Have you tried creating a Sugeestion, where this idea would be more… structured?
Here’s a thread in Suggestions, locked by Error. [http://forum.star-conflict.com/index.php?/topic/20484-ive-had-enough-of-this-no-sense-fix-the-pvp-rating-system/](< base_url >/index.php?/topic/20484-ive-had-enough-of-this-no-sense-fix-the-pvp-rating-system/)
This is the thread not in Suggestions that Error pointed to using. [http://forum.star-conflict.com/index.php?/topic/20345-destroyed-ships-rating-skill-rating/](< base_url >/index.php?/topic/20345-destroyed-ships-rating-skill-rating/)
I had created a suggestion thread about it three months ago and it’s since been locked which Zeik said to use the second thread. It’s been a known long standing issue, and although it’s probably low priority, it does affect morale as people use it to represent skill. Some people care about it, some people ignore it. It’s solely dependent on kill shots and deaths, and ignores everything else.
If I just wanted a high DSR I would just play Empire LRF in T2 forever. To do that it’s just “F - click - click - click.”

i got that by not even farming lol even being a solo a lot. most of the time i find people below 1300 not very much of a threat. just got to evade then evade some more then dodge even more shoot one shot and evade even more then have 7 locks on you and hope you dont die and evade more
(learned that from a match with a intense battle with NASA vs ESB)
did happen to see a guy in a battle with over 2100 DSR and i almost **** myself. he spent the whole match micro warping to the edge of the maps, what a joke… all for DSR. (plus that guy was solo if i remember right)