I created this vessel because it lacks a true carrier in games
even if the extension of the hull, is interesting is strongly down the modularity of the vessels or it is installed
I thought was a new type of frigates specialized in transportation, is the defensive Support
well on this ship is not made for the assault but to recover the material in exploration mode
certain portion can be hard to read I’m sorry for the inconvenience
name : armored transport
a modified vessel for transport in dangerous zone based in very large hull defense
base characteristic :
race : all
class : frigates
type : transport ( is one new support classe based in heal + comand and tackler )
level : 13
cargo slot : 32 ( not extendable by module )
hull points : 50000
hull regen : 0
hull resist cinetic : 70
hull resist EM : 70
hull resist thermal : 70
shield points : 2000
shield regen : 50/s
shield resist cinetic : 30
shield resist EM : - 40
shield resist thermal : 5
energie : 3000 pts
regen energie max : 100 pts/s
sensor range : 5000 meter
target lock speed : 1 sec
base speed : 100 m/s
back speed : 50 m/s
lateral speed : 50 m/s
acceleration : 70 m/s
afterburner : 300 m/s
afterburner energy drain : 300/s
rolling : 90 deg/s
pitching : 90 deg/s
synergy level 5
synergy bonus :
hull regen +50pts/sec by level
extension slots :
condensator X3
hull X3
ordinator X3
//// weapon /////
gun : this ship not use real gun is remplaced by 3 special drones squads selected in the same way that the guns
support drones laser ( Thermal )
support drones plasma ( EM )
support drones railgun ( cinetic )
launch 4 drones attacking all enemies threatening the player can such as the escort vessel of npc convoy
missile : none
spécial modules :
GDO << chameleon >> ( the special module of tackler fighters )
activables modules X4 :
mass shield generator ( heal )
nanodrones fields ( heal )
polarized coating ( comand )
heavy guard ( tackler )