Looks like they didn’t find the good settup to manage all the phase during the fight with the Defiler.
It’s not only a question of gears, all raids in all games are “Die,Retry,Progress” when they are released.
Tank isn’t the issue, here. That thing will 1-shot you, regardless of you having 0 or 200 EM resist, it seems.
That map seems to be focused on “who will spend the least amount of duplicators and still call it a win” match.
- 1 shot of the defiler emitter is enough to kill a 45k survivability ship with 200 pts of em resistance and you can’t avoid it unless you cloak, use scatter field etc (don’t know if missile shield works, still haven’t tried). Most people use frigates (and is right, you need both range and resistance) so trying to evade them is a bit hard…And you can’t keep the distance or you’re out of range of your weapon in most cases.
Oh hey, welcome to last year, when Pirate Raid came out.
Top end raid content MUST be difficult. It must be so difficult that even a very good team with top ships cannot just rolf around and kill everything.
If full purple ships fitted to tank bios can’t kill it, idk what will. I’m not disagreeing with what you said, mind you.
Same thing in BC raids in WoW. You had to have specific items to counter raid boss dps (you know, good old Shadow/Fire/Frost resist chest pieces). You had specific gear for specific uses.
If that happens here, but you still can’t beat it, what’s left?
have you MMO ever?
Because PuGs are SSOOOOOOOOOOO fun… I have only good memories from WoW PuGs…
40 Man Naxxrama or gtfo (“vanilla” days)
Godamn, I can’t even imagine the utter chaos back then. I’m almost glad that I only joined the game when the Keep came out.