The mac crash issue should already be under check and we hope to fix it as soon as possible.
Would that fix arrive at the same time as the loyalty gains fix we were promised ?
Cause those still arent fixed yet you know…
The mac crash issue should already be under check and we hope to fix it as soon as possible.
Would that fix arrive at the same time as the loyalty gains fix we were promised ?
Cause those still arent fixed yet you know…
Finnally tested the game, Joined up NASA a bit to talk to them.
We mostly stayed in T3 matches the entire night with the exception of ONE T4 guy on both teams, thus I didnt see any MM problems, though its a xxxxx when I move down to T2.
The progression on this game is VERY slow now. Contracts are too long of a cool down.
Ranking is really depended on if you WIN, and place in the top three for score, then you get some decent points, but other than that its really slow.
I find that other then PROGRESSION MECHANICS, the rest of the game is polished.
Though I have to wonder why raise the prices on EVERYTHING when in every match in T3 I only gain about 50 - 76K after repairs…If you do the math then even making money is a xxxxx now.
Finnally tested the game, Joined up NASA a bit to talk to them.
We mostly stayed in T3 matches the entire night with the exception of ONE T4 guy on both teams, thus I didnt see any MM, though its a xxxxx when I move down to T2.
The progression on this game is VERY slow now. Contracts are too long of a cool down.
Ranking is really depended on if you WIN, and place in the top three for score, then you get some decent points, but other than that its really slow.
I find that other then PROGRESSION MECHANICS, the rest of the game is polished.
Though I have to wonder why raise the prices on EVERYTHING when in every match in T3 I only gain about 50 - 76K after repairs…If you do the math then even making money is a xxxxx now.
I really just wish they would revert the ship price changes.
I mean, we all got along just fine with fitting our own ships, asking some questions in Global from time to time. Why wouldn’t others be able to?
And the upped ship prices are pretty much a deadlock to me right now…I dont want to buy my T3 ships because they could lower ship prices any moment to how it used to be and then I wasted several million for nothing…They should just revert that so people like me can actually start progressing again 
And yeah…contracts…fix that xxxx
Upping to rank 6 is taking a very long time to how it used to be
from 1 day to about 5 days and that is me basicly no-lifing this game…A casual player could take well over a week to do it for just 1 rank!
I play about maybe 2 hours at max a day.
I can do the math and realise “Oh xxxx, this game is gonna take about 2 years just to max out, Ain’t nobody got time for that! I’m out.”
But I stay cause I like this game alot, but when you take the progression and grind it to a halt then even if you have the best game in the world, with out progression, there is no achievement, no goal, no reason to strife and burn your precious time for this.
Like I said, I will stick with this game, I put my hard earned 100 dollars to support the devs. But when the Devs dont listen then we have a problem.

The mac crash issue should already be under check and we hope to fix it as soon as possible.
Do the Devs intend to stop mixing Tiers? If so, when?
I can do the math and realise “Oh xxxx, this game is gonna take about 2 years just to max out, Ain’t nobody got time for that! I’m out.”
This is exacly what they are intended to achive. More time average player have to spend on a small step forward - more chances that he will eventually just donate and buy what he wans for the real money. Typical for the low content f2p games. They cant hold players with large amount of content so they make existing one very hard to earn. And then they place an equal “premium” variant near, just in case u dont wanna play 2 weeks to finally be allowed to buy a new module.
Personally, i dont even know how long i will have to grind this xxxx to have access to blue moduls for T4 with current system. 2 mounth? half a year? Subfactions are manageble till lvl 6-7. But i dont see how and average player should earn next levels. I will be stuck in T3 or with xxxx mk1 modules in T4 when evetyone else from the older players who maxed everything already will be with full blue fit. At the very least i can farm scenarious now to have some green T4. Untill they nerf scenarious, ofc.
If they suddenly made such a huge balance breacking change they should do a wipe in subfactions ranks and all blue gear upon release.
Otherwise players like me would be in a huge disadvantage. I will be able to get to T4 till release, im sure. But i will never have acsess to all blue T4 modules by that time, thats for sure. Ship with full blue gear is clearly stronger than the one with full mk2.
hey devs why if i play pve i will just not reward any credits…i think that’s a bit problem, no? i can have more credits only on the f******(sorry for this but this is true and 99,5%of players mean this)mail system!!!
Well done on ninja-nerfing GS per lose. Knowing how u like treat ur community and how u are keeping ur words i expected something like this. Ofc as ninja-nerf. Players shouldnt know bad thing, right? Keep all secrets away from them, for their safty!
Aslo, pretty xxxx balanced match i just played. Your matchmaking got broken again?

Enemy team had 5 players with rank 12 in one of the fraction. Our team - 0 such players i beleave.
As soon as they saw our team setup they just rushed to our spawn and kept farming all those who just warp to the battle freshly spawned and ready to be slaughtered like a pig in a farm.
