2 hours ago, Milfeulle said:
I would rather be healed by a Brokk than a r9 engineer any given time.
well anybody will be rather healed by the brokk, than anything else, to be honest. that’s saying nothing about the minotaur. it does however, that you only mention one ship out of many, that should do a similar job. Both Styx and Minotaur can heal decently, but it is clear, the Styx is even with the bonuses outplayed on the field.
This should speak for itself and make players try out other ships. E.g. a R9 Styx player might switch to the Minotaur anyway.
To clarify what I think: brokk’s actually pretty OP, all other healers are subpar. But luckily you dont encounter mass brokkens a lot. It’s not a problem. Yet.
And I wont complain until I have it.
Indirectly, resi buff is also a healing buff anyway.
2 hours ago, Lord_Xenon said:
- You don’t introduce skill with this. Love to kill all those flies in my dessy.
yes of course! except the flies kill u first.
if you do not see the wisdom in the try to balance out the ships over the ranks, then you actually never would have been really competitive in the first place, why would you bother skill with that attitude?
there is actually a lot more new stuff with the bonus to try, and fitting is also kind of part of the game.
I know, having the bonuses in one mode, but not in the others, and not integrated totally somehow as a grande balance sounds a bit confusing, but come on, this should have been like this 3 years ago. I mean I was totally surprised by that move - and I am kinda sad, it came so late, because now, people have a hard time realizing, how much more possibilities you have as a player.
I love to pick between the sturdy R10-R11s now, they are smaller. But I also love the R15s because every button in them does something.
37 minutes ago, Swifter43021 said:
But facing too strong opponents may make you give up the game faster too.
that’s usually a surface excuse. usually a political weapon of carebears or people who work for the establishment. Don’t get too distracted by the smoke screen.
I mean seriously, if someone leaves a game because others play better - that sounds incredibly … as argument, don’t you think? Now there is a difference between better, or other players dont have to put in effort, because if you get a stone to participate in a gunfight, and even the knife is DLC, it’s not really a game, you just play target - there the only deciding factor is grind. How long does it take me until I can at least use the same mechanics as the other player.
Better stuff should come with higher risk.
Funny thing is also, an unfair matchmaker can be one’s holy grail. If you punish good players with constantly uphill matches, you get an even bigger skill gap as a result, as the stronger player will exercise more through it. I think a lot of things turn out to be talk around the topic
Question. Can we mix R15 with R10 now finally for the queue. That’s the fix I am waiting for.
Also. Why does it say % Resistance? Does it not get “Points”? And the resistance points are not 1pt=1%. We should assume players know this. Did not look it up, not planning to fly R9 in hard, but I generally hope its the same bonus as for R10.


