removal of teamwork in T5 - 2 player squad waiting times

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Really… you’re daydreaming… and now I am angry! 2 men squads are OP? Implement multi-layered MM system! I want to have a choice! Not enough players? There is no advertisement or investment in those!

Waiting 30 minutes to get 1 lousy T5 (rank 13-15 match)? Servers are unstable, because they were not calibrated or reset for a long time now.

Only minority of people want this group thing? I spoke to 60 people and they all want such option in PvP as well! Squadding is good and it should be ESSENTIAL for such game!

A more complicated MM system will increase the queue times by a lot. The current league system is something like a seperated queue for squads where players have to focus on team play.

Did you speak to players that do not want to squad or don’t have enough friends to squad with? How should they enjoy the game when they get constantly farmed?

 

 

You listen to newbies instead of good and experienced veterans, because you only think about $$$ and nothing else. You abandoned the concept of rational thinking and progressive behavior.

There were other possible solutions in place, but you selected the worst possible scenario, when it comes to online competitiveness and squad mechanics.

We listen to everyone as much as possible. You and other guys always complain about to less players in game, so how should we be able to keep players in game when they would be farmed until rage quitting by squads?

 

 

I am about to ditch this game and write an objective, credible and professional, but negative review and spread it with all means available, based on almost 10k hours of gameplay and from the feedback of other players.

Review is going to be solid and it will impact you and your game in some way. It’s not about the revenge, but it’s about getting the message.

So you played/enjoyed playing the game for many hours, but still think it is a negative game? From your wording it sounds like a threat in regards of spreading negative advertisement and in this means further discussions cannot be held.

From your wording it sounds like a threat in regards of spreading negative advertisement and in this means further discussions cannot be held.

This

 

Apart what Millan said, people are playing more the “leagues” 'cause of the monocristal rewards from miss frost missions. Even a blind guy could see that…

Of course this reward has been implemented intentionally, to motivate people. 

It’ ok you removed farming squads from lower tiers. So newcomers can finally enjoy the game, BUT removing big squads from t5 is just no sense. Where do vets play in squad? Leagues are working NOW just 'cause of reward from winter event.
Leagues and squad bans from end game are the worst decisions in long term.

5vs5 endless ctb for few hours a day. A game mode exploitable using amounts of recons, where farmers shine the most.
Your precious newcomers with t5 equipment really loves leagues. (Sarcasm)

At least old sec conquest for those guys where not so bad since capturing even one beacon against farming squads was rewarding. But what’s the point for playing leagues for those poor guys? Only god knows.
When the event will be off you will see how many guys will play it.

Now that you can’t check anymore player status, so that newb can’t know when go in que to avoid a farming squad (not that i approve this, but was the way many players was doing it), you will see how low interest people will show for that spoiled game mode.

So apart leagues let’s see where else squads can play: t3 tournament (3 times a week using ships from mid tier that are way less interesting than the t5 stuff)

Dreadnought fight. 2 times a day: assembling wings for one hour more or less, hope that no bugs will get in the process (still happening a lot), 10 min of fight to get in the end a sector that can barely be hold for more than a day unless you are in a uber corp that can zerg a lot and fill attaking slots with fake ones.
Sounds like a pointless job isn’t it?
Maybe that’s the reason why the only corp active there atm are russian zerging companies.

So where should we have fun? Which one of this game mode will let me spend money and time to have fun with friends?

Edit: I forgot to mention that astonishing t2 tournament going on… Ok a fine joke from you. Something less lame can be done or no?

Of course this reward has been implemented intentionally, to motivate people. 

Ok. Let’s turn this around. What should we use to motivate devs? Hmmm… cheese maybe. :fed002:

Of course this reward has been implemented intentionally, to motivate people.

And of course it’s doing his job done, but when you mention leagues as a success you should take on account that your number of active players is inflated by non lasting reward.

It’s like saying: look! people like free food. We should sell only free food.

