but thats my point, if the patriarch sits so far away, and shooting the beacon only creates a tiny aoe, all he can do is prevent the ceptor from hiding “on the beacon”, but not create the same aoe as if he hits a target. So basicly on his own, he can’t deny capturing the beacon, and most probably won’t hit anything moving from that range.
using the weapon for denial therefore becomes more tactical, needs a bit of skill and does not allow positioning “anywhere with some little LoS on the beacon”.
Other than that, I also think the damage of that weapon is atm. a bit ridiculous.
But you can nerf the aod yes, still all they need to do is “move the mouse over the beacon”. On the other hand if you prevent damage if no ships are hitted: all you need to do in a recon is to hide somewhere next the beacon.
For me the best solution is removing this weapon from the tankiest ship in game. It’s really nonsense as it is now.