Why is the game in bad shape

On ‎11‎/‎22‎/‎2019 at 12:56 AM, John161 said:

Nope it wouldn’t. Nearly every corp stopped playing it after they switched it to Beacon Capture from Team Battle. The amount of participating teams is falling since then. I used to never see less than 1 page of teams in weekend tournaments. Now it is normal to see only half a page. Even the 1am Tournament used to have like 6 teams most of the time. Before they removed it, it was only like 2 teams for month already. The decision to change the T3 rewards to Iridium instead of GS isn’t helping this falling number.

That mode, beacon cap, should be removed or min. its appearance in pvp rotation. Every 10 darn games [the 6 at least] are beacon cap, perhaps its an efford to make players like it, repetition becomes a habit…But yes, the team number has dropped and I wouldn’t pay any attention to some saying otherwise.

 

Orca mentioned the good things, yes there are a lot of them but at the same side the negative are winning ground. Limits, lower credits rewards, mods not available via drop menu/store [which was a horrible idea in the name of reviving OS], unable to choose game mode [pvp], map or team, horribly prolonged grind for development with huge costs in both materials and credits and the list can go on but I really don’t see the point. On top of all that, and someone may add another 3 paragraphs of negative "new content’ we have this horrible beacon hunt. I do play a lot of pvp and all I see is this and detonation. Is the rotation broken or is it intentional…

20 hours ago, ORCA1911 said:

The difference between what I’m saying and what you’re saying is that you know the date of something, if you haven’t noticed we are saying the same thing essentially.

I think we are talking about the same thing, but not saying the same thing ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) That was the point I was trying to make with that deleted text. 

Difference is not only that i know the date of something. I  remeber only the timeframe of things happening, so in order to respond to the claim that reward switch had anything to do wih the drop of interest I browsed forum news and found it. Just to get my facts straight.

Reason for this topic was to make public what is bothering me with the state of game and hopefully to get some feedback. So I thank you for that.

Also, i think i asked 1 question and made 1 suggestion. Question would be do the devs even consider removing bots from Pvp? That question i also asked in questions to developers, it was left unanswered. Reasonfor asking is because i dont understand why are bots implemented in regular PvP when there is PvAI? Bots should be used for practise reasons only and this looks like a cover up.

Suggestion was to implement the player counter, and it was constantly overlooked and undebated. 

Maybe expecting too much from f2p mmporg passed its prime. On eng forum. 

 

On 11/21/2019 at 3:55 PM, ComWittman said:

lol vs ai…now THAT is the game’s WORSE mode 

Dunno. I was flying with multiple players there, teaching them basics which then they were applying in PvP modes. It’s easy, forgiving some errors, but sometimes a little boring (especially vs Ellydium team). 

8 hours ago, OwnageMaster said:

It’s easy, forgiving some errors, but sometimes a little boring

So it is the worst mode…after spaceball

10 hours ago, BruTosGali said:

So it is the worst mode…after spaceball

No, it’s enjoyable. Bots are much better organized than most of the players, however they don’t have much of intelligence - so you can learn how to outsmart them. Most of the tactics work in PvP as well, but since bots have better ships than players, you have to concentrate on what are you doing, which will help in higher difficulty games like sector conquest. In my opinion from worst to best:

spaceball, random pvp, specops (destroyer only - I enjoy defiler and somehow like the RtE, destroyer is just boring), PvE (too repetitive), rest of specops, leagues, VsAI, brawls, seccon. 

Bots maybe organised but players in that mode dont need to be. Bot actions are predictable and it all comes down to shooting behind covers and farming them with destros. Which leads to repetitivenes also. That mode is not demanding and usefull in way that you said, cos it serves its purpose for practise, but no real enjoyment there.

Often happens that MM is not working in your favour, but lack of player organization in random PvP can be mitigated by flying in squads. There is nothing that can make PvAI more interesting.

On 11/27/2019 at 1:14 PM, BruTosGali said:

Bots maybe organised but players in that mode dont need to be. Bot actions are predictable and it all comes down to shooting behind covers and farming them with destros. Which leads to repetitivenes also. That mode is not demanding and usefull in way that you said, cos it serves its purpose for practise, but no real enjoyment there.