It’ ok you removed farming squads from lower tiers. So newcomers can finally enjoy the game, BUT removing big squads from t5 is just no sense. Where do vets play in squad? Leagues are working NOW just 'cause of reward from winter event.

Leagues and squad bans from end game are the worst decisions in long term.

Even if it happens just because of reward, it’s working.

 

Leagues and squad bans from end game are the worst decisions in long term.

 

Our numbers show the different picture, but I understand why you think so.

 

5vs5 endless ctb for few hours a day. A game mode exploitable using ammounts of recons, where farmers shine the most.

 

yep, this problem exists

 

So apart leagues let’s see where elwse aquads can play: t3 tournament (3 tomes a week using ships from mid tier that are way less interesting than the t5 stuff)

 

 

there is a possibility that number of tournaments will be increased, but still t3

 

Dreadnought fight: 2 times a day assembling wings for one hour, hope that no bugs will get in the process (still happening a lot), 10 min of fight to get in the end a sector that can barely be hold for more than a day unless you are in a uber corp that can zerg a lot and fill attaking slota with fake ones. 

Sounds like a pointless job isn’t it?

we are planning to rework all SecCon, but i can’t say when.

 

So where should we have fun? Which one of this game mode will let me spend money and time to have fun with friends? 

I still think that leagues are pretty good for playing with skilled friends.

Situation with Leagues has already improved, more and more people play this mode, yes, there are some restrictions (besides I admit that time is not convenient for North America), but they are really needed for squad gameplay in Star Conflict. Feedback and stats approve that game has become more friendly for newbies. 

About 2 men squads, they are still OP against solo players, that’s why we can’t let them queue with others. Extremely low amount of them shows that not so many people want to play squads in random pvp now.

Bullshit… its not because you force people in that horrible game mode that it suddenly is a succes. That is just naif. What star conflict needs is the old squad play system in regular pvp. Everyone hates it, even most of the newbies complain in english or they just dont know any better because they dont know what they missed. Please share your feedback sources, how many minutes did those newbies play? What were they positive about?

 

2 man squads are not OP. PLAY YOUR OWN game and see for yourself. The extremly low amounts of squads is thanks to your hard work destroying this game, low playerbase, increased waiting time, punishing 2 man squads,… and so on. If this is how you draw conclusions…

Even if it happens just because of reward, it’s working.

 

→ you missed the meaning of ’ long term’ in Spongejohns remark

 

Our numbers show the different picture, but I understand why you think so.

 

→ while you look at your stats, we actualy play the game, speak to people and  feel the difference

 

 

yep, this problem exists

 

→ Still nothing done about it, however this issue is already know since old sector conquest some years ago. Need more time?

 

there is a possibility that number of tournaments will be increased, but still t3

 

→ This is just not enough, again, you need to be present on certain times. The waiting times are just ridiculous!!! 6-8 minutes waiting between rounds and 14 min before start? Why, why is that neccesary? matches are over, start the next round already!

 

we are planning to rework all SecCon, but i can’t say when.

 

→ Of course you cant, make sure you still have player by that time

 

I still think that leagues are pretty good for playing with skilled friends.

 

→ So were squads in pvp you know and for that the people didnt have to be online at a fixed time!  And no, it s not as fun as playing regular pvp with friends.

What star conflict needs is the old squad play system in regular pvp.

It’s not what star conflict needs, it’s desires of a small group of vets. 

 

2 man squads are not OP

 

not as much as 3 or 4 men squads, but they are.

 

btw, if you want to discuss something, could you be more restrained, please? What is the point of caps lock and million of dots? 

→ So were squads in pvp you know and for that the people didnt have to be online at a fixed time!  And no, it s not as fun as playing regular pvp with friends.

 

it was fun for maybe 10% of players, now they can play between each other,  but their number is not very large in comparison with average players, that’s why fixing time

So you played/enjoyed playing the game for many hours, but still think it is a negative game? From your wording it sounds like a threat in regards of spreading negative advertisement and in this means further discussions cannot be held.

