Ship Crews/Pilots with perks/passives etc

A post with far less detail has been made im just expanding on it, as ive thought about it for a while now…

The idea is to add the ability to hire/manage a crew for ship that you own, Each ship would have a maximum ammout of slots that can be filled with different crew with different roles, each having bonuses and maybe some slight negative effects to help balance. Each Pilot should have their own leveling system with unique perks/passives. There would be new Tabs for the crew,to hire new pilots, manage your pilots.

example:

Pilots (for maneuverability)

Captains (module str/range)

Engineers (passive regen)

Communications Expert/Explorer ( sensor range)

Mechanics ( decresed negative effects time)

Salvage Crew (mini pods go collect debris from destroyed ships, increases income, get less in pve then pvp obviously)

Tech Experts ( Increase synergy gain)

Coolant Mechanics (increase ship speed or reduce Weapon heat)

Wingmen (similar to attack drones)

Janitors ( +2 Hygiene) … hahah…

etc etc.

Your maximum slots for crew size is based on if you are using a frigate, fighter or interceptor, (possibly expandble).

Certain crew roles may alos take more then one “slot”, (salvage crew,wingmen)

This is a general idea any other suggestions (on topic) that i like may be included.

FYI if you look inside the cockpits of the ships most of them already have 2+ chairs.

*edit area*

New ideas: (NOT SET IN STONE JUST IDEAS)

  • Pilots in your crew can have stats E.g. Dexterity, Agility, Reflexes, Speed, Health, Intelligence,Wits etc which increase each level. Or we can distribute to out liking.

  • Pilots can be cloned (it is space after all)

  • Pilots can die/faint during battle.

    - (RE)-introduce the abandon ship button to save pilots via excape pod.

DO NOT ASSUME that it will be a grind, that it will be identical to WoT,  that there will not be balance, or that the matching making will not be fair.

Sounds good, but it seems the game needs to develop a large scale sandbox/open universe to be a reality. Right now its fast action PVP/PVE.

Somebody wants World of Space Tanks to become a reality  :facepalm:

i tried world of tanks, i did not like it one bit. In fact i hated it, Seemed rather static(“2d” playing field with everyone being longrange, and camping was the main highlight, and getting blown to pieces without seeing who killed you). And to be honest i didnt care for their driver crew system or whatever it was called, it seemed sloppy.

However having crews is an addition i welcome. Just to add more customization and diveristy.

Also, since it would be mainly a icon/text based update (few "new"3d models) it could be done fairly quick… i think…

 

pilots with leveling system

 

This will likely worsen/increase the grind, and for some, the game’s grind is bad enough as is. Having come from NavyField, I would not support this idea.

i tried world of tanks, i did not like it one bit. In fact i hated it, Seemed rather static(“2d” playing field with everyone being longrange, and camping was the main highlight, and getting blown to pieces without seeing who killed you ). 

 

I drove a tank during my military service, and I’d say that’s the whole point about tank combat. Tanks are actually rather vulnerable if you know how to counter them. 

 

On topic… it does add a little more to the gameplay, but IMO it’s not really needed. Build diversity can and should come from module choices. And we already have implants for additional customization. 

 

Besides, based on the appearance of the intys (especially the Fed ones), I don’t think there’s room for more than one pilot. (I do believe the scale of the ships in the hanger is wrong…)

I drove a tank during my military service, and I’d say that’s the whole point about tank combat. Tanks are actually rather vulnerable if you know how to counter them. 

 

On topic… it does add a little more to the gameplay, but IMO it’s not really needed. Build diversity can and should come from module choices. And we already have implants for additional customization. 

 

Besides, based on the appearance of the intys (especially the Fed ones), I don’t think there’s room for more than one pilot. (I do believe the scale of the ships in the hanger is wrong…)

Fed inties have two seats, imperial ones have only one. Fighters have both two seats, and frigates at least 4 seats in cockpits.

 

Don’t know about jerry ones, since they don’t have visible cockpit.

The game needs less grind, not more. Voted “Never!”.

Yeah, this suggestion is basically World Of Tanks tank crew with their skills.