If you play that mode as you described - flying dessie and shooting stuff behind cover - then you are practising flying dessie and shooting behind the cover - nothing less, nothing more. I prefer more active sessions with dogfights, exploiting weak spots and so on. And AI ships have the very same weak spots as player ships, builds that work in PvP will work in vs AI, so no, I fly dessie there only if I feel flying dessie (and I hate staying in cover with dessie - usually I’m in the middle of the map). My go to ships are guard, gunship and recon, but tbh I feel comfy in most roles in that mode. If I feel it’s repetitive I’m just trying different approach to this mode (builds, classes etc), which to my surprise - work also in PvP. 

We went with 3 people squad to get some random PvP games and it was just like swatting flies. Almost no challenge. I tried some solo PvPs and no - thank you. I didn’t find it enjoyable. I had to carry the team or we were winning by a huge margin. From my notes - I lost 3 games out of 27 that it took me to do the Ze’ta bp task. One of them ended the second I went out of warp, one ended 17 seconds later, one was lost in pretty balanced battle (2v2+ 6 bots). Did I enjoy that experience? Not really.

So as you can see - to each his own.

3 hours ago, OwnageMaster said:

If you play that mode as you described - flying dessie and shooting stuff behind cover - then you are practising flying dessie and shooting behind the cover - nothing less, nothing more. I prefer more active sessions with dogfights, exploiting weak spots and so on. And AI ships have the very same weak spots as player ships, builds that work in PvP will work in vs AI, so no, I fly dessie there only if I feel flying dessie (and I hate staying in cover with dessie - usually I’m in the middle of the map). My go to ships are guard, gunship and recon, but tbh I feel comfy in most roles in that mode. If I feel it’s repetitive I’m just trying different approach to this mode (builds, classes etc), which to my surprise - work also in PvP. 

We went with 3 people squad to get some random PvP games and it was just like swatting flies. Almost no challenge. I tried some solo PvPs and no - thank you. I didn’t find it enjoyable. I had to carry the team or we were winning by a huge margin. From my notes - I lost 3 games out of 27 that it took me to do the Ze’ta bp task. One of them ended the second I went out of warp, one ended 17 seconds later, one was lost in pretty balanced battle (2v2+ 6 bots). Did I enjoy that experience? Not really.

So as you can see - to each his own.

I dont fly dessies. So you are going to open dogfights against bot Thargas and lazor frigates and their ships have the same weak spots as player ships? Yeah,right. 

20 hours ago, BruTosGali said:

I dont fly dessies. So you are going to open dogfights against bot Thargas and lazor frigates and their ships have the same weak spots as player ships? 

Yes, why? You have problems with killing them? AI frigates have the same blind spots as player frigates, Thar’ga is just R5 Tharga on steroids.  

12 hours ago, OwnageMaster said:

Yes, why? You have problems with killing them? AI frigates have the same blind spots as player frigates, Thar’ga is just R5 Tharga on steroids.  

Cos players dogfighting bots are dead in 5 seconds? Cos eliminating one bot frigate or any other bot ship takes much longer then killing player frigate? Cos while you’ re doing dogfighting one bot the rest of your team gets killed? Cos while you try approaching and staying in their blind side there are others that melt you with lazors? No, I dont have problems killing them, I just find your viewpoint hard to believe. Also I find it not interesting cos it lacks that personal component that Star Conflict game and PvP are/were based upon.

5 hours ago, BruTosGali said:

Cos players dogfighting bots are dead in 5 seconds? Cos eliminating one bot frigate or any other bot ship takes much longer then killing player frigate? Cos while you’ re doing dogfighting one bot the rest of your team gets killed? Cos while you try approaching and staying in their blind side there are others that melt you with lazors? No, I dont have problems killing them, I just find your viewpoint hard to believe. 

Are you one of the pilots that try to tank beam cannon frigate with stationary interceptor staying in front of them? Because I find it hard to believe you cannot drop their tracking in agile ship. Also if you team failed to disperse them and they are focusing on a single target, make sure you have a guard in your lineup. Simple as it is. Maybe you have some issues with your builds or something - dunno. You sound like a vet - you should figure it out. 