Correctly written and objective review cannot be viewed only as negative, if it is based on real and solid facts. At the end, it will mean more, if I recommend the game or not and I will also explain it in such way.

 

My words can be interpreted in many ways, but statements, like spreading “negative advertisement” and “threat assumptions” are a product of fears and vivid imagination.

Game will get exactly what it deserves in the end, even if it will be a negative review overall, you will have to respect it as such.

Game could use a lot of room for improvements, when you don’t hamper older players, in order to get the new ones.

It’s not what star conflict needs, it’s desires of a small group of vets.

It’s a good thing for Star Conflict that so many of them have quit then.

 

Seriously though, at some point all newbs - as long as they don’t ragequit the game in the meantime of course - will become veterans. Honestly Doomb0t, you’re focussing so much on getting some fresh blood in the game, you’re losing the players who were loyal to you and your game for the longest time. And it’s not like you just forgot about us once or twice, you’ve been doing this constantly and consistently for the past, dunno, 4 or 5 months.

 

When you introduced the mid-join MM, we asked you to make squadding more rewarding to encourage people to stomach the longer queues. And you removed squads entirely.

 

We asked you to do something about newbs killing the fun in higher tiers… still no solutions, even when so many have been suggested. Though we did get this new MM that is just xxxx infuriating with its predetermined wins and losses, so I guess there’s progress, right?

 

 

Instead, we got Leagues (sic) and the T2 tournament. Who needed it? I tried it a couple times back when we were given monos for participation. It’s a long range fest full of vets with purple T3 gear, including the cloak + RT combo, because we have this new, shiny and utterly idiotic system that only encourages Ace farming. Newbs like STORM actually farm those tournaments in 8-man wings - they just frigball in one place and no-one can get through, because it’s T2, and you simply can’t break frigballs without massive amounts of gunships.

 

Still waiting for T5 dreads, T4-5 tournament, reworked leagues…

 

 

Feedback and stats approve that game has become more friendly for newbies.

this is just…

 

But okay, you’re trying to gather some feedback now.

 

It’s become more friendly for newbies because 1) you allowed them to tier-rush more easily; 2) you encourage them to tier-rush, as all they see is people killing them in simply better ships; 3) they don’t even know when they play with other newbies and when they play with veterans.

 

I’m sure you have your own interpretation for the above, and it’s nice you’re doing stuff for newbies but, for the love of God, please stop doing it at the expense of the rest of us - not only because it simply does not work, but also because you’re just not fair with us, vets.

 

One of the many ways of measuring the quality of an online game is to see how many long-time players it has. How do you think you’re fairing in that regard? How many of the people who played this game two years ago, still play it?

One of the problems now i see, is that the games are short, and MM desides which team should win. No skill is involved anymore - maybe some players is getting more kills, but overall this game is turning into a “roll-the-dice” randomized game.

About squads:
I loved getting my xxxx kicked by ESB squads, I loved getting beat by ImInUrBase killsquads! You wanna know why? because we got better every time we played them, and learned how to counter the better players, and when we finally beat those squads now and then and more often, it was awesome!!! That is the tension provided by squad play, and to be honest, as a random joining player it is amazing to be a part of those battles! Some of them turned truly legendary.

Every damn fight now is just… meh - 6 minutes, farm, money, grind… MM decides who will win. No teamwork, no amazing battles. 

Also it was a great way of motivation people to play. When squads were there, corp chat was full of messages, as people were playing together, sitting on teamspeak etc. Now there is close to none socializing, and teamspeakchannels are empty.

As soon as you bring back a nice way to play with my friends i will probably return playing, buy ships, get license etc. But this casualminded direction the game is heading is unfortunately not something for me.

SteveBallmer

 

One of the problems now i see, is that the games are short, and MM desides which team should win. No skill is involved anymore - maybe some players is getting more kills, but overall this game is turning into a “roll-the-dice” randomized game.

