My 2 cents on Destroyers.
They seems to have becomeing some sort of universal ship that has no spesific role in this game.
Its like a little baby that dont know where it came from nor does it know where its going.
Do not make it have the same role as other ships.
youre taking away roles from other ships.
Make destroyers have unique weapons that no other class has.
Example. Heavy Repair Drones do not belong on a “Suppressor” Destroyer.
I do like destroyers… but as for the gameplay im leaning towards that. they do not belong in pvp.
Atleast not the pvp we play today.
About Open Space
I used to collect about 1-2 impure berrylium each day. Average it to 1.5
3x where needed to build a plate.
It requires 32 beryllium per plate to build a R11 destroyer.
32x3 = 96 impure beryllium total.
96 / 1.5 = 64 days…
That number is insane in itself.
Now… The requirement has changed dramatically.
3.34 times more for berylluym ( 233.34 % increasement )
5 times more for neodium. ( 400 % increasement )
Lets look at the new numbers.
32 plates = (32 * 10) = 320 impure beryllium
320 / 1,5 = 213 days…
Oh… and need to add the special number aswell. 42 (“Answer to the Ultimate Question of Life, the Universe, and Everything”)
213 + 42 = 255 days. or as in hex 0xff days.or 2^8 days
213 days will it take me if i play Open Space only!
213 days…
Did i say 213 days
Yeah… its a long time and i can surely reduce that to 1/2 the time and more if i spend Much more time ingame.
But i have a life besides gaming too.
This is just for the Beryllium. i also need neodium, osmium, so on.
The drop rate for Open Space seems to be as low as its always been. near none existant.
These new crafting requirement does not sit well with me.
And the reduction of monocrystal. well thats been coverd rather well too.
But dev seems not to understand the point people make about the reduction. By looking at comments on thouse posts.
It seems like its beeing showed under a carped and just point to pvp/pve… everything is glorious there.
Except 1/2 the day going into the queue.
I liked OpenSpace as it was… it had lots of great potensial. and i have many ideas i would like to share about howto improve it.
Sadly im just a little twat seen from the devs perspective and nothing i say will have any impact. they have their own plans.
And i think some of these devs are rahter arrogant. not all of them but some are. not nameing anyone.
More so… if some of this things are meant to be exprimental. Why are you pushing it out as a patch ?
Do you not have testers? Using public players as beta testers is less that smart.
There will be flaming and stuff as a result of that, bad word spread about the game so on.
Its good that people get rare materials from PVP/PVE/Coop now.
But it doesnt justify the low droprates there is in Openspace.
I said it before and i say it again… you made Open Space Obsolete.
Also its like a big lottery for pvp now.
1st. You need to win the match.
2nd. You need to have a good luck goblin chained to your computer desk if you are to get any of these materials.
Anyway… Suggestion for patch 1.3.5
1 * Listen to your community.
2 * REimplement things that you removed from the game that has been asked for since you took it out (Like 4 man squad.)
Please do not delete this post now… i didnt use any x words in it this time