 

I disagree with suggestion, this game doesn’t require such. We have implants and differing modules to give altering setups, so no need to add crew.

 

 

And lore vise, I have somehow though that we are actually remotely flying the ships? I recall hearing audio saying “connection lost” when dying. Whom has read the lore, are we really flying ships (and when die, we somehow teleport to respawn) or are we remotely flying them?

And lore vise, I have somehow though that we are actually remotely flying the ships? I recall hearing audio saying “connection lost” when dying. Whom has read the lore, are we really flying ships (and when die, we somehow teleport to respawn) or are we remotely flying them?

According to the lore there are pilots in the ships and they die with the ship. I don’t remember reading any explanation for respawning- basically the lore is as unfinished as the game.

agreed most inties have 1 pilot seat, so my next question to you is ,

why have chairs in the cockpit or a cockpit at all if the ships are remote controlled and why would they even use a transparent window unless someone was in there looking out?

I also don’t believe adding crews/pilots would ruin the game… whether upgrades show as modules or crew/pilots i dont really see any difference other then the modules have an icon. and it fits on a paticular slot on your ship.

e.g. a pilot could give +5% manueverability at level one, where as right now modules already gives +50%

Wanna explain how it would ruin the game from your p.o.v.?

The game needs less grind, not more. Voted “Never!”.

I guess you haven’t notice that there are some pilots who have every free/premium ship max synergy level, i myself have 103/135. getting closer everyday. wHat happens when all my ships are maxed what then?

My friend barely logs on anymore cause there is nothing left for him to do, he maxed out all of his ships and now he rarely logs on.

Adding crews with pilots gives people another goal in the game, which hopefully may respark interest… or we can wait a frew years for T6

I guess you haven’t notice that there are some pilots who have every free/premium ship max synergy level, i myself have 103/135. getting closer everyday. wHat happens when all my ships are maxed what then?

 

My friend barely logs on anymore cause there is nothing left for him to do, he maxed out all of his ships and now he rarely logs on.

 

Adding crews with pilots gives people another goal in the game, which hopefully may respark interest… or we can wait a frew years for T6

Or you can just play with the ships you like to, and enjoy the game. I don’t play for the grind, I play for the game. In fact the only reason I’m unlocking T5 is to help my corp in SQ.

 

Concerning pilot deaths and so on. You can either eject, be a clone (like Eve) or just the “commander in charge” and your minions are fighting and dying for you.

 

In WoT you are suppose to “abandon” the tank, even after a tier 10 Arty score a direct hit for 3000 damage on your tier 5 light tank. So whatever… it is a game.

Or you can just play with the ships you like to, and enjoy the game. I don’t play for the grind, I play for the game. In fact the only reason I’m unlocking T5 is to help my corp in SQ.

Concerning pilot deaths and so on. You can either eject, be a clone (like Eve) or just the “commander in charge” and your minions are fighting and dying for you.

In WoT you are suppose to “abandon” the tank, even after a tier 10 Arty score a direct hit for 3000 damage on your tier 5 light tank. So whatever… it is a game.

Good for you i guess that you can play just for fun and not care about leveling your ships, and your synergy rewards. I however cannot my current goal is to own every ship with a gold star next to it, unfortunatly, once i accomplish that i fear that i will only be playing for fun and credits (probably playing a lot less aswell), which does not feel rewarding to me.

If you ever played Diablo 3 it is the same thing, people reached maxed level and started complaining how there was nothing left to do, thus paragon levels were born. ( a seperate charcter leveling system that added small bonuses once you reached max character level). so i would be a lvl 60 barbarion paragon level 40 for example. (cap on paragon levels was 100 now unlimited i think)

adding the paragon system to diablo 3 saved their game.

Having your playtime count for more then just fun, is essential in my opinion

Good insight on pilot deaths.

Good for you i guess that you can play just for fun and not care about leveling your ships, and your synergy rewards. I however cannot my current goal is to own every ship with a gold star next to it, unfortunatly, once i accomplish that i fear that i will only be playing for fun and credits (probably playing a lot less aswell), which does not feel rewarding to me.

