Interesting… I’ll have a look at that buld evi
Will you post it?
Sometime I perform great matches with falcon M, sometime just horrible… Still got to understand if it’s me or the ping… :008j:
These are my builds. Please take note that are my builds, built to my tastes, and I don’t think they are THE BEST builds ever. But they work perfect for me.
Falcon M:
Engine: Compensator + vernier
Cap: EB
Shield: Adaptive
Hull: Passive + regenerative hull
CPU: Proton wall + 2X target tracking coprocessor or one IR + TTC, depending on my mood.
Pulse lasers with high oscillation ammo + Kin rockets
Orion + WNJ + Camo + hull repair
Golden eagle
Engine: Compensator + vernier + Strafe
Cap: EB + the module which gives you energy regen and cap volume
Shield: Adaptive
CPU: Proton wall + 2X Electronic guidance
RF blasters with supernova ammo + Kin rockets
Orion + WNJ + Camo + hull repair
I’m not in my computer now, later I will send you by PM screens of both if you want.
Bye the way i still think the CovOps are kinda op and i wanted again to fly em myself, unluckily i only have the Wakisashi R wich is never mentioned so far. Can it be build good or is it just worse than others?
I am personally a huge fan of the Wakizashi-R. For a long time I used it as my primary T5 CovOps, until I realized how good the grey falcon is. After the pulse laser nerf, I have switched back to the Waki-R because I hated getting rid of one of my inertial stabilizers on the Grey Falcon for a Shared Cooler. The Waki-R is a great ship for high-damage builds, as it has the 20% effect strength boost, which is immensely useful on orion and plasma arc.
To give you an idea of how to build one (there are many other ways to build one, this is the way I build mine):

To give you an idea of how to build one (there are many other ways to build one, this is the way I build mine):

finally someone else using plasma arc, most long term players don’t use it anymore. only people i see using it is suicidal kurdi, charlie, some bears, koystan once in a blue moon and random n00bs
(its an awesome module)
Don’t flatter yourself
I don’t have to.
You remind me of my friend - he has a life policy - “If I don’t remember - that did not happen”, in real world we call it ignorance.
I think I’m not the only one who never or almost never saw you in this game. You seems the ultimate forum warrior. Let’s see. Also I have no video about you and I always recording. the facts doesn’t really beside you.
You have yet to provide a single valid argument on how Golden Eagle is not worse than Gray or M falcons (especially considering we are not talking about Plasma Weapons here) or even Wakizashi R (At least with Waki case, Golden Eagle does have a 1x CPU advantage in damage, while waki having same mobility freedom and being much tankier)
The Waki can’t turn or doesn’t have energy if you like to reach the same speed with it. What is the advantage of the Golden Eagle? the 3 cpu and the 2 capacitor. that makes it deadly.
Maybe he falcon-m can be the same good in speed+damage. the waki is a different ship, it need a different style.
I can run 5km in industrial safety shoes, there for they are good running shoes, even though the guy next to me can’t do that.
This is a great example. You can use it on the wrong way, and you can say that is the worst running shoe ever. But I use it at work to protect my leg. and it works perfectly. I just use on a different way the same thing.
Fixed it for ya, you are welcome
Thanks for the fix but that was not necessary I wrote what I wanted to wrote, the Interceptors still not op.
The auto aim Drones are op and the ecm modules in T5. Those are OP. but overall the interceptors still not OP.
finally someone else using plasma arc, most long term players don’t use it anymore. only people i see using it is suicidal kurdi, charlie, some bears, koystan once in a blue moon and random n00bs
(its an awesome module)
It is, but the current ECM spam meta has switched the balance towards the WNJ. It is a pity, because nothing makes things more personal than a xxxx giant space knife chewing your enemy.
It is, but the current ECM spam meta has switched the balance towards the WNJ. It is a pity, because nothing makes things more personal than a xxxx giant space knife chewing your enemy.
its pretty good in t4 with the insane amount of tacklers flying aboot
The Waki can’t turn or doesn’t have energy if you like to reach the same speed with it.
