So right now we all know the game’s population is low, really low; like fit everyone in the same room at a conference low. I’ve been doing what I can to get people into the game, trying to bring over the SA forums community, bringing IRL friends in, guys from other games. They all have the same complaint, the grind is too long and there is no reasonable way to skip it or lessen the blow somewhat.
Ships are the big thing in this game, people want the next ship and when they get it that is a big achievement for a lot of people. As it stands getting to the rank for Sector Conquest is kind of ridiculous. Now I’m not going to say we should increase synergy gain or anything like that but rather we should make the premium ships actually help people gain progress and not hinder it.
As it stands having to pay to get synergy off of a premium ship after paying for the ship turns me off to the whole idea; or rather I should say the amount I have to pay is what turns me off. I have 2 premiums I got before I learned about this little “feature” and they’re sitting in my hangars gathering dust now since there is no way in hell I’m going to pay you to use the ship I already paid for.
Now here is where my idea comes into play here, increase the amount of free synergy gained by 20% up to 40%. Considering that the premium ships give you double synergy this would allow you to level another ship at an 80% rate without paying anything. This would at least be passable for a starter but the second part is to make the synergy transfer rate 50% more efficient so in other words 225 synergy per every 1 GS.
This way people could still use the premiums to level other ships at a slightly reduced rate and it they really wanted to they could pay to get a larger synergy boost from them. It would make the ships have some meaning to them and not just seem like a massive cash grab. To offset some of the cost increase the license cost by 30% to 4000 up from 3000 GS for a month. This would keep it below the 15 a month mark most other MMOs are at but could still generate a small increase in overall revenue gained for the company to replace some of the “loss” of the synergy transfer changes.
I am a manager at a major retail outlet so I understand that there are many costs associated with running a business not to mention the servers this game requires. I understand that in order to make something “cheaper” over here you need to make something more “expensive” over here. However I also know when a company is just trying to suck as much profit as it can out of its customer base and the current form of premium ships is just that.
Anyway I’ve said my piece and given by 2 cents. Rip this apart as you deem fit.
I don’t agree with the grind as I don’t want to have n00bs with SR800 and a couple hundred PvP battles to be the captain in T5.
The game is supposed to rank you up at the same speed you are getting better. Beginner need to understand that getting to the end of the ship line doesn’t win you anything and just try naturally progress without spending much/any money. And yes it takes time like in any other game.
I do agree that the premium ships should provide more benefits like more free synergy without breaking the synergy system for standard ships.
The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc.
Here are a few guides: [http://forum.star-conflict.com/index.php?/forum/234-guides/](< base_url >/index.php?/forum/234-guides/)
You are welcome to add more.