Also there’s some experimental features in the patch. So we’re gathering feedback and looking forward 
If they are experimental, it just underlines my point: then OS resources could have not been touched yet, and done separately; much wiser. I am sure, subtracting the monocrystals earned by missions from loot drop isn’t so hard to track, if you set up your environment right. It just looks like an unwise provocative move from the other side of the table atm. Well, it’s done, as I don’t expect you to react.
I for one am still happy about the new loot drop - as it is a step in the right direction, imho. But as said, I am not at all surprised by the complaints, and don’t see why this hasn’t been anticipated yet. It’s not like, this has been going on for a while now.
Squads had not been promised in the near future.
Which basicly is just sad, amongst other worse things.
Active players have also not been promised in the far future.
Once the players have no reliable means to exercise teamwork, and real life makes the vets disappear, it will just break down in an instant. You underestimate how much old players are worth in a competitive game, just to learn from, even if it hurts. You should bandage wounds, not try to prevent the struggle.
Leagues will only work, if it’s based on something else, as even more competitive mode. No one will go leagues, except vets, and when they are gone, you got even more empty queues.
Just do squads in T4 and T5, how does it hurt? Also, cmon Cr0’s suggestion was awesome.
edit: and if people complain about the MM, well, to be honest, the MM QQ is kind of history - it’s not like after 10k battles it’s simple to realize: the MM is just as unpredictable in fairness, as it was in alpha, and each game is just what I, or my teammates make of it, so what shalls!? All those whiners are gone now, and a mature community, the amount of knowledge and tutorials, etc. will defend you against it; we got a special cat for that.