This is not true:
540 speed, ~ +10 (cant remember how much) Energy (Regen - AB consumption), 200 Rotation, Emergency barrier, 2x Adaptive.
DMG wise, if look a the burst dmg (under Orion) +1 CPU on Golden Eagle gives you just as much dmg as native WakizashiR CovOp module bonus, and after that, due to tremendously better in fight staying power WakizashiR will do more dmg even though stats wise it has ~10% less DPS than Golden Eagle
What is the advantage of the Golden Eagle? the 3 cpu and the 2 capacitor. that makes it deadly.
1x capacitor will be occupied by regen, while other 3 CovOps can have Passive Armor (that gives tremendously better results reflecting on your life expectancy), so at the end you are comparing 1 available cap slot to 1 available cap slot on all other CovOps (and in majority of “competitive” games that be Emergency Barrier) and that 1 CPU advantage is negated by Passive bonuses (10% base dmg on gray falcon, module effect on WakizashiR, 10% crit chance on Falcon M) So on practice, the only thing that is going on for Golden Eagle (efficiency wise) is Plasma Bonus which is not that of a big deal to begin with comparing to capabilities of other 3 CovOps out there.
These are my builds. Please take note that are my builds, built to my tastes, and I don’t think they are THE BEST builds ever. But they work perfect for me.
Falcon M:
Engine: Compensator + vernier
Cap: EB
Shield: Adaptive
Hull: Passive + regenerative hull
CPU: Proton wall + 2X target tracking coprocessor or one IR + TTC, depending on my mood.
Pulse lasers with high oscillation ammo + Kin rockets
Orion + WNJ + Camo + hull repair
Golden eagle
Engine: Compensator + vernier + Strafe
Cap: EB + the module which gives you energy regen and cap volume
Shield: Adaptive
CPU: Proton wall + 2X Electronic guidance
RF blasters with supernova ammo + Kin rockets
Orion + WNJ + Camo + hull repair
I’m not in my computer now, later I will send you by PM screens of both if you want.
Thanx evi i’ll give it a try…
but i stay on supernova RFB…
finally someone else using plasma arc, most long term players don’t use it anymore. only people i see using it is suicidal kurdi, charlie, some bears, koystan once in a blue moon and random n00bs
(its an awesome module)
It really is, although I only use it on specific ships (Eagle-B in T3 and Waki-R in T5). For most of my other covops, I use camo or white noise.
Without that energy regen, Golden Eagle is heavily dependant on Engineer Energy Aura and what kind of CovOP is that that cant go anywhere, it is same argument for Eagle B vs Kite.
Assuming you are not using that for regen your options are:
(1) Impulse Discharger - killing already terrible energy regen even further
(2) Shield Regen (coughWolfkahncought) a) useless, b) see (1)
(3) Power unit conduit - good luck activating more than 1 module if there is no energy aura, even with that due to lower cap volume, there will be issues with activating multiple modules.
(4)(5)(6) Capacitor/energy improvement modules
(7) Heat Sink - practically the only possible module to go here, but the gains in DPS are no where near the benefits of energy regen module. Base energy regen on Golden Eagle (or any T5 covop for that matter) for T5 is pretty crappy.
Eagle B
terrible ship in my opinion. only good thing about it is 2 cpu’s, I rather fly the r8 cov ops to that if I can’t use the kite
terrible ship in my opinion. only good thing about it is 2 cpu’s, I rather fly the r8 cov ops to that if I can’t use the kite
eagle-B is not terrible at all, one just has to get used to the fact that it’s not stable. Once that is accomplished there is no obstacle at all. (Of course, if you try to fly it with the same fit that you would put on a kite, then it’s terrible)
Without that energy regen, Golden Eagle is heavily dependant on Engineer Energy Aura and what kind of CovOP is that that cant go anywhere, it is same argument for Eagle B vs Kite.