About squads:

I loved getting my xxxx kicked by ESB squads, I loved getting beat by ImInUrBase killsquads! You wanna know why? because we got better every time we played them, and learned how to counter the better players, and when we finally beat those squads now and then and more often, it was awesome!!! That is the tension provided by squad play, and to be honest, as a random joining player it is amazing to be a part of those battles! Some of them turned truly legendary.

Every damn fight now is just… meh - 6 minutes, farm, money, grind… MM decides who will win. No teamwork, no amazing battles. 

Also it was a great way of motivation people to play. When squads were there, corp chat was full of messages, as people were playing together, sitting on teamspeak etc. Now there is close to none socializing, and teamspeakchannels are empty.

 

 

I fully agree with what Steve said.  (well except for the leaving the game part.) The only way I got better was to get beaten the crap out of.  People who become vets in this game wont quit the game if they get beaten by a better squad. They learn and become better hopefully to beat those squads.  I have never been more happy when I beat Milf’s death squad.

 

Now MM the more I play it the more  I go “roll of the dice.”  Please bring back squads.

It’s not what star conflict needs, it’s desires of a small group of vets. 

 

→ small group? that group became small because a lot of those people already left and got replaced by new players who never knew the old squad system. It is making this numbers very wrong. These people wont stay.

 

not as much as 3 or 4 men squads, but they are.

 

→ I 've played for quit some time, i never complained about facing 2-3 or even 4 man squads. It was just good fun, you win some, you lose some, that’s part of the game. The people that you are joining now are just getting spoiled. The App generation that needs to be rewarded instantly, get a pat on the back every 5 seconds and needs to feel special. So you make it easy and makes sure he wins as much as he loses no matter if he s bad or good at the game. A year ago the only problem was 4 man squads, now suddenly it s even 2 man squads. 

 

btw, if you want to discuss something, could you be more restrained, please? What is the point of caps lock and million of dots? 

 

→ I counted the dots, it is 3 dots after a sentece not a million, its to express dissapointment and to emphasize my statement. (you also see it in novels, magazines,… etc, its not my invention) The caps lock is to stress the importance of that bit of info. I m happy to put it in Bold  if you like that better

2k15 was a year of “Get over it and play solo” and/or “QueConflict: Infinity Wars”

Ok, so i’m a newb, and i hate not having squads in pvp, but being forced to be teamed with some random morons, like silenttank or what not, who goes in, stays in one place not doing anything and just types admins/hackers win. Or braindead people, who take 3 long range frigs in a 4v4 ctb match, stay at their spawn point camping, and wait for me to compete with 4 other guys for beacons, pure gold. 

 

Thank you for thinking about us newbs, but i would like to go to pvp with my corp squad.

 

And before you say not everyone is lucky to get in a corp, I got in a corp 3 days after i started, so getting in one clearly isn’t any rocket science, as long as you can read i guess (which i must admit, is a real problem for some people i have already enountered here), so having a squad for pvp isn’t hard.

2 man squads OP?

Nerf then into 1.5 man squads.

Leagues are not, and will never be, a suitable replacement for squadding in PvP. Leagues are far too specific, only using one gamemode (which is always a “camp by your long-range so he can win the game for you”-fest now), and are 5v5. It is also only rank 11-15 ships, which doesn’t include new players who want to play in organized squads with their friends, and it is only at certain times of the day, instead of 24/7 like squadding was. This gets quite boring after a while, especially when it is only RU servers (I haven’t had a US server in Leagues since the first week, even playing in the new US time). The ONLY reason Leagues are kind of working right now is because of the incentives you are offering. If you take away those incentives, only the elite few RU corps who take this game’s rewards way too seriously will still be playing Leagues. 

 

I don’t know if this is a foreign concept in Russia, but I know here in the US, playing with your friends is the biggest motivation for playing video games. And removing squads prevents that. Sure, you can queue at the same time with the same rank ships in your lineup, but then you run the risk of not getting in the same game, or being on opposite teams, and when people want to play with their friends, that is the opposite of what they mean. 

