Star Conflict OBT v.0.11.7 Discussion

My 2 cents. 

 

  1. I never play PVE since I carry my friends in T2 and above PVP. 

  2. Why would you add BIOMORPHS in PVP and Sec Con?! We are already trying to take out the enemy team, complete objectives, and now you force us to watch out for some bots that can kill you!? Please tell me this is only a temporary feature. Please. 

 

But, if those biomorphs each give about 5000 FREE SYNERGY, then by all means, leave them in for me to take out…

 

Something looks to me that they are trying to get free advertising through the use of facebook. Smart. 

great patch but, you arent going to fix the title_ALIENATED_format  title that bugs everyyones name that use the title “alien hunter”? i havent seen it in bugfixes

Carefull guys, if you do PvE via custom battle, game doesnt warn you if you have ships with too high ranks.

NXJbacw.jpg?1

 

Reported in separate thread.

 

Will we? Because I’m still waiting for my Phobos Aura res buff build back. I’m still waiting for my Shotgun Deimos back. I’m still waiting for fair matchmaking for 2-man squads back. I’m still waiting for full customisation options. I’m still waiting for LRFs to get balanced. I’m still waiting for T4 and T5 to be separate tiers again.

 

My list of things I’m waiting to “get back” is now dragging on for over a year, so I have no intention of cutting the devs slack on this.

All of this is balance. So it’s normal that they can definitely remove balance problem. PvE isn’t a balance problem, but content. Do you really think they’ll just throw away those maps ?

 

“It’s a beta” is an excuse, and a piss-poor one. If this really WAS a Beta, they’d tell us about their ideas BEFORE implementation to find out what the mood of the player base was prior to wasting time on it. They would also roll content back when it was CLEARLY not welcome or working.

 

Far more likely is the Devs will simply say “well we’ve done it now, so xxxx you!”. That’s been their attitude for every other major change nobody wanted.

I have to agree on this one : Dev don’t listen to the english forum. Maybe they have tons of works to don’t waste more money on peoples that read/answer TONS of questions on a forum. 

 

 

Free GS is better for me, and for other players who have either bought most of the ships, or simply gone as far up the tree as they desire… I for one already have an active licence and, especially now, I have little incentive to get another. I don’t need synergy or credits; the only thing I need is to upgrade my gear. That means Loyalty, primarily, or the GS to waste on buying my way past the loyalty grind.

 

If they gave us GS, then everyone wins. If a Licence is worth something to you, buy it with free GS. If it’s not, put the GS to better use.

Has I said before, license is better. You’re like requesting for a daily premium ship. Fact is that you already have a license so it had 1 day to your current license. Me, I don’t. 1 day license for free for me is just GREAT. 

 

And as to your other notion… there could be no game. By that logic we should all just accept whatever we’re given because if we complain to loud Gaijin might throw their toys out of the pram and there’d be no more Star Conflict! Yeah… somehow I don’t think that logic is going to fly.

I said that you’re complaining because they give you free daily reward. They could have done nothing from the start your “problem” would be solved.

 

 

It’s an “event” that they didn’t do a good job of pushing as a temporary change.

Communication is a problem yes. Well, don’t forget that it’s holidays too. In a game like SC that might have a small dev team, if someone go in holidays, it’s a huge change.

 

Yes, you can change it for free by wasting your time. That’s the recurring theme of this game; waste your time, or pay real money not to waste your time. There is a really good game buried under all this stupid, ill-conceived ‘content’, and there’s a reason that we were able to hit 6-8K players online at a time back before most of this ‘content’ was added!

40k is NOTHING. It’s 120K/day if you want to do all your contracts. The daily license compensate it. Btw, like I said, pay the 40k, do your daily, and you get your money back + some monocrystal. Then you can enjoy your contracts.

The 40k to dock is a REALLY HUGE amount of time saved, and it’s not even with GS.

I have not asked for a daily premium ship. I did not specify quantity of GS, only that GS should be given. 100 GS per 5 days was the old amount I believe, and that seems a pretty good deal; that’s about a month for a T1 Premium, or about 5-6 months for a T2 Premium, or nearly a year for a T3 Premium. If you log in every day for 10 months straight, you probably deserve a free Valor or Nukem or whatever ship you want!