 

If you ever played Diablo 3 it is the same thing, people reached maxed level and started complaining how there was nothing left to do, thus paragon levels were born. ( a seperate charcter leveling system that added small bonuses once you reached max character level). so i would be a lvl 60 barbarion paragon level 40 for example. (cap on paragon levels was 100 now unlimited i think)

 

adding the paragon system to diablo 3 saved their game.

 

Having your playtime count for more then just fun, is essential in my opinion

 

Good insight on pilot deaths.

you are confusing potatos and apple juice, Diablos whole gameplay is progress and farm, thats it. Star conflict is rather Counterstrike in space with added progression system, progress comes second and killing stuf first. If you max everything and find yourself not playing as much, you were playing wrong game all along and wasted alot of time

Good for you i guess that you can play just for fun

adding the paragon system to diablo 3 saved their game.

Well, you asked for the public opinion. I realize well that there are people playing for the grind. I play for the pew pew and the grind is the entrance barrier to that for me. Having no grind at all would lead to a level playing field, too, so from my perspective I’d prefer the game to be single tier. I have no interest in playing Diablo 3.

Obviously less grind is not going to happen because the devs seem to have a harder time creating new customization options than copy & pasting more ships, so you’ll likely end up seeing more grind on top of the current grind until they eventually realize that part of the reason that the player base is so small is the grind. By then it will be too late.

Well, you asked for the public opinion. I realize well that there are people playing for the grind. I play for the pew pew and the grind is the entrance barrier to that for me. Having no grind at all would lead to a level playing field, too, so from my perspective I’d prefer the game to be single tier. I have no interest in playing Diablo 3.

Obviously less grind is not going to happen because the devs seem to have a harder time creating new customization options than copy & pasting more ships, so you’ll likely end up seeing more grind on top of the current grind until they eventually realize that part of the reason that the player base is so small is the grind. By then it will be too late.

There is grind because it is a free to play game model. Free to play is based on grind. Pay if you want less grind, but you can essentially play for free if you want, just investing more time to reach the same place (or being forever in T3 like many players) In fact this game grind is not that bad, considering other games, because credits are easily farmable, and a full green ship is quite competitive. 

 

If you want a game with all the options from the start, you need to pay 60 bucks for it on retail.

 

Or 10 in case you want CS:GO

no one said that the crew/pilot system has to feel like a grind either… Just because it is a leveling system doesnt mean it has to feel like a grind.

Was just making sure you understood my pov. Yes your right i did ask for public opinion :slight_smile: this is a forum afterall.

Im not trying to get you to play diablo 3 lol, Im just saying that by them adding the paragon system they fixed the issue with players reaching max level and having nothing to do. And i believe adding a pilot/crew system will give players something more to do. Pilots can be max level 10- 50- 100 doesnt really matter just have to adjust bonuses.

I agree, i dont think there are plans to make this game less of a grind, because that is what the dlc’s and p2p content is for.

Sorry if i seem edgey still trying to down my first cup of joe this morning.

There is grind because it is a free to play game model. Free to play is based on grind.

The F2P model used for this game is, but there are other F2P models. Easy examples are Valve’s F2P games which are monetized via cosmetics exclusively, but they’re not the only ones.

no one said that the crew/pilot system has to feel like a grind either… Just because it is a leveling system doesnt mean it has to feel like a grind.

More leveling increases the power spread between new players and existing players. Because of that it will always feel like a grind to those trying to catch up.

Currently performance differences between a 1/10 Mk.1 equipped ship and the same ship at 10/10 and Mk.4 equipped are night and day already. Add bonuses from crew on top of that and it goes from bad to worse.

The F2P model used for this game is, but there are other F2P models. Easy examples are Valve’s F2P games which are monetized via cosmetics exclusively, but they’re not the only ones.

Valve F2P is good because they can afford that. They are swimming in money thanks to steam.

 

But independent studios can’t do that. In fact, most successful F2P games are based in the freemium game mode. And if you think this game grind is bad, you should play WarThunder or World of Tanks.