Wow. Schadenfreude much? Stay classy JasanQuinn…
I’m very pleased that crews are available to all players now, but I can certainly empathise with those who have spent their hard earned cash and now feel more than a little cheated. This has nothing to do with entitlement, it’s to do with trust - a commodity that, considering this games player retention, the developers would do well protect.
A compensatory gesture of goodwill to those who purchased crews would go along way, and reassure those who may now hesitate to financially support the game.
I’m glad they’re free now as well, because the old system was exactly the kind of monetisation that I don’t like in F2P games. While the term “pay to win” is thrown around a lot here, and in all F2P games, I think it was a clear-cut pay to win example. There was no way to get that advantage, or a comparable advantage through free play.
By paying for that advantage, players are voicing their support for both Pay to Win mechanics, and the monetisation of that kind of game element. So I fail to see why people who apparently support P2W design choices deserve compensation when their permanent advantage is changed to a temporary one.
Players now pay so that they don’t have to grind to get extra crew, just like you can pay to not have to grind for a 4th ship slot, or buy a licence to increase your income. The only valid argument I can see is an argument for change of product - that is, since the crews have been changed so much that the initial reasons for wanting to buy them are gone. However, the only thing that’s changed is exclusivity, and I don’t see that as valid.
And don’t misunderstand; just because I don’t feel they have a leg to stand on doesn’t mean I don’t understand their frustration. They feel that their GS was now wasted. I feel I wasted GS on most, if not all of my T4 Premiums. Doesn’t mean either of us deserve our money back, even as “gesture of goodwill.”
Frankly, I’m not convinced the dev team have the authority to issue these refunds even if they wanted to. I suspect the monetisation of this game is dictated from on high; a theory reinforced by the fact that there are a lot of little things they could do to increase potential income that require very little effort, but they don’t. Nor do they allow questions on monetisation methods and suggestion of changes to the system. That points to it being out of their hands.
Which game mate ? Can you PM me the name ?
Thief. It’s free on PSN now if you have a PS+ account.