AE_MartyG021486_ Last Saturday at 01:53
I think this game is a NICE game but its one of the most unbalanced games ever made; and I think the devs have done a bad job in that, likewise. WHO EVER thought that making interceptors at T5 stronger than frigates was a great way to balance the game is just wrong about it.
Let me explain further…
(((Small ships: ECM, Recon, Covert Ops;
Medium: Gunships, Command, Tackler;
Frigates: Long Range, Guard, Engineering)))
*Tier 1:
Interceptors or any other smaller and fast ships are weak and slower but still faster than medium ships but weaker than frights
Small ships - weak
Medium ships - mild
Frigates ships - a bit over mild or just about strong
*Tier 2
Small Ships - less weak but more effective that b4
Medium ships - a bit over medium but balanced
Frigates ships - strong at this point
*Tier 3
Small Ships - getting fast more effective and strong (dealing damage) within tier not that weak
Medium ships - same getting more effective
Frigates ships - stronger but and some what equal to other type of ships
*Tier 4
Small Ships - got stronger than last tier from ships within tier in comparison
Medium ships - strong from within against frigates only
Frigates ships - stronger but weakening against medium and small ships
*Tier 5
Small ships - got way too OP way too strong and way too much resistance with more damage in comparison against the same tier and any other tier in damage ratios. Way too many modules that make them better. Way too fast too to even get hit by frigates. Their missiles are way too strong in comparison to damage per second especially against any frigate even guards they heal way too fast too faster than any other type of ship.
Medium ships - got way too strong too and resist way too much heal fast but too.
Frigate ships - stronger that previous tiers but weak as hell against small and medium ships. They have little resistance like previous tiers. they are way too slow. they heal fast but not that fast according to the damage ratio from a small or medium ship and dont match up with the balancing against smaller and medium ships
In over all that is a messed up balancing of the game.
#Attached is a graph I made to better understand what I’m trying to explain (to illustrate the current “balance”) which I say is unfair balance. Like the strengths and effectiveness flipped and by a big difference which makes it so unfair for us frigate players and lovers.
Don’t get me wrong, I like the game… its very nice and has nice graphics but the game balancing is not so good and not to mention the MatchMaking, that is frustrating and don’t make sense why it would be made this way…
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SC Ship strength chart.jpg (40 KB)
AE_MartyG021486_ Last Saturday at 02:07
NOTE:
The reason I have noticed this is because I have played the same players I play against on Tier 5 also in Tier 2 and 3; and yes I have noticed the differences among ship strengths and if you see me in Tier 3 I’m not a bad player I’m actually a killer with usually 10+ kills. Same players I play in T5 seem like pros or OP but in T3 they are good players but not that good that I can waste their life faster and kill them over and over with my frigates.
AE_MartyG021486_ Last Saturday at 02:09
Yes I do get killed in T3 too but at least I go with the satisfaction that I did something and not just died for nothing. My skill rate is usually around 1380-1550 and currently at 1432 depending on what happens to my teams. -_-
AE_MartyG021486_ Today at 02:43
Here is more feedback on just some random chat that proves it’s not only me who thinks this, but this is also another player’s feedback.
- SC-SS2.jpg (200 KB)