Older suggestion on the same subject:
I’ve been asked to create a fresh suggestion, so here it is.
It’s very simple. When active, their status of such icons should be shown on the HUD.
Add rank 9 implant/crew icon on the HUD (multiple enemy locks will not create any additional icons, or just add a number multiplied by “number of locks” before 1 rank 9 icon - PvP, PvE, Open Space)
Add rank 12 implant/crew icon on the HUD (when the effect is supposed to be active - PvP, PvE, Open Space)
These icons were left out or missed:
rank 9:
- Increases hull and shield resistance to all types of damage by 12 points for each enemy marking you as their target.
rank 12:
- If the ship’s speed is below 50% of maximum (not including afterburners), its main weapon deals 7% more damage.
rank 12:
- If the ship’s speed is below 50% of maximum (not including afterburners), its energy reserve regenerates 50% faster.
rank 12:
- If the ship’s speed is below 50 of maximum (not including afterburners), its shield regenerates 25% faster.
Example of some implant/crew icons on the HUD:
Fear, that there will be issues with overcrowdedness of the interface due to two added visual icons is not justified and untrue.
Like I mentioned above, rank 9 implant should have a number in front of it. 5 bot locks in Open Space means x5 indicator with only 1 rank 9 icon.
Note: I also corrected 2 sentences in their description for rank 12 implants.
Regards,
Koromac