 

And again, you can have the best of both. You can use your free GS to get a licence. If I were in charge of this game I’d be giving out 100GS and on friday, saturday and sunday drop the cost of licences to 100GS or less. That way everyone wins. You want a licence? You get three days to pick from for when that licence kicks in! Don’t want a licence? save up and repaint your ship once a fortnight. Everyone wins.

 

Now you CANNOT tell me with any kind of sincerity that what I just proposed is not better than the current system. You just can’t.

wait so SECRET DOCUMENTS = BLUEPRINTS?

I don’t think there is a good solution to the GS thing. Even if I do tend to agree with Jasan somehow, I do not think, it’s that easy.

 

Look at other f2p games, where I can get 10k pay points for six bucks, while all the stuff i can buy costs a lot less, and how games like that robot-lego has increased its active logged-in playerbase from 0 to 30k in just a couple of weeks. I do not complain about stuff like this usually, because with all DLCs and whatnot, I have enough stuff; As a dev, I know, money has to come from somewhere for development; as a backer of other games, I know, prices can even be higher in a beta; I know that participating in forum things can even bring you more GS. I can see that StarGem is actually trying to give away GS to enthusiasts. The player program, the events, the discounts show it.

 

What does not change is, that you get the “pay now” message all over the game. It destroys the epic core of the game, which is non-stop pvp. Invasion is a big thing for the dev team, and I do appreciate its existence, but there are numerous problems with the core (UI, pvp), which would need adressing. Making every third patch focus on optimization, bugfixing and pvp enhancements would be a great idea, instead of just flipping menus and changing how incomes work.

 

Interacting more with the international community as well, would maybe bring fresh wind into the dev process, instead of just talking to the same people as 2 yrs ago on the russian forum. It’s really time to lose the blinkers.

I don’t think thats a problem of moderation or money, it’s simply a problem of the dev team not growing into it’s audience. Our english forums are a lot less active, some even criticize it to have a lot less quality in comments - and it’s mainly understandable, why a lot of people do not even speak up, since they know, nobody hears them. It just creates a different atmosphere for all participants, if sometimes the lead dev answers a question himself. It also creates better posts, better discussions. Get out of the comfort zone. English isn’t native lingo for most of us.

It would reduce a lot of rage and emotional discomfort, and this game really needs to be boosted more into the international audience.

 

Fact is, the free 1 day license is better than 10k loyalty.

It does mean, if you buy a 6 month license, and you log in daily, your license will almost win a month extra, given you cannot play every day, that’s a good deal if you buy it 50%.

 

 

Something looks to me that they are trying to get free advertising through the use of facebook. Smart. 

 

that was considered smart 5 yrs ago. I still think it might be a nice addon. But Facebook interest groups for SC are already working without the share button, and advertising on fb has changed a lot. you do not want to be the one who spams news nowadays.

I have not asked for a daily premium ship. I did not specify quantity of GS, only that GS should be given. 100 GS per 5 days was the old amount I believe, and that seems a pretty good deal; that’s about a month for a T1 Premium, or about 5-6 months for a T2 Premium, or nearly a year for a T3 Premium. If you log in every day for 10 months straight, you probably deserve a free Valor or Nukem or whatever ship you want!

 

And again, you can have the best of both. You can use your free GS to get a licence. If I were in charge of this game I’d be giving out 100GS and on friday, saturday and sunday drop the cost of licences to 100GS or less. That way everyone wins. You want a licence? You get three days to pick from for when that licence kicks in! Don’t want a licence? save up and repaint your ship once a fortnight. Everyone wins.

 

Now you CANNOT tell me with any kind of sincerity that what I just proposed is not better than the current system. You just can’t.

Of course it’s better then the current one. But hey, it’s like I proposed before : They should give us a premium ship as daily reward. It’s better then what you proposed.

The game need : money and new Players.

The free 1 day license give to free players an example of what they can get if they pay.

And it remove a lot of grind thanks to credit bonus + synergy bonus (without allowing them to get big stuff) so new players might stay.

1 day license say to players : Come and play if you want your reward.

100 gs  = Come, disconnect and come back 10 month later to enjoy your premium ship.

 

You can disagree with this system, but they need to get some money and attract players.

that was considered smart 5 yrs ago. I still think it might be a nice addon. But Facebook interest groups for SC are already working without the share button, and advertising on fb has changed a lot. you do not want to be the one who spams news nowadays.

