So are Interceptors OP

GoldenEagle is pretty much the worst CovOp out of 4 available in T5, so if you think it is OP, that means you have to look into broadening your knowledge horizons.

+1

 

The only thing it has is 20% free synergy gain. Though now there are 8 other (wait 9?) T5 ships with this…

 

xKostyan, on 05 Mar 2015 - 10:36 PM, said:snapback.png

GoldenEagle is pretty much the worst CovOp out of 4 available in T5, so if you think it is OP, that means you have to look into broadening your knowledge horizons.

 

+1

The only thing it has is 20% free synergy gain. Though now there are 8 other (wait 9?) T5 ships with this…

Maybe you don’t know how to fly that covops if you agree with this. This is ridiculous and simply not true. Golden Eagle is one of the best covops in T5 just pretty hard to fly it.

But It is still not OP.

Maybe you don’t know how to fly that covops if you agree with this. This is ridiculous and simply not true. Golden Eagle is one of the best covops in T5 just pretty hard to fly it.

But It is still not OP.

The problem is not that the golden eagle is bad. It is not. the problem is that the rest are even better!

 

Golden eagle lacks tank, energy and maneuverability comparing with other cov ops.

 

Grey Falcon has better maneuverability and tank

 

Falcon M has more tank and more energy regen. Also more DPS (due to reduced orion times)

 

Waki S has more strength to modules and also more tank.

 

Golden eagle is good for a hit and run build with the new plasma gun, or also for supernova RF blaster carnage.

The problem is not that the golden eagle is bad. It is not. the problem is that the rest are even better!

 

Golden eagle lacks tank, energy and maneuverability comparing with other cov ops.

 

Grey Falcon has better maneuverability and tank

 

Falcon M has more tank and more energy regen. Also more DPS (due to reduced orion times)

 

Waki S has more strength to modules and also more tank.

 

Golden eagle is good for a hit and run build with the new plasma gun, or also for supernova RF blaster carnage.

The golden eagle has the best speed + damage combination. better than the falcon-m or the grey falcon.

That is not a tanky ship but it is really deadly. With my style it is better than a the other 2 fed ship.

533m/s more than 2300 DPS almost 50%crit + more than 110% crit damage.

it is not worst than the others, just different. I know it is just personal preferences, but the golden eagle is awesome. 

The golden eagle has the best speed + damage combination. better than the falcon-m or the grey falcon.

That is not a tanky ship but it is really deadly. With my style it is better than a the other 2 fed ship.

533m/s more than 2300 DPS almost 50%crit + more than 110% crit damage.

it is not worst than the others, just different. I know it is just personal preferences, but the golden eagle is awesome. 

The problem is that, if you are using one cap for speed, you won’t have good energy regen. OR you won’t be able to fit emergency barrier. And I don’t think those 40 m/s extra are worth.

 

Concerning the DPS and crits, falcon M will get more of that with the same build, and still can use orion every 20 secs.

 

But as you said, is a matter of tastes.

I like Golden Eagle, but I don’t know how that extra CPU it has over the Grey Falcon will be of any use if it lasts 20 second less in battle due to the lack of a second adaptive shield between other things.

I like Golden Eagle, but I don’t know how that extra CPU it has over the Grey Falcon will be of any use if it lasts 20 second less in battle due to the lack of a second adaptive shield between other things.

You don’t really need to survive that much. I’m doing fine with just one adaptive in bot the GE and the Falcon M. With more CPU you have more damage, so you will kill your enemy first, and you won’t need the second adaptive.

golden eagle lacks manouverability? u joking right. it’s a fed covops, has 3 engine slots and 2 cap slots. You can be fast and stable without lifting a finger.

 

Comparably the grey falcon has a rotation bonus, but is R13, and has no 3 cpus; the R13 does not really hit it tho, but it removes a bit of damage, and the additional invul of the GE.

 

Falcon-M and Wakizashi-R are both less manouverable one due to slots, the other due to speed, but way better rounded. You can also do lightweight on those, to get speed, but basicly, it’s really more about the tank of that ship, not the manouverability.

 

Golden Eagle is dead on focus, but it can dish lots of damage. I say it’s a niche ship, but far from being “so much worse than others”. Having more alpha and being outmanouvered only by the Grey Falcon and maybe an ECM, it is still a very nice dogfight ship, provided you can dogfight with em weapons. It’s not a carry-all-ship, but that is not the only use of a Ceptor. It’s a very great assassin, and surprisingly survivy.

The problem is that, if you are using one cap for speed, you won’t have good energy regen. OR you won’t be able to fit emergency barrier. And I don’t think those 40 m/s extra are worth.

 

Concerning the DPS and crits, falcon M will get more of that with the same build, and still can use orion every 20 secs.

