BoS, please explain your post is very useless >.>
The current LRF is suited for the player to camp at spawn the whole game. When it actually should be filling the role of anti frigate and destroying frig balls.
Proposed changes:
Increase speed 20%
Change disintergrator and guided torpedo range to 8000m
Disintergrator dmg increase by 25%
Disintergrator projectile speed decrease by 50%
Disintergrator can destroy mobile barrier in 1 hit
Guided Torpedo dmg increase by 10%
Guided Torpedo deals 75% to fighters and 50% dmg to interceptors
Guided Torpedo increase cooldown by 9 seconds
Guided Torpedo speed increase by 20%
Weapon overcharge no longer affect LRF f ability
Weapon overcharge not affect primary weapon
Weapon overcharge dmg increase effect increased tp 50% extra dmg
When weapon overcharge effect wears off, primary weapon automatically goes into a 10sec cooldown
EM Scattering Field allows all friendly ship within 600m of user to be invisibile to radar and locking for 15secs
Moving does not disrupte EM scattering field effect
Tachyon Charge current effect removed
Tachyon Charge increase afterburner speed by 30% and acceleration by 500%
While under Tachyon Charge, user gains an invincible forward facing shield that moves with the front of the LRF
Tachyon Charge lasts 5 secs
While Tachyon Charging, LRF gains nyan cat trail and user instantly gets connected to US server