I really wouldnt know how a vet sounds. But, I ve been here long enough to see better days of SC, before destroyesr and PvAI. So, I dont have issues with my builds or going frontal at lazor frigs.  Sometimes I have issues with my internet connection and  I always have issues with the things i didnt see. And I never saw players outmanouver lazor bots (except flying away out of range or behind cover) and at the same time manage to kill one of them in open dogfight. You are the first I heard saying that it is possible. Maybe its cos i dont play that mode much I also never saw squads in PvAI.

5 hours ago, OwnageMaster said:

Are you one of the pilots that try to tank beam cannon frigate with stationary interceptor staying in front of them? Because I find it hard to believe you cannot drop their tracking in agile ship. Also if you team failed to disperse them and they are focusing on a single target, make sure you have a guard in your lineup. Simple as it is. Maybe you have some issues with your builds or something - dunno. You sound like a vet - you should figure it out. 

 

10 minutes ago, BruTosGali said:

And I never saw players outmanouver lazor bots (except flying away out of range or behind cover) and at the same time manage to kill one of them in open dogfight. 

 

It is possible - there is an added tracking delay - so as long as you don’t fly straight they won’t touch you if you have enough agility Also - LRFs have blind spots that only one turret can barely reach you. 

Same guy answering. Still counts as only one.

2 hours ago, niripas said:

It is possible - there is an added tracking delay - so as long as you don’t fly straight they won’t touch you if you have enough agility Also - LRFs have blind spots that only one turret can barely reach you. 

 

On 11/28/2019 at 10:21 PM, OwnageMaster said:

If you play that mode as you described - flying dessie and shooting stuff behind cover - then you are practising flying dessie and shooting behind the cover - nothing less, nothing more. I prefer more active sessions with dogfights, exploiting weak spots and so on. And AI ships have the very same weak spots as player ships, builds that work in PvP will work in vs AI, so no, I fly dessie there only if I feel flying dessie (and I hate staying in cover with dessie - usually I’m in the middle of the map). My go to ships are guard, gunship and recon, but tbh I feel comfy in most roles in that mode. If I feel it’s repetitive I’m just trying different approach to this mode (builds, classes etc), which to my surprise - work also in PvP. 

We went with 3 people squad to get some random PvP games and it was just like swatting flies. Almost no challenge. I tried some solo PvPs and no - thank you. I didn’t find it enjoyable. I had to carry the team or we were winning by a huge margin. From my notes - I lost 3 games out of 27 that it took me to do the Ze’ta bp task. One of them ended the second I went out of warp, one ended 17 seconds later, one was lost in pretty balanced battle (2v2+ 6 bots). Did I enjoy that experience? Not really.

So as you can see - to each his own.

Using your alt to prove your point?Nice trick,mate. But it doesnt help the game. Figure that one.

3 hours ago, BruTosGali said:

Using your alt to prove your point?Nice trick,mate. But it doesnt help the game. Figure that one.

It doesn’t matter, mate. I can show you some videos if you don’t believe me. SS from yesterday - I was trying Orca’s build for tharga with small modification in engine setup:

 

Spoiler

screenshot-191130-221632.jpg.d567eb1b6a566530b5bc9820fe183906.jpg

 

LR Ions, most kills against enemy frigates. Forgot to press record, but have combat log to prove it if you want. Didn’t even die once. Just for fun - I found out I can 1v1 ai Thar’ga in Berserker, so… It is possible. 

I can post a T4 frigate gameplay if you want, where I was trying to get killed, staying literally the whole game in the middle of the map, no cover, nothing. Well - I failed. 

46 minutes ago, niripas said:

It doesn’t matter, mate. I can show you some videos if you don’t believe me. SS from yesterday - I was trying Orca’s build for tharga with small modification in engine setup:

 

  Reveal hidden contents

screenshot-191130-221632.jpg.d567eb1b6a566530b5bc9820fe183906.jpg

 

LR Ions, most kills against enemy frigates. Forgot to press record, but have combat log to prove it if you want. Didn’t even die once. Just for fun - I found out I can 1v1 ai Thar’ga in Berserker, so… It is possible. 

I can post a T4 frigate gameplay if you want, where I was trying to get killed, staying literally the whole game in the middle of the map, no cover, nothing. Well - I failed. 