Are you fkking kidding me?? FINALLY I CAN SPAM MY FACEBOOK to counter the endless candy crush and whatever is called SAGA.

 

Now they will tremble before my spam!!!

Interacting more with the international community as well, would maybe bring fresh wind into the dev process, instead of just talking to the same people as 2 yrs ago on the russian forum. It’s really time to lose the blinkers.

I don’t think thats a problem of moderation or money, it’s simply a problem of the dev team not growing into it’s audience. Our english forums are a lot less active, some even criticize it to have a lot less quality in comments - and it’s mainly understandable, why a lot of people do not even speak up, since they know, nobody hears them. It just creates a different atmosphere for all participants, if sometimes the lead dev answers a question himself. It also creates better posts, better discussions. Get out of the comfort zone. English isn’t native lingo for most of us.

It would reduce a lot of rage and emotional discomfort, and this game really needs to be boosted more into the international audience.

This is very, very true. Wasn’t that long ago that accusing the Devs of favouring the Russians was an instant ban from the forums, yet whenever a change is made due to “player feedback” it is more often than not something that got virtually no support over here. It is always the Russian forums. Hell, I can remember when we weren’t even considered important enough to get patch notes!

 

 

Of course it’s better then the current one. But hey, it’s like I proposed before : They should give us a premium ship as daily reward. It’s better then what you proposed.

The game need : money and new Players.

The free 1 day license give to free players an example of what they can get if they pay.

And it remove a lot of grind thanks to credit bonus + synergy bonus (without allowing them to get big stuff) so new players might stay.

1 day license say to players : Come and play if you want your reward.

100 gs  = Come, disconnect and come back 10 month later to enjoy your premium ship.

 

You can disagree with this system, but they need to get some money and attract players.

Monetisation doesn’t succeed when you throw a pay wall at people.

 

The money making on this game has always been in entirely the wrong place. Coincidentally, I watched this video again today:

 

Like these guys say; paying for the game should be part of the fun. It is not fun to be beaten over the head by superior pilots in Mk V gear and know the only way you can ever hope to even come close to them is to spend £40 on Mk III gear and Mk IV upgrade kits. It is not fun to be forced to grind a long, dull and boring ship tree because the alternative is to spend £200 to unlock your free synergy and skip to the ship you actually want to use.

 

But what IS fun is painting your ship bright pink, or being able to have your corporate logo on your ship, or dressing up your hangar, or being able to buy custom titles, taunts and other cool cosmetic features.

 

There will always be a place for premium ships, and I personally think the licence is a good way to monetise, but the focus HAS to be taken away from Pay to Grind Less and pushed towards offering people cosmetics and fun asides. When that becomes the main method of bringing in cash, this game can ditch a lot of the dead weight and stop treating players like xxxx.

This is very, very true. Wasn’t that long ago that accusing the Devs of favouring the Russians was an instant ban from the forums, yet whenever a change is made due to “player feedback” it is more often than not something that got virtually no support over here. It is always the Russian forums. Hell, I can remember when we weren’t even considered important enough to get patch notes!

Well I am not saying they “favour” them. I am more saying, they should take it as a personal effort for advertising, because, even if it does not give you instant results, it helps a lot.

Favouring would mean, they do not listen to us at all, but I actually have great respect for the team around Error and Antibus efforts to communicate our forum to them.

It’s okay, if stuff gets delayed, and perfectly understandable if they do not want to abandon the russian community, which in fact also keeps this game alive.

So it’s not jealousy. :slight_smile:

I did not intend to start a *storm there.

Pay to grind less is not a good solution, it’s true. 

But it’s by far the one that give most  $ with many lazy players that want everything instantly.

I dislike this method (Who doesn’t ?), but nowadays it’s a common feature.

SC is a game with a so little player-base, so I don’t think they can rely on selling paint/stickers like do League Of Legend.

Paying someone to read English forum all the day cost money. Plus, it’s not funny to read everybody complaining again and again.

 

As a dev I know how hard it is to spend nights to solve a problem on a feature, and finally push your update to then ear peoples saying “Weh, it was better than before”. Downgrade then ? And then you ear “Weh, in fact it was not that bad. Give it us back”.

