without going through a new role
you can do that :
name : mining fortress
base characteristic :
race : all
class : frigates
type : guard ( armor guard )
level : 13
cargo slot : 32 ( not extendable by module )
hull points : 40000
hull regen : 0
hull resist cinetic : 70
hull resist EM : 70
hull resist thermal : 70
shield points : 10000
shield regen : 50/s
shield resist cinetic : 40
shield resist EM : - 20
shield resist thermal : 10
energie : 3000 pts
regen energie max : 100 pts/s
sensor range : 5000 meter
target lock speed : 2 sec
base speed : 150 m/s
back speed : 50 m/s
lateral speed : 50 m/s
acceleration : 70 m/s
afterburner : 200 m/s
afterburner energy drain : 50/s
rolling : 45 deg/s
pitching : 45 deg/s
synergy level 5
synergy bonus :
hull regen +50pts/sec by level
scaner range +1000m by level
extension slots :
condensator X3
hull X3
ordinator X3
gun :
mining laser ( thermal )
mining drill ( cinetic )
mining drive ( EM )
it is 3 gun launches a wide beam of energies
Damage: 300 / sec
range: 5 km
missile :
classic frigates missiles
spécial modules :
fortress field ( always active )
up all armor resist to 50pts for all member of player team on a area of 6km
activables modules X4 : classic guard modules