Star Conflict v.1.0.0 Discussion

The grind ls sooo damn high, i think we will not see ESB in PvP for the next few weeks.

They mainly just seem to give silicon and metal blanks. No help for the rarer stuff that never seems to want to spawn in Invasion, and obviously cannot be acquired any other way.

I suppose it will depend on the module. CPU will give chips, hull will give metal blanks… Also, it will depend on the tier.

I’m going to go out on a limb and guess you won’t get Graphite unless you sacrifice T5 Mk IV.

I’m going to go out on a limb and guess you won’t get Graphite unless you sacrifice T5 Mk IV.

I have more than enough modules and credits to test this. If the recycle rate is fixed for module/tier then I will give you the real price in credits if you don’t want to farm open space.

WOOHOOOOOOOOOOO REVERSE THRUSTER NERF AT LAST sorry caps

 

not sorry

Ok, my first review:

 

First and foremost. Epic nerf to boosters. Now you can only choose one credit booster and one premium booster. That means that you have to choose between tank or Speed + damage. I just expect all the boosters I had (like 700 purchased) had been reimbursed. This will hurt a lot of builds.

 

i have over 5k of each booster slot :frowning:

Glad to see Shrapnel getting a boost, but I’m a little concerned about the boost to Ion. Several pilots (Tillowatty, Sash) were already very deadly with that gun.

 

Will give more feedback once I have played the new update.

Leave me out of this! I don’t like ions.

 

vwWTD1a.jpg

 

I used up too many monocrystals on mk5’s, not enough left to craft a ship :<

Milf, you went full crazy again! :006j:

 

Deal With it, LRF Players !

NEVER!

 

 

 

 

amount of monocrystals is insane!

We should have a system for hiring players to do custom missions (created by player) for example grinding resources for credits or GC

  • players who don’t like to grind open space can make a custom mission (find x resources)

  • all players can find those missions in some kind of “pilots for hire” mission list

  • when mission succeeds, player gets rewarded x credits or GC from player who made the mission.

  • Hangar switching cost increased to 200k

 

  • Hangar switching cost increased to 200k

 

Gee, it’s almost like the Devs decided they want to make it as hard as possible for people, especially the predicted influx of new blood, to earn Loyalty and thus force people into spending Gold Standards…

Any Reason that we can no longer do Diamond Booster module with Battle Microchips ? ( now they have been combined into same section)

 

So my other choice for the second slot is Boosters having to do with Synergy gain , loot… etc  Which  having a prem license is suppose to provide ? 

 

Was this an oversight ?

 

  • Hangar switching cost increased to 200k

 

40 k was very cheap, but 200k is too much. Maybe 100k like it was before invasion will be fine.

Why removing squad member regeneration from PvE?It was the last thing making the mission completion possible…if being in a squad full of Aces.Now really…it’s so cruel,and has no sense,why would you remove it?

Why removing squad member regeneration from PvE?It was the last thing making the mission completion possible…if being in a squad full of Aces.Now really…it’s so cruel,and has no sense,why would you remove it?

It was this way before, and people could finish the PvE just right. If you don’t want to play with randoms, ask for squads in the general chat or in your corp.

Why removing squad member regeneration from PvE?It was the last thing making the mission completion possible…if being in a squad full of Aces.Now really…it’s so cruel,and has no sense,why would you remove it?

My guess is to increase failure rates in PvE, push sales of duplicators (via Gold Standards), and increase total grinding time due to loss of income through PvE failure.

mmm, yeah.

When we asked if there will be T5 premiums they said “No, feel free to spend on T4” Now they add lots of them. Sweet P2W.

200k it’s just insane, as the number of monocristal needed to craft new ships.

mmm, yeah.

When we asked if there will be T5 premiums they said “No, feel free to spend on T4” Now they add lots of them. Sweet P2W.

If you take a look at the premiums, you will see none of them are better than the rank 15 counterpart. This also happens in Rank 12 tbh.

 

No pay to win, just pay to grind less.

Because it’s easy to use.

sure its easy, every ship is easy if you know how to fly it. so many people were flying jerry lrf and it doesnt seem like they had any cluse what do to, expect fire missiles. just a couple of inties who know what are they doing and it wouldnt be easy anymore… its always like that…

200k it’s just insane, as the number of monocristal needed to craft new ships.

 

What is the number exactly?