Ship Bonuses in the New Matchmaking System (Discussion)

Sooooo…

At this rate, in the future we’ll have r1 against r15 with a 100 resist and 100% damage buff ?

But new rank 9 players have still no chance versus a experienced r15 :confused:

You have to be kidding! putting T4 and T5 together was meh but this is totally stupid!!! I will leave every hard match i meet with my R9 ships until this is fixed.

Just another change, that angers all players.

Nobody can understand that, and i can only repeat what i wrote: Sell this game to someone who is able to manage and develope it.

SC, you kill this game in an very constant rate !!! Respect for that, all my mates leave or left this game.

Would you tell us please what you have in mind with this game? Anger players? Kill the game?

Idk what bonuses r8 gets in an r15 game, but I still blew them up in 2-3 shots and that’s with the green ammo

10 minutes ago, RennieAshII said:

Idk what bonuses r8 gets in an r15 game, but I still blew them up in 2-3 shots and that’s with the green ammo

But now you can face r7 too ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

R9 were always the same as R10, never made sense to strictly split in between, either R9 and R10 goes into hard, or r10 be the average-hard border, or r9 be the border, same thing really

Desert Eagle vs Spark, any r9 command vs Saw One, any r9 lrf vs Kraken, Minotaur vs Brokk, etc with r10-r15 implant missing, will be balanced? How is adding DPS to engineers helps the battle, shouldn’t dev also add more healing power for low rank engineers as well? I would rather be healed by a Brokk than a r9 engineer any given time. So now to be able to play T3 battle I can’t use r9 ship anymore, great. Have enough of those r14 destroyers spamming in T4/T5 battle.

I have noticed an even LOWER number of T5 ships due to this… and its reasonable: why play r15 get rekt and pay a huge bill when you can play a r9 and have a nice buff and pay less?? high rank ships are like, useless now… why put a rank system when its not meant to be kept? Like: high rank ships are supposed to be better than lower (which is not the case)

IDK why lower rank player are still complaining… :v and BTW PvP is no longer profitable on T5, and it got worse for the r14 dessies: a covops can render one of those USELESS in less than 10 seconds… less than a second if survival (had to test it to believe it… it is the truth O_O)

 

 

7 minutes ago, Scarecrow_1 said:

I have noticed an even LOWER number of T5 ships due to this… and its reasonable: why play r15 get rekt and pay a huge bill when you can play a r9 and have a nice buff and pay less?? high rank ships are like, useless now… why put a rank system when its not meant to be kept? Like: high rank ships are supposed to be better than lower (which is not the case)

IDK why lower rank player are still complaining… :v and BTW PvP is no longer profitable on T5, and it got worse for the r14 dessies: a covops can render one of those USELESS in less than 10 seconds… less than a second if survival (had to test it to believe it… it is the truth O_O)

r13-r15 have gold ships… no repair needed… tier rusher that buy destroyers in day 1… *cough cough* also +40% weapon dmg does not include modules such as Plasma arc, I have issue shooting down a guard even in survival mode 300% dmg bonus with my recon alien weapon ._. 

If t3 and r5 have approximately the same power, then why don’t they have the same price ?

Stuff for t3 are A LOT cheaper then t5. Especially gold items (spacial scanner, premium ships, paints). 

Why would you even want to buy a t5 premium for 11k GS when a t3 does approximately the same thing but cost 3k ?

 

By the time you get a single t5 mk4 weapon, I’m pretty sure you can get a full mk3 t3 ship. 

7 minutes ago, Swifter43021 said:

If t3 and r5 have approximately the same power, then why don’t they have the same price ?

They are close ONLY in RANDOM PVP, until if ever devs equalise T3 ships into Leagues, Raids, Dreadnoughts, Open Space and PvE, this point of yours makes no sense.

9 minutes ago, xKostyan said:

They are close ONLY in RANDOM PVP, until if ever devs equalise T3 ships into Leagues, Raids, Dreadnoughts, Open Space and PvE, this point of yours makes no sense.

They said they will.

 

Not in OS/PvE/SpecOps, but that’s against bots, everything works there anyway.

Not that I’m against bonuses in OS/PvE, but in PvP it’s just stupid.

  1. You don’t introduce skill with this. Love to kill all those flies in my dessy.
  2. Don’t give different advantages of the shipranks itself(Crit, Critdmg, speed etc.).
  3. Shifting the balance unnecessary.
  4. Lackluster balancing.
  5. Making facing ‘pros’ more extrem.
    Why would you fly r14, if r13/12 have the + you don’t get increased by these bonuses, but the bonus dependent things are the only difference(old +) of the r14?

They did not say they will, Cin said they might, and only referencing leagues and not dreads.

14 minutes ago, xKostyan said:

They did not say they will, Cin said they might, and only referencing leagues and not dreads.

Aren’t dreads already separated by tiers anyway ?

While I do like this idea a bit. It just isn’t optimal. Even with the buffs, the lower tier ship pilots inexperience really makes him suffer.

I was in my R8 Prometheus during one PvP match, and I completely demolished a R4 interceptor who looked like he was still really new to the game. ![:facepalm:](<fileStore.core_Emoticons>/emoticons/facepalm.png “:facepalm:”)

The only way to git gud is to get out there and do it. Facing better opponents makes that process faster and more efficient. I’m not saying MM is perfect now or is even more broken but the way its headed may be ideal for everyone. r15 ships in pvp are still better imo and I wont do anything less unless I am using Antares. I agree that there is a lack of skill out there more now but they will get better faster now imo.

4 minutes ago, xXConflictionXx said:

The only way to git gud is to get out there and do it. Facing better opponents makes that process faster and more efficient. I’m not saying MM is perfect now or is even more broken but the way its headed may be ideal for everyone. r15 ships in pvp are still better imo and I wont do anything less unless I am using Antares. I agree that there is a lack of skill out there more now but they will get better faster now imo.

But facing too strong opponents may make you give up the game faster too.

 

Roflmao. >>but they will get better faster now imo.<<
Do you use drugs? Sorry but the majority of random players suck and never will learn to ‘get better’. And facing fast ‘extrem powerful’ enemies as newbies is no intent to ‘get better’ but to leave the game ASAP. ‘Q.Q you have no chance in this game! Q.Q P2W! Q.Q Vets dominate! Q.Q other 81285476586765 reasons I don’t suck, but only lose because this game is so *****!!!’
Maybe I have to much random experience from other PvP games…