fed ships are more survivable than Jericho and empire in some cases, they’re faster and more maneuverable in general, that helps.
infact, fed ships are some of my favourites in the game. Hawk-M, Anaconda and Anaconda-M, Polus, Wolf-M, Swift Mk3, Kite, Konkistador. They’re all extremely good ships. Heck, even the Alligator Mk2, an engineer people seem to find weak, can be converted into a pretty neat little healer - 2 engine slots for shared coolers, supercooled charges and eclipse launchers.
Jericho make frigates that are generally quite slow and very vulnerable when the shields go down. As are all jeri ships as a rule of thumb. I am sure there are a few exceptions. Empire have ships with tiny (until modified) shields and huge hulls (bring on the coil mortars/shrapnel/assault rails). They are also slower than fed.
Fed strike a balance in the middle and trade off the survivability lost with speed, which in it’s own right IS survivability. Especially when running a Adaptive setup.
There are no more guns needed on ships. Covering a ship in guns will ruin it’s looks. This game is as much about looking good (because it does, especially fort muerto) as it is shooting and killing. Four gun turrets on a grizzly? sweet. If you can’t kill people with four guns, you’re not doing it right. LRF only keep six because they’ve been made so incredibly weak. If people used LRF as heavy gunships (surprise surprise, that’s one of their best features, 6 coil mortars is a fun gig), they’d be nerfed in turrets and buffed in health in all likelihood because they would become overpowered. It’s only because people spawn camp that they are made so weak, and are continually weakened. I could sneeze on a harpy’s shields and end up with hull damage.
Your points are invalid. Entirely. Feds are good ships. Fed guards even more so. Think of the Reaper, Anaconda-M, Grizzly Mk2, T-Rex Mk2. The only crappy fed guard i can think of is the Alligator-C, but even that wasn’t a bad ship, it just couldn’t get it’s full potential. Fed engineers are incredibly good at their job. Fed fighters are fast and deadly, fed inties are also, fast and deadly.
Frigs don’t need more gun types. If the game followed your logic, frigs would have doomsday launchers for guns and inties would have 1 hp. If you cannot cope with the weapon systems available to you, what kind of player are you?
Y’know that thing of survival of the fittest? adapt to change or become obsolete.