I get it, you liked faster and easier - but tell me you don’t sense something slightly broken about a system in which it was very possible to max out a race’s rank without ever owning one of their ships.
It is probably faster to level up one line through synergy now, than it was to level up reputation to get through one line before, so the issue is not a “I want it faster” one. It has much more to do with what ships we have to fly in order to make our progression. I don’t see the problem of maxing a race’s rank without flying their ships. Ships are similar among factions, so you will still have to go through a learning curve with other ships to get there.
Also - try looking at the Katana AE situation (and others) from the bottom up, instead of from the top down. If you’re a T1 player deciding what race and classes to fly - if you went with Jericho fighters it was probably for command and not tacklers. The Katana AE is really the start of the Jericho tackler progression (given the Machete is the only prior Jericho tackler, and is a dead end in the tree), so when a player gets enough synergy on their kata they can decide if they want to fly tacklers. If so they can now choose to put in their time and credits leveling up the Katana AE.
I doubt many, if any, players start off saying to themselves “man, I should really do Jericho fighters so I can get that one ship in the middle of the progression!”
The funny thing is, in the previous system you could do just that! You could aim for any ship and make that your main ship. No matter where it was in the progression tree, you could use that ship to level up your rank. Higher ranked ships gave bigger rewards, so there was still incentive to go for a higher ranked ship. It just wasn’t mandatory.
Before you could easily jump between ships and experiment with different things and before you knew it you’d level up your reputation. it was a slower progress than leveling up one synergy ship right now, but you didn’t have to focus solely on that one ship the whole time.
Now, you fly one ship mission out and mission in. If you get tired of it, you must halt your progress, or pay up. If you suddenly want to try a different line of ships, you have to go all the way back and level up a whole new line of ships in order to get up to the level you’re on now.
The synergy system is a much more constricting system. It’s designed to be less fun, more tedious and tiresome. When it tires you out, it asks you for money to bypass it, only to continue on with the same trend in the next ship you enter.