Camera — Unhappy with it, but not complaining yet
Haven’t had the ‘honor’ of seeing how bad the camera angle was; I only managed to login after it was fixed’. Much as I like to see the little turrets move from side to side, I like the old camera much more. Fed frigates have huge behinds that can easily obscure vision. And while Jericho frigates are flatter, I can’t see if anyone’s shooting at me from above or below, thanks to their shield shape that literally shields them from view.
Engineer Frigates — Like it, but don’t quite get the new utility function
As much as I hate to lose two turrets on my beloved ship, I’ve gotta say that this puts the engineer frigate properly where it’s supposed to be: a support ship, not some kind of damage dealing monster. I also like the way the drones automatically deploy. But what I don’t get is the utility function: by overloading my drones, do I heal ONE or MULTIPLE allied ships? Pray pardon this grammar xxxx for nitpicking. Apart from that, I can’t tell of my allies are within range of my drone’s healing, should I choose to use it. Perhaps a counter on the HUD could help? (I would also say that it’s difficult to tell quickly if I have one or two drones, due to the camera angle and the time it takes for the drones to pop into view during their orbits, but I’m not complaining yet.)
**Fading to Black (****Mac Bug) **— Unhappy about how it’s still not been fixed
This has been unsolved for too long. I’ve had enough ramming my ships into obstacles I cannot see because my screen keeps going completely dark every now and then.
Loot System — The crap is this???
It’s plain bad. I’m not even going to talk about the drop rates. Humans are loss adverse, so please stop showing me stuff that you’re going to take away. Dear devs, if I had nothing else better to do I would send you videos of me navigating to the DLC purchase page, then reversing my decision to buy at the last moment. If a public outcry was needed to get the camera angle (somewhat) fixed, I’ll contribute to the public outcry to have the loot system corrected.
Long Range Frigate Modules — Happy
The EM scattering field is much, much sweeter. The Overcharge module is finally useful for me; at least half my torpedoes can benefit from added damage.