A) There is a tremendous difference in “Use when available” vs " Use when needed", the 79/77 in T5 will narrow down windows of opportunities, introducing preparations and recovery cycles. That WILL reduce your influence on game outcome and overall presence.
B) And how do you know? is it because you can’t hit with shrapnels?
C) No, not really, ability to take toprs to the face, allows you on purpose take them to the face while it hits torp owner as well.
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Golden Eagle can not outdps Falcon-M period
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In order to out DPS Gray Falcon or Wakizashi R you must use one of the cap slots for a heatsink, meaning you can no longer have stable energy and emergency barrier, compromising your already terrible “tank” even further, and that 10% DPS gain will be easily out performed by Waki/GF because while you gain 10% dmg , those inties will have ~3x time RAW tank on top of infinitely better agility tank, because your Golden Falcon simply can not maneuver well the moment Engineer is not in a proximity, which leads to exponentially increased amount of arrows taken to the knees.
D) Basic geometry from middle school, with 300 Fire Rate you can create a cone of fire that you can adjust and intersect with target trajectory even with high ping, while low fire rate gun has to be perfectly timed. There is a good test backing up this that HAS BEEN done about 10 times on pilots that mainly fly shrapnel gun.
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Have an agile interceptor with equal kinetic and EM resistances,
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Have 2 ships that would have same agility but have equalized DPS on Shrapnel cannon and Supernova RFB
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Conduct a test on a server that would have 250+ Ping for the pew-pew guy and let them dogfigth for 10 minutes with each gun
After that go through logs and calculate the total dmg done by shrapenl and SUPERNOVA (that has 2-2.5 slower projectile speed than shrapnel) RFB, results are consistently in favor RFB, because with Shrap with high ping you gravitate towards 0% Hit rate while with RFB in same conditions you still can hit something.
With <100 Ping Shrapnel cannon is capable of being the best dog-fighting weapon (after lazors), and living proof of that is Takamina, Zerk1, ECMnoob, Wolkor and so on. There are multiple reasons to Shrapnel efficiency, but again, they have nothing to do with current discussion on how Golden Eagle is worse than other 3 interceptors.
A) If it narrows you, then we have nothing to talk about anymore.
B) No, but it seems you can’t hit with RF Blasters, otherwise you would say things like that.
C) Yep, Golden Eagle is not a bullet-sponge. And with the damage-fit, you have to be really careful.
D) And now you bring up evidences that the RF Blaster is a better dogfight weapon. Please try to stick to your truth, or admit it you were wrong before you change your mind. And by the way, yes it creates a cone, but it’s because of the spread as well, not only because of the fire rate. And you can have as much fire rate as you want, if the enemy is moving, you always have to adjust and hit nothing. If you increase the projectile speed, the deviation will be smaller and you will have more chance to calculate where to aim to hit the target. And just one more thing: Takamina never dogfights with Shrapnel, only if they are less experienced and slow. He usually takes down frigates and fighters and he only goes for interceptors when they escaping or moving on a relative straight line. I met with Takamina on a russian server a month ago, and he almost never hit me with the Shrapnel, but he perfectly used his missiles. And yes, missiles has explosion radius and faster projectile speed. But you are right, there’s nothing to do with this.
P.S.: With 250+ ping, you have much bigger problems than hitting with an interceptor. Small ships becomes uncontrollable. Just sayin’.