I still think that leagues are pretty good for playing with skilled friends.
Leagues aren’t bad, they can be very fun matches, but I can usually only get 1 hour a day of team play if i’m lucky, i.e. we have enough team members on and/or I don’t have work the next day (the time most of us are on is midnight for me). But I can only play with a 8 different people with this. I can’t just log in chat to my corp to form a squad and have fun.
About 2 men squads, they are still OP against solo players, that’s why we can’t let them queue with others. Extremely low amount of them shows that not so many people want to play squads in random pvp now.
A couple of points here. Firstly most people don’t queue for squads now is because queue times have been notoriously bad since the changes, so no one really queues anymore, a catch 22 situation
2 man squads may be OP when played in the lower tiers/vs newbies but the OP is on about T5, the endgame as such, and most matches seem to be large enough to accomodate 2 man squads without them being OP. Also, do you not take into consideration that new players might actually want to play with their mates? Not being able to play with friends is a big big turn off for a lot of people. At the moment they can’t play PvP together until they either reach R11 and do leagues or join a corp at r7+ to play dreads, both of which are quite a way off for new players, and less than ideal for casual play.
A more complicated MM system will increase the queue times by a lot. The current league system is something like a seperated queue for squads where players have to focus on team play.
How would an improved MM increase queue times? the queue times for squads are already long enough lol! And the current league system is not like a seperate queue, it is an event that happens at certain times of the day.
I still think that leagues are pretty good for playing with skilled friends.
As I said earlier, it is not bad, but very restrictive, only 8 other people to choose from, only at set times of the day, and only 1 game mode. We want to be able to log in at any of day and play with friends/corp mates.
One of the problems now i see, is that the games are short, and MM desides which team should win. No skill is involved anymore - maybe some players is getting more kills, but overall this game is turning into a “roll-the-dice” randomized game.
About squads:
I loved getting my xxxx kicked by ESB squads, I loved getting beat by ImInUrBase killsquads! You wanna know why? because we got better every time we played them, and learned how to counter the better players, and when we finally beat those squads now and then and more often, it was awesome!!! That is the tension provided by squad play, and to be honest, as a random joining player it is amazing to be a part of those battles! Some of them turned truly legendary.
Every damn fight now is just… meh - 6 minutes, farm, money, grind… MM decides who will win. No teamwork, no amazing battles.
Also it was a great way of motivation people to play. When squads were there, corp chat was full of messages, as people were playing together, sitting on teamspeak etc. Now there is close to none socializing, and teamspeakchannels are empty.
As soon as you bring back a nice way to play with my friends i will probably return playing, buy ships, get license etc. But this casualminded direction the game is heading is unfortunately not something for me.
SteveBallmer
This.
So there are a lot of things to consider, and not allowing squads at any tier is not a good idea imo. New players will want to play with their mates and can’t. Vets want to play with mates and are currently restricted. Newbies don’t want to be farmed by vet kill squads in lower tiers. Vets can’t team up and train newbies. Surely we can come up with a solution to this.
We now have the rank system, why can’t this be incorporated into how MM handles squads? What if all players have some sort ‘squad rating’ for each tier/rank, and once that passes a certain threshold then that squad would face ships of higher rank to make it more challenging and stop them farming. If it was below the threshold then they would play at the proper tier so it should not affect new player squads. The squad rating could be based off an average of all squads members ‘squad rating’ or based on the player with the highest.
As far as T5 goes there should be no such restrictions, as at tier 5 you should not be a newbie anymore, this is the endgame area. If players insist on tier rushing then tough, it’s the same in any other game.