and if vets dominate matches, all casuals will leave the game.
There need to be a middle ground, here is my suggestion. MM makes vets play against vets and casuals vs casuals, there will be no dominance but the skill should be awarded with status, title… something else maybe.
In lol good players doesn’t dominates matches, but they are “diamond” “gold” or “platinum”, this way vets can show they’re good without screwing the casuals.
In no game, vets should stomp casuals, this makes the player base drop. But in no game being good shouldn’t be rewarded as well.
The problem on this forum is that most of the poster are vets. Since I’m not I’ll post my MM experience :
I do play pvp in tier3 with a 3 man squad, DSR<1100, equipment mk1 sometimes mk2 and guess what ? In 50 matches we only saw T4 only once.
MM for casuals is ok, but is broken for veterans only (who look to be “more dominant than the casuals”), other.
last note : MM should limit to 1-1.5tier above MAX, no more
And please don’t put back fixed tier please. we won’t stay long if this comes back again.
Vets have in general put more thought in their build than “casuals”. In fact, you can build good ships and you can bad ones.
Survival nerfs just counter the mechanics of good builds. Lets make them all equally bad.
And yes, I played a lot. I grinded a lot. I gained a lot of experience. So, I feel that I should at least have better chances to survive, since I know my ship and I know what it can do.
Look at the EB nerf: It was only made to assure that a n00b with a face-torpedo can strip down the whole life, while some other random n00b uses his plasma web, prop inhib + coils or what ever to assure instant win. Its soooo cheap and its easier than ever to kill someone. I dont like it at all.
On the other hand: Old T3 pre 9.0. didnt really feel that bad with 4-man-vet-squads (and there were a lot). But since the introduction of T5 and breaking the Tier-Lock it really became an issue.