Star Conflict OBT v.0.9.7 Discussion

This thread was going good, with good responses(Non terrible-english/non-rant) and now it has become…rant…Dammit people!

 

I would like to suggest the option to kick people from my Custom Battle Room, since people can join and just stay in it for all eternity.

If I create the room I expect to have some power…

 

It also seems that people in the Custom Battle Room have their ship stats displayed at 0 synergy & unfitted stats, why is this?

aww i wanted more colors. The whole point of a ship is to make it your own. Plz get more customize options, even simple ones like more stickers

Black and red colours price increased by 100%.

 

What next? Asian players playing 110% GS costs?

 

Seriously people. You have few players in the game as it is. You have a good thing and you are comming up with nonsenses like that. Thread lightly.

T4 PVE blackwood.

4 players and 3 player differences:

NONE AT ALL.

Playing with 3 is actually MAKING IT WORSE for yourself.

You miss out of DPS, tank, speed, everything for nothing.

 

 

If the rewards were increased I could understand, but you lose out on a teammate for 0 gain.

This is just a fail part of the patch :confused:

Star Conflict OBT v.0.9.7
 

Average premium ship profitability increased by 20%

 

I cannot comment on this. How does this help us exactly? What has changed? Loyalty? Synergy? Rewards bonus?

 

Can you confirm the viability on premium ships and how its beneficial when there stats are lower than their higher rank counterparts?

 

Customization
Black and red colours price increased by 100%.

 

 

I have to say with respect, that on the flip side, those are the most sought after colors and the marketing team is thinking of increasing their profits. But thinking of increasing prices on those popular colors actually sends a bad message to the community, on how greedy and uncaring  you are. especially when we ask for the opposite. Remember, the customer is always right, unless in russia, you think the exact opposite. 

 

HUD

Added central element

Prediction marker colour changed to white

 

I’m glad to see this change, you looked and listened to your player base for once. As it was needed, and we thank you. 
 

Bug fixes

Pressing F11 now also displays your server region
Added new options:

“Aim assistance”: toggles automatic aim assistance when looking at target prediction markers

“Ping-aware prediction”: toggles awareness of your network latency while calculating prediction marker position

Default options positions are the same as in version 0.9.5

 

 

Interesting, I have to try this out! 

 

 

Conclusion

 

This patch is not a step forward or backward in the right direction. While some things are changed for some good things, the major problems are still being ignored, and I can only see people leave after every patch. 

 

Devs, I implore you to look at the popular suggestions and ideas on how to fix some issues, and get cracking on them. 

 

Whats still broken.

 

-Premium ships

-Loyalty gain

-Synergy: GS to Synergy is too expensive. 

-Balancing

  • NEW CONTENT

 

(this is a biggy, we are getting bored of this game, I am at least. I see ya guys on and off until next patch.)

If anything, the crosshairs are now too pale. It’s easy to lose sight of them.

 

Perhaps you could make it so players can set their own brightness / opacity on the crosshair?

 

On the customisation side again, you should put black and red back to the old prices and then, if you want to incentivize, lower prices on everything else. Even if it’s only temporary, sale prices boost sales.

Love the changes, don’t nerf income, as someone mentioned its hard to farm loyality, im allready half into t4 ships but i can’t get enough loyalty for the blue gear from faction store…

Also, anyone should read this fine article which i stumbled upon yesterday, devs that means you too!;)))

http://morgaren.hubpages.com/hub/Content-Locust-How-They-Change-The-MMO-Landscape

This is a damn good read, thx for the link! Even posted a question xd

 

Jasan i’m happy i can make use of my guns again, screw the reticle, they had 4 months+ to do it xD

So i lost hope on that side considering a minor bug made it red. How easy was it to be turned green, hmm? :expressionless:

Can I just say…

 

I AM SO GLAD I FINISHED ALL MY SHIPS’ LIVERY BEFORE THIS PATCH!!!    :fed_lol:

 

Seriously though, I used Grey 1, Black, and Red. At current prices, I’d only have been able to color HALF my fleet. Once again, it sucks to be a new player.

 

Not sure that’s the theme the developers want to keep up if they are hoping for their game to grow…

 

In all seriousness guys, spend 'em if you got 'em. No telling what’s going to be pricejacked by 100% next time.

Remove all button sounds nice; now I’ll only have to lag for moments once when the servers are taking a crap, rather than lagging switching every, single, damn, item :wink:

:edit: can’t even find it, lol

 

It’s not a button, it’s an option in the context menu that pops up when you right-click a slotted ship.  You can even do it from the ships window, which is very helpful in cleaning out forgotten modules.  If the ship has modules equipped, the option will appear, but if the ship is empty, it won’t.

 

  • NEW CONTENT

 

(this is a biggy, we are getting bored of this game, I am at least. I see ya guys on and off until next patch.)

 

I’d like to add on to this idea. New content; but NOT just endgame content. We really need more shtuff in the middle where grinding is the worst. And not GS exclusive shtuff either. Maps, crafting, more colors, game modes, etc.

 

And for goodness sake, can we get some new modules and whatnot so we aren’t so badly pidgeonholed into specific classes?!?

Patch feels good in general.

Did you change the MM-logic or was I just lucky to find matches in 2 min average (T4)?

Patch feels good in general.

Did you change the MM-logic or was I just lucky to find matches in 2 min average (T4)?

You were VERY lucky.

The crosshair seems to get lost at times. Other than that I’m pretty much enjoying this patch  :good:

You were VERY lucky.

You might wanna try it first :stuck_out_tongue:

devs please comment on the retickle/aim/crosshairs.

Basically now eveyopne till yesterday wasn’t even able to aim a frigate at 100 meters distance now are back to be Elite snipers with gauss making fly interceptors boring as hell.

 

And now I KNOW for sure isn’t their own skill but aim assist… well what shhould i do?

Why my launcers isnt downloading the new patch :sad: ?

i cant play the game i push download latest game version on launcer but site seems broken and i still cant,

how could i fix it?

You might wanna try it first :stuck_out_tongue:

3 hours to go for that. But I’m not touching T4 as it is, there’s barely anyone there and you often get T5 groups down in T4, right?

I didn’t even consider looking at the ping compensation feature until some of you lads reported about it. Hopefully it really is better than the old auto-aim system.

 

 

Tutorial: successfully completing the third tutorial stage is now rewarded with 100 GS.

 

WHERE

 

 

 

Black and red colours price increased by 100%.

 

Black

 

BLACK

 

Now I’ll never complete my oppression squad ships! What am I supposed to do, get a shinier flavor of black or the darkest shade of grey? Gonna throw my opinion in with those of the rest of the lads (and ladies) - this is a punch to the gut. And I will never stop reeling from it until the issue is fixed.

 

 

Tuned PvE mission difficulty: “Blackwood”, Processing Rig

 

 

Processing Rig isn’t liked by a lot of players (the second stage is particularly murderous), and if this patch made it harder, no one will play that POS. 'Least Hidden Maintenance Shop wasn’t tuned, it’s hell enough as is.

im finding it hard to make danger close menuvers close to opjects or astroids, cuz i cant see problery were i fly with invisble crosshair, is was way better with inviseble lead aim… now i feel broken…