I never understood this restriction in the first place. That’s one of the thing that made me resign playing the game back in 2013, and quit helping the community.
On the one hand, this is a team game. All the game mechanics are base on mutual assistance : resist from the command, regen from the engi, spot by the recon, dps by the gunship, tank by the guard, etc.
On the other hand, playing solo achieves nothing, except in detonation or domination, and even there with restriction.
I’ll add to that that playing alone is not a way to learn how to play. This game has some pretty complicated mechanics for a newcomer. Playing in squads and joining a corp is the best way to learn.
So it is plain stupid to punish the teams willing to play in squads. I say : there should be no limitation whatsoever in the matchmaking. You encounter a squad of good players : fine. Find some mates and squad up. Get on one of the free teamspeak. Join a corp. Wait a bit before launching. Change tier.
The editor of this game has had a good idea in another of its game : in War Thunder, there is a game mode where solitary players are automatically added to squads. Maybe that could be a solution.
But, please, please, please, stop punishing your players. Yesterday afternoon, we were 7 FROG playing for a few hours in T3. Squad was of course impossible. So we just made synchronized launch, and ended up 4 against 3 most of the time. But we don’t have all the same level, and when the better players were together against the newcomers, the game was not fun for either of the group. If we had had the opportunity of squading up, we could have organized the groups to be of the same strength (real strength, not this moquery that is used to qualify the players strength).
I will say it one more time, just to be clear. We, FROG, all think you must COMPLETELY REMOVE the squad limit in matchmaking.