You guys are just going to have to accept that there are many people that want to play for things other than PvP, in this, and other games. Even in games where devs will talk about how important PvP supposedly is to the game, the game will still often be almost all PvE, with just some token PvP here, and there. That is especially true after the game has aged, as even if it was more PvP oriented earlier on, that will have proven not to be the most sustainable model in a game that has both, which this game has had for a long time.
For me, my main problem with PvP in online games are the PvPers themselves. If they lose in 1vs1, it’s excuses, and accusations, in team PvP, if your team loses, insults, and blaming abounds, even if that person was the one ignoring objectives, trying to go lone wolf, and had the lowest score. They will constantly go on about how “superior PvP is to the easy, and boring PvE content,” plus how “PvP is the only thing that provides any challenge in the game,” then take their level capped, geared to the teeth chars, team up with others using the same, and gank lone newbies in the newbie areas if the game allows for it. When engaging in PvP with people you know, especially when you’re all in the same room, that are just viewing it as a game for fun, not some all important something, PvP can be fun, but not with far too many of the people that flock to PvP in a game. To make matters worse, there’s all the people that cheat, as there pretty much always are those that do. Many games, especially in those that link PvP, and PvE will sell things so that the wallet warriors are at an advantage, rather than everyone being on an equal playing field, with skill alone being the deciding factor. Then there’s lag, as you can always count on there being some lag in online games.
About the new weekend task:
The last one was fine as it was just a points thing, with that one it was possible for two, or three of the team to get enough points, maybe even all four. It required you get X points ten times, and was completely doable in 10-15 wins, whether you went in with PUGs, or arranged groups. With this one it basically works out that if doing PUGs you keep one destroyer in your hanger, if you see no one else has a destroyer, you use that, and presto, easy first place. I’ve seen people disconnect from the match at the start if they see other destroyers, since if you swap out your ships, you can queue up for another round. If you go in with arranged groups, everyone just takes a turn using their destroyer till everyone has finished the task. Doing it the way you did it this time was a bad idea.