Assuming you are not using that for regen your options are:
(1) Impulse Discharger - killing already terrible energy regen even further
(2) Shield Regen (coughWolfkahncought) a) useless, b) see (1)
(3) Power unit conduit - good luck activating more than 1 module if there is no energy aura, even with that due to lower cap volume, there will be issues with activating multiple modules.
(4)(5)(6) Capacitor/energy improvement modules
(7) Heat Sink - practically the only possible module to go here, but the gains in DPS are no where near the benefits of energy regen module. Base energy regen on Golden Eagle (or any T5 covop for that matter) for T5 is pretty crappy.
-
Yes, Pulse Discharger is pointless, no one even mentioned it.
-
Point 2 and 3 are the same modules, or there’s one more imaginary module which can increase the shield regeneration just like the Power Unit Conduit does.
-
4, 5, 6 doesn’t required, since you have 79 energy regeneration and 77 after burner energy use, what means you are barely, but stable. Of course, with the damage fit, you are recommended to have an engineer with energy-emitter, like every damage interceptors does.
terrible ship in my opinion. only good thing about it is 2 cpu’s, I rather fly the r8 cov ops to that if I can’t use the kite
I wouldn’t say Eagle-B is terrible, you just have to be sneaky with it and always watch your energy. But I also like the Kite better.
terrible ship in my opinion. only good thing about it is 2 cpu’s, I rather fly the r8 cov ops to that if I can’t use the kite
far from terrible. Sure, it is reliant on an engie for the energy, but it is still a fantastic ship for certain playstyles.
I use the Eagle-B for supernova RF’s w/ plasma arc and orion to be a max-damage build in team-play. I use the Kite for dogfighting and solo play.
-
Yes, Pulse Discharger is pointless, no one even mentioned it.
-
Point 2 and 3 are the same modules, or there’s one more imaginary module which can increase the shield regeneration just like the Power Unit Conduit does.
-
4, 5, 6 doesn’t required, since you have 79 energy regeneration and 77 after burner energy use, what means you are barely, but stable. Of course, with the damage fit, you are recommended to have an engineer with energy-emitter, like every damage interceptors does.
Capacitor Power Relay Increases shield recharge at the cost of capacitor recharge
Power Unit Conduit Increases speed at the cost of capacitor volume
79/77 is even less of a “stable” in T5 than EgleB in T3, all modules cost on average 30% more energy, while maximum capacitor volume and energy regeneration are up to ~10-15% from T3 and that is along side 20% more expensive AB.
with 79/77 Golden Eagle is “stable” at ~140 energy in a capacitor, which is only enough to activate 1x Module (Orion is ~133 energy), each activation will put you into 62/77 and will take you up to 1.5-2 seconds of no module activation or AB to get back into stable region. That is pretty much why all “above average” interceptor pilots equip Passive Armor in T5, that increases your Stable Cap level (which gives you faster recovery or ability to use more than 1 module in the same time) and it tremendously increases recovery time after you fully depleted cap for w/e reason. 79/77 is a simply a handicap on performance ceiling and if you truly belive this is “efficient” to be competitive, no wander you think Inties werent OP, you simply do not understand the extent of their power and their capabilities (well not anymore, even though my FalconM still takes out imperial well tanked GunShip that has reboot on CD within 3-4 seconds).
Capacitor Power Relay Increases shield recharge at the cost of capacitor recharge
Power Unit Conduit Increases speed at the cost of capacitor volume
True. True.