In that kind of work, you can listen to suggestion, but you should absolutely not say yes to everything. There will be always somebody complaining. They can pretend that their opinion is what most people think, but is usually not. You have to make choices, to try, and to satisfy most of your clients, not to listen to one or two people that yell their ideas everywhere.

Confirmed aliens in sector conquest too, come in between 1~3 at a time after 2 min in battle.

 

So now a 1v1 fight between 2 skilled players could be decided by some random aimbot alien assisting one of them.

So now a 1v1 fight between 2 skilled players could be decided by some random aimbot alien assisting one of them.

Haha, really ? Then in a dogfight, ships with cloak will always win.

the new changes to PvE, seriously, just suck. i wish i’d be in the position to fire the guy who came up with this. levelling T4 now is really awful and forcing us to fly t1 ships in order to fly with new pilots in pve… no, just no

Well this does appear to be the last update before release ? For Invasion ?

 

Dear pilots of Star Conflict,

On September 4th, 2014 the update Star Conflict 1.0 will be released!
This is an astronomical event that happens only once in a lifetime!
You’ll tell your children about it!

World opens up!

From September 4th, every player can explore the open space and protect the colonies from the invasion of biomorphs! The big game event will start with the release of the update and will last for one week. Do not miss it!

Closing Beta Test

Update 1.0 will end the beta test and launch a full-scale Invasion game mode! We’ll tell you about the new gaming features and grand plans for the future.
Invasion is just the beginning!

Sale of rarities

Only during this week, we will start the sale and offer bundles with the Invasion ship coating! This unique item will be available only until September 4th!

Thank you for being with us!
Your Star Conflict Team

 

Patch seems ok except for those who play PVE. But the damn bots and BIos’ in PVP games? Grrr!

 

I’m confused by the economical and aesthetic adjustments while plowing ahead with no real fixes to:

PVP matchmaking

Invasion instance grouping

RT

etc.

Before “release”.

Pay to grind less is not a good solution, it’s true. 

But it’s by far the one that give most  $ with many lazy players that want everything instantly.

I dislike this method (Who doesn’t ?), but nowadays it’s a common feature.

SC is a game with a so little player-base, so I don’t think they can rely on selling paint/stickers like do League Of Legend.

Paying someone to read English forum all the day cost money. Plus, it’s not funny to read everybody complaining again and again.

 

As a dev I know how hard it is to spend nights to solve a problem on a feature, and finally push your update to then ear peoples saying “Weh, it was better than before”. Downgrade then ? And then you ear “Weh, in fact it was not that bad. Give it us back”.

In that kind of work, you can listen to suggestion, but you should absolutely not say yes to everything. There will be always somebody complaining. They can pretend that their opinion is what most people think, but is usually not. You have to make choices, to try, and to satisfy most of your clients, not to listen to one or two people that yell their ideas everywhere.

I’ve been working on smartphone titles for about a year now, from scratch. One thing I learned is that before you do any kind of change you make damn sure it’s the right change, because I’d spend days putting together a menu with 3D objects placed around, camera movements, etc. only to then be told that actually the lead artist liked the 2D minimalist stuff better and so all that work was for nothing.

 

This is meant to be a beta. If I were in their place, I wouldn’t be so inept as to ignore the beta testers. I would provide a roadmap of planned changes and test the waters. Moreover, these forums are not so active that someone couldn’t take a little time out once in a while to actually address some of the issues raised and explain why they took the direction they did, despite having no support from the community for doing so.

 

I say again, too much of this game is clearly being made with the attitude of “xxxx the players, we’ve done this now so it has to stay.”

 

Also, if THIS was the last patch before official launch, I don’t think we’ll be around for very long at all…

have not seen aliens in pvp yet which is good news! but still there are other things which need to be fixed before release in a week… various bugs, balance open world modules etc

If the PvE maps were reasonably balanced for their intended tiers with a group of random players and the matchmaker aimed for a sensible squad composition this wouldn’t be a terrible change, just a little limiting compared to how it was.

 

But the “T4+” maps aren’t balanced with stock T4s in mind, the matchmaker doesn’t try and ensure each squad has a viable trinity (healer, tank & dps) so right now I don’t think this is a helpful change and I’d much prefer to see the old PvE system restored until a better solution is offered.

Haha, really ? Then in a dogfight, ships with cloak will always win.

 

Most likely, when the Biomorph start attacking, just cloack and let him weaken your enemy, then attack from behind and there you go.