Keep up the good work guys, im sure enemy’s team had a really fun and pleasent time.
Edit.
In my next T3 game (i my rating is 37 with T3 ships in hangar) enemy had players with overall less amount of ships. And one player had nothing except one T1 ship in his hangar. Poor guy…
Goes to show how “fixed” the MM really is, can’t wait to get unbanned to see how “well” it works when my rating is 39 in T2 ships…
Well done on ninja-nerfing GS per lose. Knowing how u like treat ur community and how u are keeping ur words i expected something like this. Ofc as ninja-nerf. Players shouldnt know bad thing, right? Keep all secrets away from them, for their safty!
Aslo, pretty xxxx balanced match i just played. Your matchmaking got broken again?
Enemy team had 5 players with rank 12 in one of the fraction. Our team - 0 such players i beleave.
As soon as they saw our team setup they just rushed to our spawn and kept farming all those who just warp to the battle freshly spawned and ready to be slaughtered like a pig in a farm.
Keep up the good work guys, im sure enemy’s team had a really fun and pleasent time.
Edit.
In my next T3 game (i my rating is 37 with T3 ships in hangar) enemy had players with overall less amount of ships. And one player had nothing except one T1 ship in his hangar. Poor guy…
It is hard to check this, these guys seem to be in a squad with one of the higher players.
Yay, the HUD is improved yet again! 
I got a problem though:
There’s that achievement where you’re supposed to deal damage to an enemy with a special anniversary missile volley (sic- more or less)
Aaaand, I dealt damage to folks using the anniversary missile volleys I bought, and didn’t get the achievemnt, making me assume that I’m supposed to damage someone who uses them, which kinda sucks since you can’t tell who uses them…
Yay, the HUD is improved yet again!
I got a problem though:
There’s that achievement where you’re supposed to deal damage to an enemy with a special anniversary missile volley (sic- more or less)
Aaaand, I dealt damage to folks using the anniversary missile volleys I bought, and didn’t get the achievemnt, making me assume that I’m supposed to damage someone who uses them, which kinda sucks since you can’t tell who uses them…
with the amount of missiles i’ve used right now(im guessing about 400 volleys) im quite sure that achievement is just bugged.
It is hard to check this, these guys seem to be in a squad with one of the higher players.
Do the Devs intend to stop mixing Tiers at some point?
Do the Devs intend to stop mixing Tiers at some point?
Oh for xxxx sake, these three guys are not responsible for the gigantic gap between points even on the MVP’s of both teams! Stop blaming everything on the tiers!
Oh for xxxx sake, these three guys are not responsible for the gigantic gap between points even on the MVP’s of both teams! Stop blaming everything on the tiers!
These three guys? Point gap? What are you talking about? Did you mean to quote someone else?
Would that fix arrive at the same time as the loyalty gains fix we were promised ?
Cause those still arent fixed yet you know…
you sir , made my day 
+1million to that post 
Would that fix arrive at the same time as the loyalty gains fix we were promised ?
Cause those still arent fixed yet you know…
They were though, they were nerfed, people complained, so they buffed them. Not back to previous levels, but they were buffed >.>
interessting: though the devs try to develop solutions which suit the majority of the playing community some players still complain about these changes…
example: some “older” players still have heavy wepons at tier 2 … the devs promised to remove them when there is time…
if you are unsatisfied with the game why stay and complain? i’ve been around since closed beta and i can tell you two things:
first, the devs listen to the community, they care about our opinion…even if some of you don’t feel that way
second, the devs have their idea of how the game should be…it is inevitable that interests collide…for example: i’d like to have an open world where you can do stuff besides fighting…but i do accept the fact that the devs may never will include open space…so i found myself a new game which i’ll try and compare to SC…which game finally wins decides my personal attitude towards the game itself…
interessting: though the devs try to develop solutions which suit the majority of the playing community some players still complain about these changes…
example: some “older” players still have heavy wepons at tier 2 … the devs promised to remove them when there is time…
if you are unsatisfied with the game why stay and complain? i’ve been around since closed beta and i can tell you two things:
first, the devs listen to the community, they care about our opinion…even if some of you don’t feel that way
second, the devs have their idea of how the game should be…it is inevitable that interests collide…for example: i’d like to have an open world where you can do stuff besides fighting…but i do accept the fact that the devs may never will include open space…so i found myself a new game which i’ll try and compare to SC…which game finally wins decides my personal attitude towards the game itself…
they listen? since when? i’ve been here since about 1-2 weeks before contract changes and i’ve seen nothing but things that ruin it further and further. with only small steps in the right direction…
the implants for example: they affect the following tiers but no high tier implant will affect the lower tiers…there once was a very unbalanced system…t2 could get high tier buffs…
currently they might overdo themselves but i’m certain: the endproduct will be a good one…it is always the trail and error which leads to the best results