79/77 is even less of a “stable” in T5 than EgleB in T3, all modules cost on average 30% more energy, while maximum capacitor volume and energy regeneration are up to ~10-15% from T3 and that is along side 20% more expensive AB.
with 79/77 Golden Eagle is “stable” at ~140 energy in a capacitor, which is only enough to activate 1x Module (Orion is ~133 energy), each activation will put you into 62/77 and will take you up to 1.5-2 seconds of no module activation or AB to get back into stable region. That is pretty much why all “above average” interceptor pilots equip Passive Armor in T5, that increases your Stable Cap level (which gives you faster recovery or ability to use more than 1 module in the same time) and it tremendously increases recovery time after you fully depleted cap for w/e reason. 79/77 is a simply a handicap on performance ceiling and if you truly belive this is “efficient” to be competitive, no wander you think Inties werent OP, you simply do not understand the extent of their power and their capabilities (well not anymore, even though my FalconM still takes out imperial well tanked GunShip that has reboot on CD within 3-4 seconds).
Yes, the pure numbers shows that the ship is barely stable, but they never shows the way you fly them and the reality. If you think like that I have no wander why you think interceptors were OP. 79/77 is more than enough if you have an engineer which fills you up, and not pushing the after-burner like crazy. Sharpnel is not a dogfight weapon, why would you do it?
A) the engineer is an anchor of your mobility, your game presence, and your influence on the game outcome. you are bound to operate in a small area, you cant respond to changing situation on the map
B) Shrapnel is not a dogfighting weapon - wut, any interceptor weapon is a dogfighting weapon, even a Depression gun, on top of that Shrapnel is 2d best Dogfighting weapon (After Lazorz)
C) If you are constantly have to slow down to replenish your energy - you are no faster than a Imperial Interceptors, nor do you have an Adaptive active, if you are not using the Adaptive, why would you even equip it? - use submitter shield and just fly on normal cruise speed without AB
D) Shrapnel canon does not have effective range of a PlasmaGun or Depression Gun or Kinetic Superchargers, the optimal range on Shrapnel puts you in direct reach of your enemy, and if you are not constantly manoeuvring, you are just a air balloon waiting for a needle.
A) the engineer is an anchor of your mobility, your game presence, and your influence on the game outcome. you are bound to operate in a small area, you cant respond to changing situation on the map
B) Shrapnel is not a dogfighting weapon - wut, any interceptor weapon is a dogfighting weapon, even a Depression gun, on top of that Shrapnel is 2d best Dogfighting weapon (After Lazorz)
C) If you are constantly have to slow down to replenish your energy - you are no faster than a Imperial Interceptors, nor do you have an Adaptive active, if you are not using the Adaptive, why would you even equip it? - use submitter shield and just fly on normal cruise speed without AB
D) Shrapnel canon does not have effective range of a PlasmaGun or Depression Gun or Kinetic Superchargers, the optimal range on Shrapnel puts you in direct reach of your enemy, and if you are not constantly manoeuvring, you are just a air balloon waiting for a needle.
A) The engineer is a point where you can fall back, it doesn’t mean you have to be next to it all the time. Most of the times you need energy to retreat. If you just stop with the after-burner for a second, you get back more than enough energy to use active modules or just go back to the Engineer safe zone.
B) Then you never tried RF Blaster.
C) I never mentioned Adaptive. But you still able to fly it with adaptive.
D) Sharpnel is really hard to use against good pilots. The speed of the projectiles are relative slow compared to the other weapons, which means it’s more sensitive to the ping, and the distance between the target.
A) With such regen 1 second is not enough, unless you were saving up prior to use a module since with depleted cap this build has 62 energy regen per second, and it will take up to 2 seconds to get back into stable region. This is Kite vs EagleB argument all over again, we already had multiple pages of discussion on it many times, and I am glad to see that those discussions did influence in a way quite a few pilots from these forums, and they can see much deeper in core performance differences.
B) o-rly
C) Without adaptive this ship is wet tissue paper comparing to “free” interceptors, capable of taking 3-4 EM torps in the face like a boss. And yet having same level of DPS output, how is that “different” and not “worse” than others?
D) Ping is the biggest downside of the gun, but not because of the projectile speed, mainly due to fire rate (even with 100 s/m) with normal ping it is pretty good vs good pilots, but that has nothing to do with Golden Eagle vs Rest of T5 CovOps.