Just some thoughts about squads and increased MM.
I’m used to play with another friend who has already some idea how the game works. We almost always play rank 6 ships and we get into rank 4-8 games or 5-10 matches. It is a bit painful to find tier IV guards or cov ops, but aside from that, is not that hard to get nice exp and credits.
BUT (and this is a big but) yesterday we managed to convince two more friends to play this game. We made a 4 men squad, all with rank 1 and rank 2 ships. And we got in rank 4 - 8 and 5 - 10 games!!! Tell me what a new player with a Hercules or a Zealot can do against a tier 3 cov ops, or even a tier 4 LRF, which can instapop you.
It was no fun, and we begun playing PvE, because:
- It is no fun for a new player to be sealclubbed to death.
- Our team was in a severe disadvantage, having four tier 1 players while the other team were all tier 3, 2 tier 4 and 1 tier 2.
So please, we understand the reasons for the modified MM for squads, but have in mind that new players also play in squads, and for them, it is a big deterrent to play against such high tiers, and it is impossible that skill alone will cover a difference in two tiers.
As I said in other post, why don’t just make MM so they match squads of the same tier in each team, instead of this?