 

Of course squads are powerful, it’s called TEAMWORK. A principle that every team-based game is founded upon (except this one clearly). Whichever team works the best together should win, that’s how every team-game works (again, except this one). Instead of removing squadding and teamwork, you need to encourage it and promote it. You need to give everyone a reason to WANT to squad up and get better. This is no way to encourage people to play the game and get better.

 

Steve and Adam are right. The best way of getting better is having your a$$ handed to you on a silver platter. I loved playing vs. all the 4-man death squads, because it gave me a chance to learn. To learn from my mistakes, and to learn from how they played, so I could play better. Sure, not everyone will enjoy this, but that’s why you need to do more to encourage squad-play, and encourage teamwork, instead of diminish it. If you give people motivation for playing together and getting better, people will always want to play in a squad and get better.

 

Also, you don’t need a new, more complex MM (only fix the one you have, as it doesn’t know what balance is anymore). With the current MM, if you implement squads, and make it easy to get games in a squad, everyone will do it. And the more squads you have, the less likely it is that a squad of newbs will face a squad of pros. That much is simple statistics.

 

Since you agree that the rewards for Leagues are why people do them, why not take a page out of your own book? Give more incentives or rewards for squadding (maybe a synergy or credit boost when in a squad).

 

What Koromac said is harsh, but I agree with him. You shot yourselves in the foot by removing 3 and 4 man squads. But now you are sawing off that whole leg by refusing to even look into ways to balance squads without removing them, and by insisting that Leagues are a suitable replacement. Keep this up, and you won’t have too much left to remove from your game’s “body”.

 

it was fun for maybe 10% of players, now they can play between each other,  but their number is not very large in comparison with average players, that’s why fixing time

 

This is what’s wrong with your company condensed into one sentence. You never care about that 10% of your player base. Whether that 10% is non-RU players, or whether it is the vets in the game. Throughout this game’s life, this has always been the case. If you want success, you have to try to please everyone, not just the majority. While you’ll never please everyone, pleasing 99.999999999% is always better than pleasing 90% and ignoring the other 10%. If you did care, squads would not have been removed and a different option would have been looked into.

 

It’s not what star conflict needs, it’s desires of a small group of vets. 

 

That small group of vets are primarily US and EU based. If you actually cared about that population to begin with, you would have launched an advertisement campaign, to try to increase your playerbase outside of Russia. In a perfect world, where all regions of this game had an equally represented player base, you would never consider removing squad-play, as a far larger portion of your player base would oppose it. But yet in this reality, you are fine with doing away with the 10% of your player base who actually has good ideas on how to save your game (by that I mean save it internationally, I’m sure it will continue to do fine in Russia, since that’s where everything is based out of and biased towards), or have good ideas on how to improve the game, or even good points on where you could do things better in development.

 

You can’t keep saying that squads ruin gameplay for all newbs, as that is a flat-out lie. How else would us vets still be here? We were newbs at one point, and we got our faces kicked in by good squads, but we’re still here. Know why? Because back then, there were no squad restrictions. Everyone WANTED to squad up.

 

If you take anything away from my wall of text, take away this: If you instill the desire to squad up within your player base, your problem will be 99% resolved. Sure, it won’t be 100% fixed, but no solution ever will be a 100% fix.

 

Edit: Forgot to add this:

 

To any players who want squads back, remember that the devs broke a promise and lied to us about squads. When the change for 2-mans not needing an opposing squad to get a game was tested in July, the devs took it down to fix the bugs and made the promise “we’ll reimplement it when the bugs are fixed”. 6 months later, and nothing has been said by any dev about the status of the change, and the devs went the complete opposite direction by removing large squads from PvP.

 

Do not forget this. Do not let the devs go free on this lie.

 

To the devs: That change in July made people want to squad. I saw more squads playing when that change was implemented than I had seen since the early months of open beta. Why don’t you reimplement that? It makes people want to squad, thus making more people happy with squadding.