Oucs, I must say. Maybe they were a group or corp or such? In my experience the MM does it’s best to even the odds. Not that I doubt that such matches happen.
M8, I like that you seem more sensible than most here. I have to say though that the MM does indeed try to even the playing field, but in a way that you lose as much as you win. This means that a very good tier 2 player gets pushed with tier 3 and tier 4’s while a bad tier 2 player might get placed in a group of tier 1. While this on paper sounds like a good idea. It really isnt, because what happends is that the player feels like he/she is being punished for being a good player. Having a good win ratio and ship rating I honestly get grouped with tier3’s and tier 4’s period. While my own team has a lot more tier 2’s.
Also, the point of a competitive game like this should be to become more skiled then the other players. If this is compensated by tougher enemies with better equipment that is not much fun at all. I dont want the game to level the playing field by making it uneven with gear. I want to suck at tier 3 and learn to become the best. Same with tier 4.
I remember playing tier2 for the first time and i got hammered. But I stayed with it and now I was doing really good.
Currently I am grinding to get to tier 3 with some decent gear, but suddently this patch, and what happend? All the skill I got was thrown out of the mix because I just get in games with t4 and tier3’s, making me hate my skill and win ratio… How is this fun? It isnt for me…
And if they want me to move on to tier 3 (I can just buy rank 7 ships) then they should make it more attractive in rewards, but right now they make it so that because I have one faction a higher rank I get no reputation for flying rank 2. That is not a incentive, it feels like being shoved out of tier 2. It should be my own decision if I want to grind all faction gear tier 3 before I start playing it. Now, that really is not an option anymore.
I agree that the new matchmaking could work (check my big thread about it) but I really dont agree with you that MM should purely even the odds with regard to player skill. It should even the odds based on which rank ship is used (OF THE SAME TIER) and which equipement is used. For example I use all faction. I think it might be a bit unfair if I get grouped with a tier2 with all mk1, but then again, that is a small advantage of having played more.
Again, like I said in my big thread about it, I do believe mixed MM can work, but not without some modification, check my thread for it. Biggest issue would be implants though and the number of higher tier ships that could potentially be in a game.