 

Despite the fact that the AI game mode, to me, its a drag and only once a day for the purple bonus, might be enjoyable by some players. No argument there, but 1st some isn’t the majority and as I already said find it a drag - no reason to list why, and 2nd the AI mode isn’t the topic of this thread. For once more a thread starts and derails along the way, skipping the essence/subject and deals with a million issues that are perhaps relevant but not on point.

 

I would say, if we’re to talk worse game mode, the new fashion [and call it that way cos it might have been here but never overused] with the 3 friendly/3 nme beacons. Like I’ve already mentioned, for every 10 pvp games I play the 6 or perhaps 7 are this mode. Not only find it boring due to the repetition but also not fun to play. This is how I feel about it and no matter what some may say will not change my mind, each individual have their own preferences. No idea who’s fixing the game modes nor who programs the rotation and of course no idea whether it is intended to be that way or the rotation is simply broken and no1 wants to deal with it. Perhaps someone likes that mode and thought that repetition will ultimately make players to like it, if so that is WRONG. Of course, wrong would also be if any of the previous applies here.

 

Although this is not the place to make a reference to a bug, I’ll just put 2 words in what happened yesterday at a pvp map. Apologies for not remembering the map’s name, its a 3 beacon hunt map, A is in the cave. While was trying to cap B [under a rock mountain] I found my ship IN the texture [in the rock] and unable to get out. There is no longer the option to self destruct and I did not want to leave the game, so I stayed the rest of the time struggling to figure out how to leave but no avail. A player from the enemy team whispered to me with [as I saw it] with irony - “how am I holding in there”, comment which I did not like. We lost the round and was very upset with that so after the round I started asking around if anyone had that issue. I was told that its a know bug and should stay clear from WazGots at that particular spot. When I asked why was told that the gravi of WazGot at that spot will send you IN the rock with no way out. There was a WazGot at that spot the particular moment ! I’m suspecting 2 players for this but will not name anyone, the real question is, if this is a known bug and as I was told, no1 wants to fix then WTF is this !

The game being in a bad shape - please NO ONE argue with that - is due to a long list of problems including bugs that are not fixed and the worse part no1 cares. No need at this point to list what I feel made the game bad right now but if anyone is interested in my views, go ahead and ask, I’ll do anything in my ability to list my views.

8 hours ago, ComWittman said:

 

Despite the fact that the AI game mode, to me, its a drag and only once a day for the purple bonus, might be enjoyable by some players. No argument there, but 1st some isn’t the majority and as I already said find it a drag - no reason to list why, and 2nd the AI mode isn’t the topic of this thread. For once more a thread starts and derails along the way, skipping the essence/subject and deals with a million issues that are perhaps relevant but not on point.

 

Well - I would say that actually this game has matured. And actually majority do play vs AI, random PvP players are in minority now - most vet players are playing dreads and leagues with random PvP being used just to get that purple spot. There are issues with random PvP gameplay - there is no denial here - bots shouldn’t be in that mode at all. However saying that topic derailed because it was discussing the most popular game mode is a little far stretch, don’t you think? Not to mention at the current moment, practice in VsAI is a practice against the very same bots you will meet in random PvP games. From my private point of view I really enjoy dread battles - they are fun, dynamic and interesting. Fully random PvP? No, thank you. Squads? Sure, why not. 

 

8 hours ago, ComWittman said:

 

 

I would say, if we’re to talk worse game mode, the new fashion [and call it that way cos it might have been here but never overused] with the 3 friendly/3 nme beacons. Like I’ve already mentioned, for every 10 pvp games I play the 6 or perhaps 7 are this mode. Not only find it boring due to the repetition but also not fun to play.

You mean Domination?

 

8 hours ago, ComWittman said:

 if this is a known bug and as I was told, no1 wants to fix then WTF is this !

First time I hear about this. There was a bug on this map that you can fly into the asteroid , but it was on the other side of the map and it was resolved long time ago IIRC. Did you actually made a bug report about this? Or someone else did? You know - no report, no bug to fix… Also if there is a bug on the map and someone was exploiting it knowing that it’s a bug - it’s a bannable offence.