Back to matchmaking, I was wrong. It is ±3. Yet T3 cannot get into battle with real T1. In PvP your Tier is defined by the highest ranking ship in a battle slot. So in cases of T1 vs. T3 - those are not actually T1, they are T2. Moreover, T3s that are matchmaked with T2 can only have a low rating - so they are almost of same efficiency as T2 they are matched with,
Matchmaker is going to be modified, but not now - as this would make Tier ques deserted and it would take more time to get in the battle. Yet, I have a straight answer that there is a problem with it and there are now discussions on going on on how this may be improved. No dates though.
Alright. You have 3 Rank 6 ships. Two other pilots have the following: R6, R8, R9 and R3, R3, R2. According to what you wrote, the system would never pit these three pilots together. However, people know that’s not the case from personal experience and even I’ve seen this happen more than once. Purely because, if there are no pilots available, the system will fetch these two and put them in the same match (following the +/-3 Rank logic, that is. 6+3=9 & 6-3=3). I also very much doubt 1200/1300 DSR is considered “low” by average standards. This is why the system is “broken”, as we so vehemently claim it.
The matchmaker better be modified soon, as well. Last night, peak logins were at 1000. 800 less than prior to this patch. Job well done, so far, exactly as I predicted (the game would lose 6-800 people). The queues are already deserted, it took us 2-3 minutes to get into T3 matches. And T4/5 is still deserted as all hell, as expected.
An update on DLC and all the premium ships in the new system: they were in the plan, but unfortunately we were unable to implement the change right away with the patch. It took me some time to get to these plans, but now I can comment on that. Sorry for the delay.
Now, what is in plans - all the premium ships (as they were also used to progress in the game) will get an increased bonus for synergy gain. So, if you are flying premium ships you can still progress in our game via larger amount of free synergy gain.
Further on. As most premium ships also had an increased amount of slots for rockets, for them, we will slightly decrease the cooldown time for rocket ‘clips’ (the amount will stay the same, but when you launch all the rockets cooldown on clip reloading will be slightly lower).
Yep. NOW it’s P2W.