if this is patch was supose to make game beter then sory i need to drink more molotov coktail aka vodka +beer +cola my be i will undestend what a hell smoke ppls what implement soo bad think:
Game balance: Matchmaking
greath change set t4 play in same mach with a t1 aka a greath balance my IQ is downgrade to bad joke
Contracts: General
* Reduced requirements for excessively complex contracts. = this is like a nostradamus predition can someone translate to me coz i don’t know if will rain or snow tomorow
* Mk1 modifications price increased. = short version ppls buy more game curency (gold) we want more real mony from u
* When buying a new ship, you also get a complete set of pre-selected modules corresponding to the class of the ship (ship cost has been increased accordingly).
realy O.o way to pay for something what i NOT need or i will never use ?!?!?! ooo wait only becoze someone want to force ppls to buy offcourse more game currency in game aka gold!!!
dear dev, master dead brain some sugestion:
work to fix contrat sistem
work on make more pve content & fix actual one exemple goo on dread mision & trie to ajust fix ze bugs & soo many scrue up thing what are there
work to make more pvp content & beter rotation on actual content aka there are moment when u play let say Detonation mode 10 time in row & in contract term a player my be need a fraking becon content …
work on make game more competitive like all wepon to be good … like shild tanking or armor tanking to have same advantege
in traslation how about to make good change for game & stop pist off u’r actual player base what become smaller & smaller …
my impresion this game is sabotage from insaide company like some1 want to see this game death, broke but meh my be is a impresion
Why was Target Painter module changed to a ‘Tackler’ module from an ‘Offense’ module? You do realize that there’re ZERO offense modules for fighters now? Seriously, what’s the point of having offense bonus WHEN THERE’RE NO OFFENSE MODULES TO USE?
Great job. Best matchmaking change ever. So how am i supposed to beat a T4 interceptor while flying T2 myself?
But we won anyways and i didnt die even once, lol. Got a few kills too.
And that ninja nerf on loot is so epic. First we got 3 loot drops down from 5. Okay. Then we got loot nerfed from 5-7k down to 1-2k on T2.
I wounder why they didnt said about this nerf in changelog. Too scared about ppl, reaction or what? Well we noitced it ANYWAY.
This patch brought more stupid things then good changes.
Just roll it back and keep working on next one.
I probably wont play this till u fix this matchmaking and loot bullshit. Im not gonna lose me mone to repairs while getting raped by T4 squads.
P.S.
My God. Target painter is now “Tackling”?! Okay i gues tacklers can use another module. Lets see what we have left for Offencive… White noise is now “Savoteur” WHAT?! So where should i get SABOTEUR fighter?!
You can now create squads of any size free of charge.
I assume that means players with no license can created 4-man squad…? Or does it mean one can create 12-man squad? lol.
Lastly, the new game mode can use a better translation. The details are not very comprehensible in its current wording.
This, +1, I keep getting meh rewards, plus the ship repairs seem to be the same a bit. So basically arcade is just giving 10-50k income.
EDIT: Hey Crims0n, seems to be I’m in your mach too Also the 5 loots are when you have a license, the first week you get a free license, then you need to buy them. For me, I just log in every 5 days and get 100 gold, thus, getting a 1 day license every weekend to do scenarios. Lots of loot there.
Also, I agree that the mach making has changed in a way, I used to get a lot of MEH teams, losing a lot of games because of AFK-ers. But now I won once, and I kept getting better teams that actually co operate and listen =_=
First game of the day: multiple T4 vs multiple T2. Farmed them.
Second game of the day: Full T4 team vs a team with 1/3 T2 ships. Almost all T4s ragequit the game during the first minute. Farmed the rest at spawn.
Third game of the day: Main ESB squad including corp leader in a 5 man match vs 5 many of whom had only T3 ships. Might as well ragequit. Some did.
Fourth game of the day: Similar to game three.
Fifth game of the day: Trying to slot T3 ships in an attempt to get a reasonable queue time and an actual game instead of one sided rape. Nope, still matched with T4s, only now feeling totally useless as T3 ships can’t do anything against fully kitted T4s.
I thought you could not mess the game up any more then it was messed up with the broken contract system introduction. You proved me wrong and broke the matchmaking on top of it. The game actually became not only not enjoyable to work on progression, but actually not enjoyable to play.
I’ll log once a day to pick my reward and see you in a week when this clusterfuck will hopefully get fixed.
On a last note: you had a poll which asked if people wanted this matchmaking. when I filled my answer, over 50% of all those who voted said no.
This, +1, I keep getting meh rewards, plus the ship repairs seem to be the same a bit. So basically arcade is just giving 10-50k income.
EDIT: Hey Crims0n, seems to be I’m in your mach too Also the 5 loots are when you have a license, the first week you get a free license, then you need to buy them. For me, I just log in every 5 days and get 100 gold, thus, getting a 1 day license every weekend to do scenarios. Lots of loot there.
Also, I agree that the mach making has changed in a way, I used to get a lot of MEH teams, losing a lot of games because of AFK-ers. But now I won once, and I kept getting better teams that actually co operate and listen =_=
At least, for now.
i dont know how T2-T4 battle can be “Balanced”.
Also, this base fit of the ships is stupid. I already have T3 Fed ships and some T3 modules. Hell, even have a lot of green T3 modules already. Now i play for Jericho and soon ge going to T3. I will just unfit my Fed ships and use this on Jericho. So why the hell should i spend money for the modules i wont ever use?! Its like 1.2 millions wasted for nothing. It can be helpfull for new players but im not one of them already, i have enof modules to fit my new T3 ship.
But they just want me lose more money to force me to buy licence.
So now that this patch is live, please roll it back.
First thing, I already the modules i need, i dont need to buy a full new set every time i want to buy a new ship. Remember there are 9 ships in each teir, i dont need 9 weapon systems, i need 3. I dont need 9 shield boosters, etc etc.
Secondly, the new launcher takes up the whole screen where the drop down worked perfectly fine.
These both should have been options, to use or to not use. Not forced down our throat wether we wanted them or not. I am not paying twice as much as i usually would for a new ship so i can buy a full set of modules i DONT NEED. So as that stands, I have about 2 days to see a hotfix for this grevious error, or there will be one less paying customer for this otherwise good game.
I keep loosing the connection and getting “pushed” back to the hangar. I dont get logged out of the game, but get a “nework error” msg after wich and can imidiately get back into the game. I gets kindaannoying and happens 2-4 times each match. Anyone else having this problem? Happened after this patch.
This patch sucks hard. I dont play T3 to loose against T4. Did you ever thought about SHIP SPEED while making this??? The following notes are bullcrap, pls fix:
ps: pls stop mixing maps arround!!!1
== Star Conflict OBT v 0.7.12 ==
Game balance: Matchmaking
* Ships of adjacent technical levels can mee in battle if they have comparable power.
Game balance: General
* Mk1 modifications price increased.
Interface: General
* Revamped battle selection window: