Star Conflict OBT v.0.9.3 Discussion

i think the bigger problem in that picture is

 

bhiLLUC.jpg

 

but that’s beyond the point ;p

 

 

kine plays his lag card ( 33% chance deflect accusation; type elemental )

 kine plays his lag card ( 33% chance deflect accusation; type elemental )

 

im just sayin, the amount of single-ship players in t3 capture the beacons is off the charts… they need to prevent launch without a full hangar in t2+

No, they just have more guts than the rest of us.

No, they just have more guts than the rest of us.

Some of them are actually excellent pilots.

Some of them are actually excellent pilots.

 

that doesn’t excuse bringing 1 ship to combat recon/capture the beacons…

 

also, some new loot/server numbers:

 

loot: 21/252 mil (8.3%), 3/62 exp (4.8%) ← wtf, 24/314 total (7.6%)

 

server: 46/166 US (27.7%), 30/166 EU (18.1%), 90/166 RU (54.2%)

 

of note is that the US server games only happen in the evening hours. after 7pm EST you’ll get a few games, after 9-10pm you’ll get almost exclusively US server… basically when sub 1000 players are on… during peak hours you never get american server, except maybe once/twice a day at best during peak hours. even when you select the new ‘USA’ region option.

that doesn’t excuse bringing 1 ship to combat recon/capture the beacons…

You’re just jealous of their Fear Me! medals.

You’re just jealous of their Fear Me! medals.

I only have 450 because I backspace heal a lot. :confused:

Going with a single ship is great in realistic. Makes some enemies come for you specifically. Saves me going for them. :wink:

So how long do you have to wait from receiving damage to backspacing without giving the enemy a kill?

So how long do you have to wait from receiving damage to backspacing without giving the enemy a kill?

Always meant to test that to get an exact number, but > 20s works.

15 secs based on assists time i believe. dunno where i got that tho

 

[edit]

also - people crashing at gamestart gives away the kill to some random player on enemy team i noticed more than once.

also - people crashing at gamestart gives away the kill to some random player on enemy team i noticed more than once.

Definitely not, but if you’re fast as a recon and get a micro-locator out before they come crashing at/near your beacon you can get the kills.

← recon player, muahaha :wink:

PS: I assume that’s your Sensei avatar? Lovely :smiley:

Map I see it most is on Abandoned where static gate screwed people over and die going through it within 3 - 4 seconds of game start. Kill feed awards the kill to enemy players. I have seen it several other times on Detonation maps with failed Engineer gates too.

 

Yus - Sensei Kine

 

 

[edit]

special thanks to Jasan Quinn for pairing up with me - helped me get all the medals except Ensign trolling T2 shamelessly in only a handful of matches.

Ok this match making still is garbage. I’m sorry I gave it plenty of time… Once again, I fought T5 ships while flying a Rank 10…

This crap has got to stop.

you can fly R10 ships in a 2v2 match against full T5’s and still win using only mk.I weapons and modules without dying even once. 15k synergy per game. Keep playing and you’ll eventually be matched in fair T5 games coz you’ll have all 4 slots filled with them yourself.

Multiple restarts and changing values in the user config for screen resolution seemed to fix the mac issue on my end. Restarting steam client multiple times seemed to work too.

 

Game works fine for my Mac though.

 

 

simple fix: dont use mac for gaming ;p

 

As a Mac user I feel insulted. 

 

 

 

(Matchmaking stuff)

 

Am I the only one who seems to be getting the longer end of the stick thanks to MM? I have two R7s and a R8, and I only see T3 matches. Very rarely do I encounter mixed tier games, and even then it’s T2/3, not T3/4.

Kine, 2 hats? That’s OP.

And Jacx, if you say that’s awesome, you’re the only lucky guy then :stuck_out_tongue:

 

Damned ensign… still 3 to go.

Am I the only one who seems to be getting the longer end of the stick thanks to MM? I have two R7s and a R8, and I only see T3 matches. Very rarely do I encounter mixed tier games, and even then it’s T2/3, not T3/4.

According to the chart you’d have to have the lowest possible rating to get into T2/T3 matches with an R8:

78209df40193c845398b72c87522.jpg

Don’t know your stats so you’ll have to answer if that’s working as intended for you.

I have a question for Devs: I’d like to ask if and when (and maybe how) do you think to fix this “frigate invasion” iusse.

 

I’d like to know becouse i think i’m done with this game till the fix.

 

I mean, you have not less than 5 guards and 3 engi per side in every match you play in t4/5. Honestly it is more than boring and pointless , expecially if you are was an interceptor pilot as I m was.

I have a question for Devs: I’d like to ask if and when (and maybe how) do you think to fix this “frigate invasion” iusse.

 

I’d like to know becouse i think i’m done with this game till the fix.

 

I mean, you have not less than 5 guards and 3 engi per side in every match you play in t4/5. Honestly it is more than boring and pointless , expecially if you are was an interceptor pilot as I m was.

I fly interceptors as well and have no trouble flying them at all in T4/T5. I have even gotten solo kills agaisnt frigates with em.

That s probably because you are used to be usless :slight_smile:

Joking…anyway when you have a fball with 2 or more guards patroling a beacon there is absolutely nothin you can do as an int out of following your own fig sqaud when and if they charge.

But point isn t about interceptors anyway, point is about how bloody slow and boring gameplay is when you have so many frigates around.