Important thing: some new features are a part of the experiment. No need to imagine things that didn’t exist, like redused droprate etc. We looking for the future and, for now, we need to do a research about new loot changes. All your feedback is very important
Sorry but monocristal quest used to give 2 mono before your patch. Now it’s reduced to 1.
Furthermore, even if I still lack of informations (I will pay attention to loot map), this patch is based on an alrealdy existing system… You know, you win, you can click on a certain number of dots to gain random loots but it’s not the same than having a 100% guaranted mono.
If you set on loot map one dot for a monocristal, it will be diluted in a whole ; in terms of probabilities/chances you start from 100% to fall to y/x where y is your max number of attempts and x the loot dots. Whatever be the situation, the second case is always under 100%. Even if you can try several times a day.
I let game time ratio behind.