga’s slow/rotation reduction(?) cloud that can deal dmg…
24 minutes ago, xKostyan said:
Inhibitor Swarm, and since that is a new module, the video gotta be recent too.
Woah woah woah, there are modules on the thar’ga that can be put on other (gun-?)ships?! I had no idea! Is there any way to get these modules without crafting the alien ship?
25 minutes ago, xXThunderFlameXx said:
That and Thar’kth are also available for every gunship apparently,well as long as they have the required ranks,just felt like pointing this out…
What are the required ranks? And can you only put them on gunships or other ships also?
U need tharga to research them and u can use them on 7+ ranks or so, on any ship.
7 hours ago, millanbel said:
What are the required ranks? And can you only put them on gunships or other ships also?
Yes, this patch is big buff to gunships. You can you both Swarm and Thar’Kth on any gunship. Kalah can use Thar’Kth as close-range Gauss. Swarm can be used from rank 3.
Ofc. that means that next ship will provide new modules for every ship that have similar class.
P.S. Wolf with Thar’kth
11 hours ago, xlMaXlx said:
Yes, this patch is big buff to gunships. You can you both Swarm and Thar’Kth on any gunship. Kalah can use Thar’Kth as close-range Gauss. Swarm can be used from rank 3.
Ofc. that means that next ship will provide new modules for every ship that have similar class.
P.S. Wolf with Thar’kth
WOW, I NEED THAT WEAPON!
what if I told you there are people that cannot sacrifice more than 2 hours a day?
You don’t have to, play smarter not longer 
yeah right play 10 pvp wins = at least 100 minutes in game not counting possible loses and instant Q. On top of that, spend another xxxxload of time on escorting a cargo ship going nowhere. Even if I did the math you should have brakes between the sessions. You just simply cannot make the daily battles in time.
So how am I supposed to win 10 pvps, complete 4 daily OS missions and do it all cleverly as you say in 2 hours? What if I had sezures from the flashing images?
Well, the thing is, I could say i get dailies done in 20minutes, then i get into a squad with my friends and pretty much destroy any team with even a slightly less skill than ours and the matches are mostly 5 minutes or so. It takes me on average an hour and a half to do that and that time passes by really fast and is in most cases really fun to me.
I could also say that i pick the easy missions of every faction that can be done in 2 matches and forget those above 2+ and just move on because i dont care much about collecting them all, there is that small difference between a game and a job there, i prefer the game and fun option unless i really need something done asap.
2 hours ago, QACinnamonTroll said:
what if I told you there are people that cannot sacrifice more than 2 hours a day?
Unlike R14 dessies, you are not limited in time here.
2 hours ago, QACinnamonTroll said:
yeah right play 10 pvp wins = at least 100 minutes in game not counting possible loses and instant Q. On top of that, spend another xxxxload of time on escorting a cargo ship going nowhere. Even if I did the math you should have brakes between the sessions. You just simply cannot make the daily battles in time.
So how am I supposed to win 10 pvps, complete 4 daily OS missions and do it all cleverly as you say in 2 hours? What if I had sezures from the flashing images?
Exactly my impression.
It is hard to focus on a special direction, meaning: monocrystals, Iridium, spec. ship parts for trade, neodium/beryllium/electrum/xenocrystalls for end-game stuff… you cannot even level up standard ships (en passant) because the missions are limited to ships with max synergy level…
I would love to see the 4 faction concept a bit overholed, I mean the factions are only good for the 3 station based daily monocrystall mission rewards… else one does not need a faction (not for game immersion, not for corporation identity binding, not for sector dreadnaught competitions, like faction against other faction with ships only from that factio…
15 minutes ago, xlMaXlx said:
Unlike R14 dessies, you are not limited in time here.
Good to hear, but new mission types will be added on top, because new ellydium ships will arrive and new xenocrystal reward run was already announced…
It is too much and confusing: it has the benefit, that one can choose from, but
it has the disadwantage, that you cannot cancel assignments or missions to be flexible (or if you did click wrong <accept> button).