Most likely, when the Biomorph start attacking, just cloack and let him weaken your enemy, then attack from behind and there you go.
Tackler Buff v2
Most likely, when the Biomorph start attacking, just cloack and let him weaken your enemy, then attack from behind and there you go.
Tackler Buff v2
Tackler/Recon/Covert Ops Buff v2
Tackler/Recon/Covert Ops Buff v2
Doesn’t work for CovOps :006j:
So now a 1v1 fight between 2 skilled players could be decided by some random aimbot alien assisting one of them.
They’re as strong as they’re in invasion too, lrf usually go boom pretty quickly if they see ya.
Most likely, when the Biomorph start attacking, just cloack and let him weaken your enemy, then attack from behind and there you go.
Our interceptors are capping beacon and got some aliens on our a** and some guards on the other side, we got surrounded but managed to cap the beacon and finish the game before we all die lol.
- Whoever put thousands of Stickers around in the hangar, has no feeling for art and style. It is simply too much, looks really childish to have “No Alien” Stickers all around. I like the “For the Empire” stuff, but really, learn a bit of “less is more”
- The forceful “bump” of your ships while in hangar, the overplayed alien sound (which was only cool because you did not hear it over and over!)… Awful! where is your Quality Assurance? Did you lose your designers? You really need somebody in your team with a feel for aesthetics back.
As a designer i totally approve of this. All those stickers make you feel like the emperor is a 6 year old. Serioulsy, it looks childish
P.S.
First Invasion modules and now Biomorphs in PvP? please stop ruining the best part of the game
Thank goodness you finally switched to having three factions. Thank you for listening to our three page forum topic on grinding.
New secret document setup is difficult for people who don’t have a lot of time to play. Who is also your customers who pay money on this game. It is 1/4 of the reason we play PVP.
I hate PVE. With that said, you can not switch from your match based system. If I want to play open space I will play Eve or one of the upcoming games like Star Citizen.
You are going to lose ALL of your PVE customers within two years.
The rank rewards for invitations is pathetic. You have a nearly perfectly setup to avoid abuse of the system. So increase the reward for players reaching ranks, or add more rewards for ranks. The 10% gain on GS purchases is a great idea, perfect number. Add a bonus for DLC purchases also.
Please fix this, this is the best idea you have come up with.
I am begging you, please make colors for auxillary objects in PVP different. You have a perfect color scheme for it now. IE enemy attack drones are yellow until they target you, then they are red. Ally attack drones are gray. So on so forth. I realize I have posted two topics on this already. I am begging you, stop the micro locator drops that stifle my attack pattern.
WTF??? YOU TOTALY KILLED PVE!!! WHY??? BRING IT BACK AS SOON AS POSSIBLE…I MEAN NOW!!! This patch is a xxxx xxxx thing!..n00b studio…-.-
WTF??? YOU TOTALY KILLED PVE!!! WHY??? BRING IT BACK AS SOON AS POSSIBLE…I MEAN NOW!!! This patch is a xxxx xxxx thing!..n00b studio…-.-
Or you could write that like a normal person.
As a designer i totally approve of this. All those stickers make you feel like the emperor is a 6 year old. Serioulsy, it looks childish
heh

If aliens are actually in PVP I don’t know that I will continue playing this game. We don’t even want bots in PVP. What are you doing?
“Biomorphs shall not pass” in Jeri station… Is perfect!
heh
Barcode?! Lolwat ahaha
Barcode?! Lolwat ahaha
Be nice. They just received the new platform and installed it without cleaning it before.
Damn, the Empire is falling xD
will the biomorphs in PvP drop ship modules and weapons or no??
Ok, tier 3, combat recon game. 30 seconds or so into the game, a trio of biomorph scouts spawn close to the center asteroid in iridium strands. They proceed to focus and kill our captain, and two fighters. I try to kill them but to my amazement, they are as strong as in invasion mode, firing EM and dealing 500 dmg to a purple adaptative interceptor per tick. I run away.
After killing the enemy captain, I find myself in the middle of 3 enemy ships, while the biomorphs are still focusing me, and totally ignores the other team.
This game was good, now it is not. I’m in World of tanks till this “great idea” is over.
heh
That’s one hell of a barcode scanner.
Ok, tier 3, combat recon game. 30 seconds or so into the game, a trio of biomorph scouts spawn close to the center asteroid in iridium strands. They proceed to focus and kill our captain, and two fighters. I try to kill them but to my amazement, they are as strong as in invasion mode, firing EM and dealing 500 dmg to a purple adaptative interceptor per tick. I run away.
After killing the enemy captain, I find myself in the middle of 3 enemy ships, while the biomorphs are still focusing me, and totally ignores the other team.
This game was good, now it is not. I’m in World of tanks till this “great idea” is over.
I’ve spent twenty bucks on this game. That’s a decent percentage of my gaming budget this year. I said I’d ride this game out, no matter what, because I spent my own grubby college kid money on it. To be honest, your post is more or less exactly what I’m thinking right now. I’ll still give it a shot, but I seriously doubt anyone actually thought this patch through.
do the PvP biomorphs give items or not?
I know I’m going to catch a lot of flak for this, but the pve change doesn’t sound that bad to me. Yeah, it sucks that you can’t go in and easy mode grind your ships up, or play with new corp members to train them up… But to the newer players it sucks having a t5 guard/engie/lrf kill everything in your mission. I know from experience, when I was grinding my way up trying to get into t3s and t4s I would get almost no synergy from the jerks sucking up all the kills. It’s what pushed me away from doing a balanced amount of pve/pvp to doing mainly pvp, and now sec con. The only time I do pve now is to get a purple t5 kit in pirate base, or help friends get their purple kit. I think that the synergy rewards for higher tier missions could be raised some to compensate for the harder difficulty, making it less grindy, but still helping players level up their ships and make good cash Also, maybe if you have a full 4 man squad, then you can enter whatever pve map you wish as it will be just 4 friends and no randoms that don’t want t5 allies.
I’m going to love the new voucher system… ALOT
I haven’t been able to play yet, but I’m willing to bet that I will loathe the bios in pvp/sec con. Especially knowing my luck, they will always primary me. :013j: Keep the bios in invasion please… I also don’t know the new HUD’s visual appearance yet, so I don’t know what to think of it.
RT and A1M1 still need balancing as well. Don’t forget that. (especially RT… just saying)
Also, I don’t mind the stations new “sticker collection”, they look cool enough for me. After all, us pilots also put stickers on our war machines. (every sticker adds 5 horsepower)
Friend invite looks cool, will be posting to my FB wall at least once a week :P. This game does need more players. Especially during US night time zones. 13 people in que for sec con, 8 of them being nasa’s leet death squads, 2 randoms, and the other 3 being a ragtag gang of WPK can be pretty hectic.
So has no one (besides Tillo) noticed that the blueprints found in invasion can no longer be sent back via cargo drones and you have to fly all the way back to the station and dock in order to keep them?