 

But as you said, is a matter of tastes.

2 vernier + the rotation implant is enough. you still have 1 slot for increase speed. the 3cpu makes the damage high and if you need more, you still have +1 capacitor next to the voltage regulator. Personally I don’t like the falcon-m even If based on the numbers that ship also really good.

grey falcon is the best cov ops in the game at the moment, hands down. that thing is a monster

grey falcon is the best cov ops in the game at the moment, hands down. that thing is a monster

 

One of the bests. The others are also nice, they just need a different play-style.

 

Back to the main topic, interceptors are not OP. They were nerfed a bit too much nowadays.

One of the bests. The others are also nice, they just need a different play-style.

 

Yeah of course, i’m talking more as an all rounder type of awesome ship. It has everything nicely balanced

The best thing to take from this is that interceptors as a class are more or less balanced, but only in populated games. The smaller the game, the less balanced interceptors get. This (plus the grind wall and repair costs) keeps t4 and t5 unbalanced, and is why t3 is currently the highest fair level of play. There’s the exception of newbies, but that’s persistent throughout the tiers and a casualty of public queues that’s not exclusive to Star Conflict.

 

Now this is a little off topic, but related to the original premise. The primary solution to t5’s problems is to populate its games. That’s tough to do with the size of the community playing, and further exacerbated by t5 being endgame content. Perhaps the focus should be on making t3’s competitive gameplay as accessible to high-skilled players as possible rather than requiring t5 ships to play in pseudo-competitive matches. The t3 tournaments are a good start to this. It’s even done a good job bringing players online to participate, with nearly 70 teams playing this past Sunday. Hopefully there will be some continuation or expansion of that system.

 

Even ECMs are more or less balanced in t3. The only thing I get angry at in t3 is being flooded by a pub team of nothing but motionless LRFs the whole game. I can live with that being the worst problem in the tier.

T3 is nice but i have been flying it for a time to level me gunship and its i nevery game like that: I identify the two or three good players on opposite team-i spend 60% of my time countering them, the rest is Ace and bot farming. And Inties are still pretty strong cuz team is often too slow so Inite can fly in and out. Most good players fly Intie like in T4/5 which is typical indication for being OP. I have impression that experienced Inites in T3 fly actually that fast and manoverable that 50% or more of enemy team are not even able to hit em.

 

I had on of these 1 on 1 fights with one from WPK and killed the guy two times in his gunship, he brings out Intie- i see it and retreat-he flys through my entire team unmolested- and i am dead. 

 

Though it might be that Inties can be countered with special manovers, still no other class is so dangerous to me personally and so difficult to take down in any tier. And CovOps is worst due to inherent high speed.

Though it might be that Inties can be countered with special manovers, still no other class is so dangerous to me personally and so difficult to take down in any tier. And CovOps is worst due to inherent high speed.

 

tackler man, will solve all your problems (not the n0ob 2 drones cruise engine type, the proper tackler with slows)

Noo, they wont. The Inties will just activate implant 8-2 and 14-1 and have ample free time (12-17 sec) to do whatever they want…which is laughing at my slows and continue killing me off. Agh well…nah imo they are op no matter what, i see it every day. They are like gods donig whatever they want, its just like dat.

with some yolo practise, the ice beam with target painter and the after burner blocker active module ruins interceptors, it is fun B)

The golden eagle has the best speed + damage combination. better than the falcon-m or the grey falcon.

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it is not worst than the others, just different. I know it is just personal preferences, but the golden eagle is awesome.

The only bonus Golden Eagle has i s plasma spread and projectile speed, those 33% only helps vs interceptors, base parameters are enough to fight frigates and fighters with no issues, but in the same time those parameters aren’t that big of a deal, vs good interceptor pilots there is hardly a difference.

DMG wise Golden Eagle only has an edge over Wakizashi-R due to +1 CPU (some could argue with including cooldown rates bonus on WakiR, but i just leave them out), Golden Eagle does NOT have more dmg than Gray Falcon nor Falcon M, and in Falcon M case it is miles behind dmg wise due to orion CD reduction and Falcon-M passive crit bonus (and even capability go All YOLO with extra Pylon)

On top of that, mobility wise, Golden Eagle only has an edge over WakizashiR but on practice Wakizashi R with 540 Speed (while having 2x Adaptives, Emergency Barrier, better cap regen and plain more HP outperforms Golden Eagle as well)

Golden Eagle is not “different” it is plain worse than others, unless you are having problems using Plasma Gunz and that 33% bonus is so crucial for you (but then it is not about the ship)

with some yolo practise, the ice beam with target painter and the after burner blocker active module ruins interceptors, it is fun B)

Don’t try to teach 'em.

They never learn…

Trust TBear

But the implants, they even prevent gravi, right?