I have this tiny little idea about communication between the devs and the players.
So far, with some very minor exceptions, suggestions have worked like this: players have an idea, they make a thread on it, argue the pros and cons of the new suggestion and/or make a poll to gather sufficient feedback in order to push it through. There often is some feedback from the staff, but that’s about it - the staff are rather passive in the discussion, as in they either agree to something or they do not. Which I understand, since it IS their game that we all play, but in my opinion it slightly inhibits the growth of the playerbase, as this is one of those games where the staff simply need to actively participate in the game’s discussion.
What I propose is very simple. Could you, devs, make official discussion threads on updates before you release them? There are many very experienced pilots in this game that could tell you right away if an idea is bad or good long before you implement it into the game.
I honestly mean no disrespect here, mistakes happen, and the vets usually learn to forgive them easily; it’s the newcomers whose go-to solution to a problem (like e.g. the current mixed tier thing) is to quit the game. Because they haven’t invested their time and money in it, because they haven’t discovered how things work here, because they haven’t explored the gameplay enough.
To clarify how in my opinion it would work best:
You don’t need to give us all the details of the new update/system/whatever - let supertesters handle the details - but you should give us some general overview of what the problem you currently focus on is, what you would like the end result to be, and what your planned solution is.
It’s great that you guys extended your care over the newbies, but the solution is just bad. Instead of having us all beta test solutions to problems in a released game, you should’ve just told us that your next focus would be this and that and that you need some feedback on it, because you do need our feedback.
We would have told you that a CovOp weapon that deals massive amounts of white damage would be a bad idea; we would have told you (and I hear some actually did) that mixed tiers would be a bad idea; we would have told you that A1MA being an aimbot would be a bad idea. It took us months to convince you that doomsday missiles in T2 were in fact a bad idea.
To simplify - whenever there’s an update featuring some changes you deem controversial (especially new weapons, modes or changes to the system), please let us know beforehand: make a thread on what you focus on next, give us a possible solution, gather some feedback from us, and if you’re still uncertain what should be done, make a poll after a few days, once everyone’s opinion has been established.
In the end, although it may not seem like it - for which I sincerely apologise - the purpose of this thread is not to accuse you of anything at all. It’s an attempt at creating a dialogue between you and us, instead of us just reporting bugs, glitches, OP guns and bad system, and you telling us in return what can and what cannot be done about it. That would still be the main purpose of this forum of course, but we would also have some common ground to keep this game interesting to both veterans and greenies.